Afforestation Downloads & RevenueAfforestation · App Store
Not in any tracked top chart right now.
Updated 8 Nov 2026 · rankings refresh through the day
Developer重赞 韩
CategoryTravel
PriceFree
Released
Rating★ 4.1 (17)
Version2.11.0
Age rating4+
First seen by us
24 Oct 2026
Full timeline · 2 events in the last 12 months
- 🆕Afforestation first spotted by AppInsiderUnited States (found via developer)
- 🆕Afforestation released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
4.1 ★
17 ratings
Measured
Afforestation on the App Store
App details
App ID
1151765796
Publisher
重赞 韩
On the store since
Sep 2016
10 years on the store
Minimum OS
iOS 9.0+
iPhone 4s and later
Devices
iPhone · iPad
Universal purchase
Content rating
4+
Languages
3
EN ZH ZH
Size
44 MB
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
4.1 ★
17 ratings
Measured
Ratings
17
Measured
About Afforestation
■ Game Introduction
Afforestation is an individual developed LBS game.
This game combines the players’ real daily activities, where to go and where to play.
Players can plant trees at every place they go across.
Each player expands his or her territory by going to different places.
If you like to travel around and go to new places, you have a huge advantage in playing the game.
■ Territory Introduction
Each square of 20m*20m is the smallest unit of a territory.
Each unit is allowed to plant only one tree, first come, first served, and the latter can grab land with hatchet.
In theory, about 3 million trees can be planted in the main urban area of Beijing.
About 30 billion trees can be planted in China and 16 billion in the world.
■ Trees Introduction
Players can gain experience by planting trees, and new tree species can be obtained as the level increases.
Specific information is as follows:
Camphor: Level 1 own. Each tree gains 5 experience points and 1 new seed for 1 hour.
Ginkgo: Level 10 own. Each tree gains 20 experience points and 1 new seed for 6 hours.
Red Maple: Level 20 own. Each tree gains 45 experience points and 1 new seed for 12 hours.
Cherry: Level 30 own. Each tree gains 80 experience points and 1 new seed for 1 day.
Blue Cedar: Level 40 own. Each tree gains 125 experience points and 1 new seed for 3 days.
Purple: Level 50 own. Each tree gains 180 experience points and 1 new seed for 5 days.
Christmas: Level 60 own. Each tree gains 245 experience points and 1 new seed for 7 days.
... and so on.
■ Capability Introduction
Players will own six specific capabilities: Sense/Harvest/Attack/Defence/Energy/Recovery.
The initial point of each capability is 10, and 2 capability points can be obtained for each level up.
By improving the capabilities, players can improve the ability of planting trees and acquiring more information.
Specific information is as follows
Sense: The initial sense value is 10. You can get more info from the game by increase the sense value. The sense value is up to 100.
Harvest: The initial harvest value is 10. When using the farmer, you can get (harvest * 40) trees' stocks. The harvest value is up to 100.
Attack: The initial attack value is 10. You can cut the tree whose armor is not more than your attack. The attack value is up to 150.
Defence: The initial defence value is 10. Add (defence / 5) armors for the tree planted. When using the Shield, the tree will increase (defence * 1) armors. The defence value is up to 100.
Energy: The initial energy value is 10. Consume 1~5 points to plant 1 tree. Restore 1 energy point every 60 seconds. The energy value is up to 100.
Recovery: The initial recover value is 10. When using the bean, the energy will increase (recover * 1) points. The recover value is up to 100.
■ Monster Introduction
Players can find some little monsters near themselves, and if they succeed to beat them, they will be able to get rich rewards.
Specific information is as follows:
Ki Ki: Level 5,
Afforestation is an individual developed LBS game.
This game combines the players’ real daily activities, where to go and where to play.
Players can plant trees at every place they go across.
Each player expands his or her territory by going to different places.
If you like to travel around and go to new places, you have a huge advantage in playing the game.
■ Territory Introduction
Each square of 20m*20m is the smallest unit of a territory.
Each unit is allowed to plant only one tree, first come, first served, and the latter can grab land with hatchet.
In theory, about 3 million trees can be planted in the main urban area of Beijing.
About 30 billion trees can be planted in China and 16 billion in the world.
■ Trees Introduction
Players can gain experience by planting trees, and new tree species can be obtained as the level increases.
Specific information is as follows:
Camphor: Level 1 own. Each tree gains 5 experience points and 1 new seed for 1 hour.
Ginkgo: Level 10 own. Each tree gains 20 experience points and 1 new seed for 6 hours.
Red Maple: Level 20 own. Each tree gains 45 experience points and 1 new seed for 12 hours.
Cherry: Level 30 own. Each tree gains 80 experience points and 1 new seed for 1 day.
Blue Cedar: Level 40 own. Each tree gains 125 experience points and 1 new seed for 3 days.
Purple: Level 50 own. Each tree gains 180 experience points and 1 new seed for 5 days.
Christmas: Level 60 own. Each tree gains 245 experience points and 1 new seed for 7 days.
... and so on.
■ Capability Introduction
Players will own six specific capabilities: Sense/Harvest/Attack/Defence/Energy/Recovery.
The initial point of each capability is 10, and 2 capability points can be obtained for each level up.
By improving the capabilities, players can improve the ability of planting trees and acquiring more information.
Specific information is as follows
Sense: The initial sense value is 10. You can get more info from the game by increase the sense value. The sense value is up to 100.
Harvest: The initial harvest value is 10. When using the farmer, you can get (harvest * 40) trees' stocks. The harvest value is up to 100.
Attack: The initial attack value is 10. You can cut the tree whose armor is not more than your attack. The attack value is up to 150.
Defence: The initial defence value is 10. Add (defence / 5) armors for the tree planted. When using the Shield, the tree will increase (defence * 1) armors. The defence value is up to 100.
Energy: The initial energy value is 10. Consume 1~5 points to plant 1 tree. Restore 1 energy point every 60 seconds. The energy value is up to 100.
Recovery: The initial recover value is 10. When using the bean, the energy will increase (recover * 1) points. The recover value is up to 100.
■ Monster Introduction
Players can find some little monsters near themselves, and if they succeed to beat them, they will be able to get rich rewards.
Specific information is as follows:
Ki Ki: Level 5,
Latest updates
2.11.0
Performance enhancements and bug fixes.