Super Hand Android
51 days old
Super Hand is #184 in Games › Adventure Free on Google Play in United Kingdom and charting in 3 of 15 countries we track.
Updated 27 Sep 2026 · rankings refresh through the day
DeveloperDoodleland
CategoryGames › Adventure
PriceFree
Released
Installs10k+
Rating★ 3.1 (30)
Updated
Content ratingEveryone 10+
Rating
3.1 ★
30 ratings
Measured
Best rank now
#184
Measured
Super Hand on Google Play
App details
App ID
com.Doodleland.SuperHand
Publisher
Doodleland
Content rating
Everyone 10+
Super Hand downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Google Play shows an exact lifetime install count; downloads per day are its daily change (measured). When Play hasn't refreshed the count, they come from new ratings and Top Free chart positions. Confidence is the chance the real number is within half to double ours.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Business model: Ad-led
How Super Hand makes money: subscriptions, one-off purchases and ads.
Ads · 88 ad networks
Ads
/mo
of revenue
Where it ranks on Google Play
Every top 200 chart it appears in across 15 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › AdventureFree | #184 | |
| Games › AdventureFree | #133 | |
| Games › AdventureFree | #157 |
Apps near Super Hand on the chart
Games › Adventure Free, around #184.
Ratings
Google Play, worldwide.
Rating
3.1 ★
30 ratings
Measured
Ratings
30
Measured
Written reviews
6
Measured
About Super Hand
Super Hand is a platformer game about a hand. Just a hand. No body, no plan, no business being this determined. It wants a donut, and honestly, that's enough of a reason.
It used to belong to a baker named Varnava, who really should have kept a closer eye on it. The hand had a mind of its own and a serious weakness for anything glazed. One night it reached for a donut it definitely should not have touched, there was a glass case, there was a very loud noise, and long story short, the hand now lives its own life. The baker took it surprisingly well.
Then a pigeon showed up and stole the good donut. Not just any pigeon. An evil one. It grabbed the one donut that mattered and scattered a thousand others across the world, presumably for fun, because that is exactly the kind of thing this pigeon does. The hand took this personally.
So now it crawls. Finger over finger, ledge to ledge, hurling itself across gaps no five fingers should survive. It grabs onto walls. It flops off cliffs. It lands wrong and gets right back up, because it has exactly one goal and absolutely no shame. At the end of every level there's a donut, and the hand snatches it, and struts off looking for the next one.
And it will not stop talking. This hand has no eyes, no mouth, no ears, and a great deal to say about all of it. It will narrate its own jumps. It will insult the pigeon. It will get emotional about a donut. You are along for the ride whether you like it or not.
Inside the game:
A cozy, hand-painted platformer that is a lot sillier than it looks. Crawl, climb and jump through dozens of levels. Grab a donut at the end of each one. Hunt down one deeply unpleasant pigeon. Enjoy the running commentary of a hand who thinks it's hilarious. Get pulled through a story that makes almost no sense and completely works.
Super Hand is out now. Somewhere out there is a donut, an evil pigeon, and a hand with a point to prove.
It used to belong to a baker named Varnava, who really should have kept a closer eye on it. The hand had a mind of its own and a serious weakness for anything glazed. One night it reached for a donut it definitely should not have touched, there was a glass case, there was a very loud noise, and long story short, the hand now lives its own life. The baker took it surprisingly well.
Then a pigeon showed up and stole the good donut. Not just any pigeon. An evil one. It grabbed the one donut that mattered and scattered a thousand others across the world, presumably for fun, because that is exactly the kind of thing this pigeon does. The hand took this personally.
So now it crawls. Finger over finger, ledge to ledge, hurling itself across gaps no five fingers should survive. It grabs onto walls. It flops off cliffs. It lands wrong and gets right back up, because it has exactly one goal and absolutely no shame. At the end of every level there's a donut, and the hand snatches it, and struts off looking for the next one.
And it will not stop talking. This hand has no eyes, no mouth, no ears, and a great deal to say about all of it. It will narrate its own jumps. It will insult the pigeon. It will get emotional about a donut. You are along for the ride whether you like it or not.
Inside the game:
A cozy, hand-painted platformer that is a lot sillier than it looks. Crawl, climb and jump through dozens of levels. Grab a donut at the end of each one. Hunt down one deeply unpleasant pigeon. Enjoy the running commentary of a hand who thinks it's hilarious. Get pulled through a story that makes almost no sense and completely works.
Super Hand is out now. Somewhere out there is a donut, an evil pigeon, and a hand with a point to prove.
What's new in 1.0.6
— Added hand customization
— UX improvements
Thanks for playing with us!
— UX improvements
Thanks for playing with us!