Eldermyth
Eldermyth is #73 in Games › Puzzle Paid in Brazil and charting in 1 of 16 countries we track.
DeveloperKIERAN HARTNETT
CategoryGames
Price19.90 BRL
Released
Rating★ 5.0 (1)
Version1.4.0
Age rating9+
First charted🇧🇷 24 Sep 2026
Where it ranks now
Every top chart it appears in across 16 countries.
| Country | Chart | Rank |
|---|---|---|
| 🇧🇷 Brazil | Games › Puzzle · Paid | #73 |
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Sign inEstimated downloads and revenue, ratings momentum, rank history, recent reviews per country and breakout scores for Eldermyth.
About Eldermyth
A once hidden land, inhabited by indigenous villagers and mythical beasts, is under threat from foreign invaders.
Play as one of the beasts, using the weather, your unique powers and your synergy with the different land types, to save villagers, drive off invaders and prevent them from mining and colonising the land. All in the name of chasing a high score! Key features:
- Turn-based roguelike (broughlike) inspired by mechanics from games of Michael Brough (868-HACK, Cinco Paus and Imbroglio)
- Play as 1 of 6 beasts, each with unique rules and powers. Or, play the new Amalgam mode to create a custom beast
- Risk/Reward strategic decisions on how you manage the board
- Game grid is made up of 5 different land types which beasts engage with differently
- Procedural generated game board (land tile placement) means a different game every time
- 6 dynamic weather cycles each with a different impact on invader and/or beast behaviour
- 4 different invader types, each with their own behaviour and purpose/actions
- Local and Game Center high score leaderboards
- Voiceover accessibility
- Full dark mode theme
The gameplay mechanics and rules are hidden and the intention is for them to be discovered through multiple runs. However, for those that want to jump straight in with full knowledge of the game, an in-built guide is included.
Play as one of the beasts, using the weather, your unique powers and your synergy with the different land types, to save villagers, drive off invaders and prevent them from mining and colonising the land. All in the name of chasing a high score! Key features:
- Turn-based roguelike (broughlike) inspired by mechanics from games of Michael Brough (868-HACK, Cinco Paus and Imbroglio)
- Play as 1 of 6 beasts, each with unique rules and powers. Or, play the new Amalgam mode to create a custom beast
- Risk/Reward strategic decisions on how you manage the board
- Game grid is made up of 5 different land types which beasts engage with differently
- Procedural generated game board (land tile placement) means a different game every time
- 6 dynamic weather cycles each with a different impact on invader and/or beast behaviour
- 4 different invader types, each with their own behaviour and purpose/actions
- Local and Game Center high score leaderboards
- Voiceover accessibility
- Full dark mode theme
The gameplay mechanics and rules are hidden and the intention is for them to be discovered through multiple runs. However, for those that want to jump straight in with full knowledge of the game, an in-built guide is included.
Latest updates
1.4.0
New game mode! The Amalgam beast mode lets you create a custom beast. But, you will need to make its passive rules more difficult if you want to access all of the best powers. Full list of changes in 1.4 are:
- Amalgam mode
- 2 new 'beasts' to play as (Void Howler and Grief-bound Invader)
- 1 new weather condition cycle (lightening)
- Complete UI overhaul
- Simplified high score screen
- Minor bug fixes