3D Game Benchmark Downloads & Revenue3D Game Benchmark · App Store
Not in any tracked top chart right now.
Updated 8 Nov 2026 · rankings refresh through the day
DeveloperChris Egerter
CategoryUtilities
PriceFree
Released
Rating★ 4.5 (61)
Version1.0
Age rating4+
First seen by us
23 Oct 2026
Full timeline · 2 events in the last 12 months
- 🆕3D Game Benchmark first spotted by AppInsiderUnited States (found via developer)
- 🆕3D Game Benchmark released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
4.5 ★
61 ratings
Measured
3D Game Benchmark on the App Store
App details
App ID
1356118163
Publisher
Chris Egerter
On the store since
Mar 2018
8 years on the store
Minimum OS
iOS 9.0+
iPhone 4s and later
Devices
iPhone · iPad
Universal purchase
Content rating
4+
Languages
1
EN
Size
137 MB
Also listed in
Action, Games
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
4.5 ★
61 ratings
Measured
Ratings
61
Measured
About 3D Game Benchmark
3D Game Benchmark is an interactive benchmark utility to test the speed of your device in an actual game engine. The benchmark shows the FPS (frames per second) while displaying scenes with high triangle and pixel shader complexity.
CONTROLS:
The benchmark allows for full camera movement and interaction with the level using a twin joystick control scheme. Move with the left joystick and aim the camera with the right joystick.
TECHNICAL:
The benchmark engine uses OpenGL to draw scenes and characters from the game Heavy Blade.
Each scene uses forward rendering with additive lighting, using 4 dynamic lights with shadow maps, per pixel specular and normal lighting.
6 Different scenes are available:
Basic 4 characters, 4 lights
Medium 16 characters, 4 lights
Extreme 64 characters, 4 lights
3 actual game levels that you can move the camera around and inspect.
For more games and apps visit www.RockingPocketGames.com
CONTROLS:
The benchmark allows for full camera movement and interaction with the level using a twin joystick control scheme. Move with the left joystick and aim the camera with the right joystick.
TECHNICAL:
The benchmark engine uses OpenGL to draw scenes and characters from the game Heavy Blade.
Each scene uses forward rendering with additive lighting, using 4 dynamic lights with shadow maps, per pixel specular and normal lighting.
6 Different scenes are available:
Basic 4 characters, 4 lights
Medium 16 characters, 4 lights
Extreme 64 characters, 4 lights
3 actual game levels that you can move the camera around and inspect.
For more games and apps visit www.RockingPocketGames.com
Latest updates
1.0