Packet: 3D Platformer Maker Android
Packet: 3D Platformer Maker gets 500+ downloads a day worldwide (AppInsider estimate, September 2026, rounded down to a band).
Packet: 3D Platformer Maker is #62 in Games › Adventure Free on Google Play in Brazil and charting in 1 of 15 countries we track.
Updated 27 Sep 2026 · rankings refresh through the day
DeveloperArizona GS
CategoryGames › Adventure
PriceFree
Released–
Installs500+
Rating–
Updated
Content ratingEveryone
Best rank now
#62
Measured
Packet: 3D Platformer Maker on Google Play
App details
App ID
com.hackathon38.group38.packet
Publisher
Arizona GS
Content rating
Everyone
Packet: 3D Platformer Maker downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Google Play shows an exact lifetime install count; downloads per day are its daily change (measured). When Play hasn't refreshed the count, they come from new ratings and Top Free chart positions. Confidence is the chance the real number is within half to double ours.
Where Packet: 3D Platformer Maker's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Where it ranks on Google Play
Every top 200 chart it appears in across 15 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › AdventureFree | #62 |
Apps near Packet: 3D Platformer Maker on the chart
Games › Adventure Free, around #62.
About Packet: 3D Platformer Maker
A run-and-jump platformer where you are a cardboard box with legs, and the desk is enormous.
Run it, jump it, and get to the other side without being lost in transit. Every route is a handful of short platform levels, three lives, and a receipt at the end telling you exactly how you did. The jumping is exact and the levels are quick, so a miss costs you seconds, not minutes.
MAKE YOUR OWN LEVELS
Every level in Packet was made in the level maker that ships with it. One finger draws, two fingers pan and pinch, and the whole catalogue sits behind a five-slot quick bar. Build a course, test it, publish it, and it goes into the same route everyone else is playing.
A LEVEL YOU CAN PUBLISH IS A LEVEL YOU CLEARED
You cannot publish until you have cleared your own level collecting every packet. The run that earns you the right to publish is the run whose time becomes the level's par. Nobody has to take your word for it, and nobody downloads a level that cannot be finished.
WHAT YOU CARRY
Five power-ups that go in the box: a sword, a shield, a propeller, a spring and a shoe. Pick up a packet and you are carrying whatever is inside it. Each one changes how you jump, climb or get past what is in the way.
WHAT YOU EARN
Play levels and take stars. Stars open murals, and murals give up cosmetics one piece at a time - fourteen accessories and three backdrops, none of them for sale. Beat a level's record and it is yours until somebody takes it back.
A platform adventure you can finish on a bus, and a level editor you can lose an evening in.
You can even play it offline!
Run it, jump it, and get to the other side without being lost in transit. Every route is a handful of short platform levels, three lives, and a receipt at the end telling you exactly how you did. The jumping is exact and the levels are quick, so a miss costs you seconds, not minutes.
MAKE YOUR OWN LEVELS
Every level in Packet was made in the level maker that ships with it. One finger draws, two fingers pan and pinch, and the whole catalogue sits behind a five-slot quick bar. Build a course, test it, publish it, and it goes into the same route everyone else is playing.
A LEVEL YOU CAN PUBLISH IS A LEVEL YOU CLEARED
You cannot publish until you have cleared your own level collecting every packet. The run that earns you the right to publish is the run whose time becomes the level's par. Nobody has to take your word for it, and nobody downloads a level that cannot be finished.
WHAT YOU CARRY
Five power-ups that go in the box: a sword, a shield, a propeller, a spring and a shoe. Pick up a packet and you are carrying whatever is inside it. Each one changes how you jump, climb or get past what is in the way.
WHAT YOU EARN
Play levels and take stars. Stars open murals, and murals give up cosmetics one piece at a time - fourteen accessories and three backdrops, none of them for sale. Beat a level's record and it is yours until somebody takes it back.
A platform adventure you can finish on a bus, and a level editor you can lose an evening in.
You can even play it offline!
What's new in 1.1.5
Over a hundred new levels to deliver, built around bigger gaps, floating platforms and
post-it floors that fall away under you.
Some landings can only be reached by chaining two power-ups together -- the spring and
the propeller in one jump -- and they hide optional packets, or the way out.
Fixes: the route map now marks stops behind you as delivered and stops ahead as pending,
the levels list shows the stars you earned and a real page count, and the UI scale slider
comes first in Settings.
post-it floors that fall away under you.
Some landings can only be reached by chaining two power-ups together -- the spring and
the propeller in one jump -- and they hide optional packets, or the way out.
Fixes: the route map now marks stops behind you as delivered and stops ahead as pending,
the levels list shows the stars you earned and a real page count, and the UI scale slider
comes first in Settings.