Religion Inc. Classic Downloads & RevenueReligion Inc. Classic · Google Play
Not in a tracked Google Play top chart right now.
Updated 1 Nov 2026 · rankings refresh through the day
DeveloperGameFirst
CategoryGames › Strategy
PriceFree
Released
Installs5M+
Rating★ 4.3 (107k)
Updated
Content ratingTeen
Religion Inc. Classic update history & changes
Last change · 4 events since 31 Jul 2020Full timeline ↓🆕First spotted by AppInsider📦Version 3.0.33🆕Its developer released another app: Moodplayer: Music & Ambient
Full timeline · 4 events
- 🆕Religion Inc. Classic first spotted by AppInsiderUnited States (found via similar)
- 📦Religion Inc. Classic version 3.0.33• Discover 55 doctrine combos with new bonuses.
• Resume with saved combo progress and earned effects.
• Rewarded videos are your choice; banners stay in the menu.
• Chests every three active minutes, up to three per game.
• Updated menu, handy settings and Moodplayer music.
• More reliable startup and game resuming.
• Scroll long event text; choices and buttons fit the screen.
Ideas & support: gamefirst.pro/support… more - 🆕Religion Inc. Classic: its developer released another app: Moodplayer: Music & Ambient
- 🆕Religion Inc. Classic released on Google Play
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
4.3 ★
107k ratings
Measured
Religion Inc. Classic on Google Play
App details
App ID
com.gamefirst.free.strategy.god.simulator
Publisher
GameFirst LLC
Publisher country
Armenia
Content rating
Teen
Religion Inc. Classic downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Google Play shows an exact lifetime install count; downloads per day are its daily change (measured). When Play hasn't refreshed the count, they come from new ratings and Top Free chart positions. Confidence is the chance the real number is within half to double ours.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
In-app revenue
Worldwide, what users spend in Religion Inc. Classic before Apple and Google take their fee.
How this is calculated
Not on any Top Grossing chart: monthly active users × spend per user for its category, measured on the charted apps nearest the bottom of the charts.
Business model: Ad-led
How Religion Inc. Classic makes money: subscriptions, one-off purchases and ads.
In-app purchasesAds · 30 ad networks
One-off purchases
/mo
of revenue
Ads
/mo
of revenue
Where it ranks on Google Play
Every top 200 chart it appears in across 23 countries.
| Country | Charts | Rank |
|---|---|---|
| Not in a Google Play top chart right now. | ||
Ratings
Google Play, worldwide.
Rating
4.3 ★
107k ratings
Measured
Ratings
107k
Measured
Written reviews
2k
Measured
About Religion Inc. Classic
Create a religion and guide humanity through the ages in Religion Inc. Classic. Shape beliefs, make strategic choices and watch your faith spread across the world.
Choose from different religious archetypes, each with its own active abilities. Develop religious aspects and traditions in the Book of Books, respond to events and decide how your religion grows.
Religion Inc. Classic is a strategy sandbox about faith and civilisation. Build your own path through history.
Choose from different religious archetypes, each with its own active abilities. Develop religious aspects and traditions in the Book of Books, respond to events and decide how your religion grows.
Religion Inc. Classic is a strategy sandbox about faith and civilisation. Build your own path through history.
What's new in 3.0.33
• Discover 55 doctrine combos with new bonuses.
• Resume with saved combo progress and earned effects.
• Rewarded videos are your choice; banners stay in the menu.
• Chests every three active minutes, up to three per game.
• Updated menu, handy settings and Moodplayer music.
• More reliable startup and game resuming.
• Scroll long event text; choices and buttons fit the screen.
Ideas & support: gamefirst.pro/support
• Resume with saved combo progress and earned effects.
• Rewarded videos are your choice; banners stay in the menu.
• Chests every three active minutes, up to three per game.
• Updated menu, handy settings and Moodplayer music.
• More reliable startup and game resuming.
• Scroll long event text; choices and buttons fit the screen.
Ideas & support: gamefirst.pro/support