Abyss Crawler: Idle Loot RPG
深淵爬行者 - 放置刷寶地城單機RPG
26 days old
Not in any tracked top chart right now.
Updated 25 Oct 2026 · rankings refresh through the day
DeveloperCaprio Lab
CategoryGames
PriceFree
Released
Rating★ 4.9 (78)
Version1.3.0
Age rating4+
First seen by us
8 Oct 2026
Installs (est.)5k+ worldwide
Rating
4.9 ★
78 ratings
Measured
Abyss Crawler: Idle Loot RPG on the App Store
App details
App ID
6801753585
Publisher
Caprio Lab
On the store since
Sep 2026
Under a year
Minimum OS
iOS 17.0+
iPhone XS and later
Devices
iPhone · iPad
Game Center
Content rating
4+
Languages
15
EN FR DE ID IT JA KO PT RU ZH ES TH …
Size
227 MB
Also listed in
Role-Playing, Strategy
Abyss Crawler: Idle Loot RPG downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. iPhone downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Where Abyss Crawler: Idle Loot RPG's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
Retention · share of new users still active
Day 1
Day 7
Day 30
Time spent · per daily user
Average time spent Pro
min a day
Sessions a day Pro
Time per session Pro
min
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Business model: Ad-led
How Abyss Crawler: Idle Loot RPG makes money: subscriptions, one-off purchases and ads.
Ads · 1 ad networks
Ads
/mo
of revenue
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
4.9 ★
78 ratings
Measured
Ratings
78
Measured
About Abyss Crawler: Idle Loot RPG
Watch the fight. Build the character. Never sort your inventory again.
Abyss Crawler is a hack-and-slash RPG where combat runs itself and you spend your
attention on the part that matters: what to equip, which nodes to take, which
pets to bring. A run takes 30 seconds to 2 minutes. "One more run" is the whole
problem.
WHAT YOU ACTUALLY DO
Combat is fully automatic. You prepare and you decide. Your thumbs stay rested.
NO INVENTORY CHORES
- Loot filters reject junk before it reaches your bag
- Rejected gear is salvaged automatically into materials
- Nothing you find is wasted
The "spend ten minutes clearing your stash" problem does not exist here.
EVERY NUMBER IS SHOWN
- Final DPS and effective HP are always on screen
- Item tooltips show each mod's tier and its theoretical maximum
- Passive nodes state exactly where they enter the damage formula
- When damage reduction hits its cap, the screen tells you it is capped
Nothing here requires a wiki.
469 NODES, RESPEC ANY TIME
All thirteen jobs share one passive tree, differentiated by starting position and
three class-specific active skills. Respec costs in-game gold and is always
available. Three build slots let you keep a setup while testing the next one.
Leveling up grants no base stats at all. Power comes from gear and the tree
only - so there is no "got stronger by grinding levels" busywork.
THE ENDLESS DUNGEON HAS NO CEILING
Explore 50 story chapters and the Endless Dungeon. Deeper means harder enemies and
better gear, with no ceiling. Each descent offers a choice of modifiers, so no
two runs repeat.
CATCH, CARRY, FUSE
Monsters can be captured. Bring up to two, fuse them to rank them up, and fill
out the bestiary.
ABOUT PURCHASES
The shop sells convenience - skip, stash and build-slot expansions, ad removal -
plus combat sigils that give a small stat boost. Everything is a one-time purchase.
No subscriptions, no gacha.
Ads are rewarded videos (for boosts and bonuses) and an occasional full-screen ad
between runs. Remove Ads turns off full-screen ads and keeps all 3 boosts always on.
Abyss Crawler is a hack-and-slash RPG where combat runs itself and you spend your
attention on the part that matters: what to equip, which nodes to take, which
pets to bring. A run takes 30 seconds to 2 minutes. "One more run" is the whole
problem.
WHAT YOU ACTUALLY DO
Combat is fully automatic. You prepare and you decide. Your thumbs stay rested.
