Card Monsters Android
26 days old
Card Monsters is #94 in Games › Card Grossing on Google Play in United States and charting in 3 of 15 countries we track.
Updated 27 Sep 2026 · rankings refresh through the day
DeveloperMU77
CategoryGames › Card
PriceFree
Released
Installs1k+
Rating★ 4.5 (0)
Updated–
Content ratingEveryone
Rating
4.5 ★
0 ratings
Measured
Best rank now
#94
Measured
Card Monsters on Google Play
App details
App ID
com.mu77.cms.global
Publisher
MU77
Content rating
Everyone
Card Monsters downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Google Play shows an exact lifetime install count; downloads per day are its daily change (measured). When Play hasn't refreshed the count, they come from new ratings and Top Free chart positions. Confidence is the chance the real number is within half to double ours.
Where Card Monsters's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
In-app revenue
Worldwide, what users spend in Card Monsters before Apple and Google take their fee.
How this is calculated
Not in an overall Top Grossing chart, only in category charts: each category position is converted to the overall position it corresponds to, then priced on the same rank-to-revenue curve, inside the part of each market the charted apps leave over.
Business model: In-app purchase-led
How Card Monsters makes money: subscriptions, one-off purchases and ads.
In-app purchases
One-off purchases
/mo
of revenue
Where it ranks on Google Play
Every top 200 chart it appears in across 15 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › CardGrossing | #94 | |
| Games › CardGrossing | #33 | |
| Games › CardGrossing | #51 |
Apps near Card Monsters on the chart
Games › Card Grossing, around #94.
Ratings
Google Play, worldwide.
Rating
4.5 ★
0 ratings
Measured
Ratings
0
Measured
About Card Monsters
Card Monsters is back.
Global Launch: September 17, 2026 at 8:00 AM EDT
Built for mobile, Card Monsters combines fast three-minute battles with deeper strategy across monsters, equipment, terrain, and deck building.
Collect monster cards, build your own deck, equip your monsters, adapt to the battlefield, and discover combinations that can turn a short match in your favor.
STRATEGY IN THREE MINUTES
A complete match usually takes around three minutes, but every decision can matter.
Choose which monsters to bring, how to equip them, when to adjust your formation, and how to react to your opponent. The basic rules are easy to learn, while mastering card interactions, counters, and different deck styles takes experimentation and experience.
NEW TERRAIN GAMEPLAY
The new version introduces terrain mechanics that add another tactical layer to every battle.
Different terrain can change the value of cards and create new strategic possibilities. Familiar combinations may need to be reconsidered depending on the battlefield, encouraging players to adapt and explore new strategies.
CLASSIC CARDS, REWORKED
We have revisited a number of classic cards and adjusted their stats, skills, and balance.
The new version also introduces brand-new monster cards, giving both returning and new players more options for deck building and experimentation.
Whether you are returning to Card Monsters or playing for the first time, there are new combinations and strategies to discover.
SIMPLER CARD PROGRESSION
We have streamlined the crafting and upgrade systems from the previous version:
• Fewer materials required for crafting and upgrading
• A simpler and more direct upgrade path
• Removal of the old Level 6–8 unlock restrictions
• Continuous card progression from Level 1 to Level 8
We want players to spend less time managing unnecessary progression requirements and more time doing what matters: collecting cards, building decks, and battling.
REFRESHED VISUALS AND UI
Card Monsters has been updated for modern mobile devices with:
• Higher-resolution visuals
• A redesigned user interface
• Clearer card and battle information
• An updated mobile presentation and experience
The Card Monsters players remember is now presented with a cleaner and more modern look.
COLLECT. EQUIP. COMBINE.
Different monsters, skills, equipment, and terrain can create very different strategies.
There is no single deck that works for every battle.
Experiment with new combinations, find a playstyle that works for you, and adapt your strategy to different opponents and battlefields.
EASY TO START, WORTH MASTERING
The basic rules of Card Monsters are simple and easy to understand, but there is much more to master as your collection grows:
• Monster combinations
• Equipment choices
• Card skills
• Terrain effects
• Deck building
• Opponent strategies
• Tactical decisions during battle
Build your deck.
Find your strategy.
Your next three-minute battle is ready whenever you are.
Global Launch: September 17, 2026 at 8:00 AM EDT
Built for mobile, Card Monsters combines fast three-minute battles with deeper strategy across monsters, equipment, terrain, and deck building.
Collect monster cards, build your own deck, equip your monsters, adapt to the battlefield, and discover combinations that can turn a short match in your favor.
STRATEGY IN THREE MINUTES
A complete match usually takes around three minutes, but every decision can matter.
Choose which monsters to bring, how to equip them, when to adjust your formation, and how to react to your opponent. The basic rules are easy to learn, while mastering card interactions, counters, and different deck styles takes experimentation and experience.
NEW TERRAIN GAMEPLAY
The new version introduces terrain mechanics that add another tactical layer to every battle.
Different terrain can change the value of cards and create new strategic possibilities. Familiar combinations may need to be reconsidered depending on the battlefield, encouraging players to adapt and explore new strategies.
CLASSIC CARDS, REWORKED
We have revisited a number of classic cards and adjusted their stats, skills, and balance.
The new version also introduces brand-new monster cards, giving both returning and new players more options for deck building and experimentation.
Whether you are returning to Card Monsters or playing for the first time, there are new combinations and strategies to discover.
SIMPLER CARD PROGRESSION
We have streamlined the crafting and upgrade systems from the previous version:
• Fewer materials required for crafting and upgrading
• A simpler and more direct upgrade path
• Removal of the old Level 6–8 unlock restrictions
• Continuous card progression from Level 1 to Level 8
We want players to spend less time managing unnecessary progression requirements and more time doing what matters: collecting cards, building decks, and battling.
REFRESHED VISUALS AND UI
Card Monsters has been updated for modern mobile devices with:
• Higher-resolution visuals
• A redesigned user interface
• Clearer card and battle information
• An updated mobile presentation and experience
The Card Monsters players remember is now presented with a cleaner and more modern look.
COLLECT. EQUIP. COMBINE.
Different monsters, skills, equipment, and terrain can create very different strategies.
There is no single deck that works for every battle.
Experiment with new combinations, find a playstyle that works for you, and adapt your strategy to different opponents and battlefields.
EASY TO START, WORTH MASTERING
The basic rules of Card Monsters are simple and easy to understand, but there is much more to master as your collection grows:
• Monster combinations
• Equipment choices
• Card skills
• Terrain effects
• Deck building
• Opponent strategies
• Tactical decisions during battle
Build your deck.
Find your strategy.
Your next three-minute battle is ready whenever you are.