Gray Ring Archipelago icon

Gray Ring Archipelago

灰環のアーキペラゴ

Gray Ring Archipelago is #81 in Games Paid in Japan and charting in 1 of 16 countries we track.

Developerseiji honda
CategoryGames
Price60 JPY
Released
Rating★ 3.6 (12)
Version1.9
Age rating12+
First charted🇯🇵 24 Sep 2026

Where it ranks now

Every top chart it appears in across 16 countries.

CountryChartRank
🇯🇵 JapanGames · Paid#81
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Estimated downloads and revenue, ratings momentum, rank history, recent reviews per country and breakout scores for Gray Ring Archipelago.

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About Gray Ring Archipelago

■ Nine chapters, one finished story
From dawn at Rustlight Harbour to the last stand at the Gray Ring Central Tower.
32 characters, a real ending, and a credits roll.

■ Rebuild your machines
Swap torsos, backpacks, and weapons to fit each squad's job.
11 torso types, with new parts unlocking as the campaign moves on.

■ What you build is what fights
From the middle chapters on, fitting a higher-grade torso changes the AW itself in battle.
Siege, Phantom, Sovereign, Paragon — different silhouettes, different movement.

■ Shoot the part that matters
Damage lands per section: torso, arms, legs, and back.
Cut their firepower or take their mobility — where you aim changes the fight.

■ Three difficulty settings
Easy, Normal, and Hard change enemy durability, armour, firepower,
and how many repair kits your squads carry.

■ Japanese and English
Tap JA / EN on the title screen to switch at any time — menus, story, and dialogue all follow.


■ About the project
Made by one developer with heavy use of generative AI.
Design, story, art, music, code, and debugging: roughly two weeks of work.

No in-app purchases. No ads. No network access.
Save data stays on your device.

Latest updates

1.9
The following updates have been implemented: --- - Added a playable demo of the real-time strategy version featuring Stages 1 and 2. (Unlocked after clearing the main game) --- Minor Changes (Main Game): - Removed the in-combat level-up notification to reduce waiting time. (Stat growth and skill acquisition function as before) - Clarified the display for back part "effects." - Removed money and purchase costs; unlocked parts can now be equipped freely across all units.