NO INVENTORY CHORES
- Loot filters reject junk before it reaches your bag
- Rejected gear is salvaged automatically into materials
- Nothing you find is wasted
The "spend ten minutes clearing your stash" problem does not exist here.
EVERY NUMBER IS SHOWN
- Final DPS and effective HP are always on screen
- Item tooltips show each mod's tier and its theoretical maximum
- Passive nodes state exactly where they enter the damage formula
- When damage reduction hits its cap, the screen tells you it is capped
Nothing here requires a wiki.
469 NODES, RESPEC ANY TIME
All thirteen jobs share one passive tree, differentiated by starting position and
three class-specific active skills. Respec costs in-game gold and is always
available. Three build slots let you keep a setup while testing the next one.
Leveling up grants no base stats at all. Power comes from gear and the tree
only - so there is no "got stronger by grinding levels" busywork.
THE ENDLESS DUNGEON HAS NO CEILING
Explore 50 story chapters and the Endless Dungeon. Deeper means harder enemies and
better gear, with no ceiling. Each descent offers a choice of modifiers, so no
two runs repeat.
CATCH, CARRY, FUSE
Monsters can be captured. Bring up to two, fuse them to rank them up, and fill
out the bestiary.
ABOUT PURCHASES
The shop sells convenience - skip, stash and build-slot expansions, ad removal -
plus combat sigils that give a small stat boost. Everything is a one-time purchase.
No subscriptions, no gacha.
Ads are rewarded videos (for boosts and bonuses) and an occasional full-screen ad
between runs. Remove Ads turns off full-screen ads and keeps all 3 boosts always on.
Latest updates
1.3.0
■ 物語 第4・5部
・31〜50章を追加。30章の先へ進めるようになりました
■ 新ジョブ
・「忍」は35章クリア、「灯守り」は45章クリアで使えるようになります
■ 試練の塔
・不定期に開催する2週間の挑戦「試練の塔」を追加。毎回変わる掟の中でスコアを競います
・第1幕「不死の行軍」から始まります
■ 装備・刻印
・ユニーク装備を8種類追加
・守護者の刻印を無限ダンジョン1200階まで追加
・ドロップ整理で部位に合う効果を絞り込み、効果の一覧を見られるようになりました
・装備の効果に「加算」「増加」「乗算」を表示するようになりました
■ そのほか
・ペット一覧の表示位置が飛ぶ不具合を修正
・節目の報酬が多いときも、一覧をスクロールして閉じられるようになりました
・案内と翻訳の細かな直し
1.2.2
■ 寵物
・寵物圖片變大,並顯示會出現的關卡
・寵物畫面中同行中的寵物排在最前面,可依效果與狀態篩選
・同行已滿時,也能替換寵物同行
■ 裝備
・掉落整理可指定效果種類與「符合所有條件」
・裝備比較新增「不含強化」(排除強化後比較)
■ 無限迷宮
・開啟試煉與獎勵畫面時 AUTO 會暫停(修正重抽有時套用到其他區段的錯誤)
・鑰匙重抽新增專屬音效,鑰匙為 0 也會顯示數量
■ 其他
・配置槽可以命名
・故事新增各場景的 BGM
・調整初次引導的順序
・修正錯誤
1.2.1
■ 無限ダンジョンの深い階を修正
705 階より先で敵がほとんど強くならない不具合を直しました。705 階を越えていた記録は、直したあとの同じ強さの階に置き換えています(装備・刻印・ペット・輪廻の欠片はそのままです)。
■ ランキングを新しくしました
直したあとの記録で競う新しいランキングに切り替えました。アップデート後にアプリを開くと、あなたの記録が新しいランキングに載ります。ほかの方がアプリを開くまでは、順位が一時的に変わって見えることがあります。
■ そのほか
・設定に「アップデート情報」を追加(これまでの更新内容を読めます)
・不具合の修正
Store changes
What Abyss Crawler: Idle Loot RPG changed on its store page: name, icon, screenshots, price, size, languages, requirements.
App got bigger
156 MB → 227 MB (+46%)
Description updated 