Archmage Idle Downloads & RevenueArchmage Idle · App Store & Google Play
Archmage Idle gets 1k+ downloads a day worldwide (AppInsider estimate, November 2026, rounded down to a band).
Archmage Idle by TopCog LLC is on App Store and Google Play. Active Users (MAU & DAU), Downloads, rankings, keywords, revenue, and rating totals.
Full timeline · 55 events
- ✏️Archmage Idle: new iPad screenshotsiOS· DE
- ✏️Archmage Idle: new screenshotsiOS9 screenshots (was 8) · DE
- ✏️Archmage Idle: new iPad screenshotsiOS· TW
- ✏️Archmage Idle: new screenshotsiOS9 screenshots (was 9) · TW
- ✏️Archmage Idle: new iPad screenshotsiOS· JP
- ✏️Archmage Idle: new screenshotsiOS9 screenshots (was 8) · JP
- 📦Archmage Idle updated to version 3.0.4iOSThe Astro door is open and available to players in New Game Plus and beyond!
- Explore five altered worlds with new twists on skills and bonuses.
- Earn Astral Shards to unlock 60 permanent upgrades in the Astral Web.
- Choose upgrades that suit your playstyle, make your skills stronger, and help you progress faster.
Please reach out if you have any feedback, suggestions, or problems!… more - 📦Archmage Idle updated to version 3.0.3iOSThe Astral Door is now available to players in New Game Plus and beyond.
The Astral Door
- Reach 100% Completion Log progress, then enter New Game Plus to unlock the Astral Door.
- New Game+ profiles earn 1 Astral Shard at every 10% of Completion Log progress, plus 1 for the first clear of each altered world.
- Finish a New Game+ run to unlock the five altered worlds. Entering one restarts this profile’s run at the same milestone multiplier; your shards and Astral Web stay.
- Each altered world swaps the milestones of two skill pairs and strengthens two bonus sources, so it plays differently and finishes faster than base New Game+. Play all five before repeating one.… more - 📦Archmage Idle updated to version 3.0.2iOSThe Astral Door
- Reach 100% Completion Log progress, then enter New Game Plus to unlock the Astral Door.
- New Game+ profiles earn 1 Astral Shard at every 10% of Completion Log progress, plus 1 for the first clear of each altered world.
- Finish a New Game+ run to unlock the five altered worlds. Entering one restarts this profile’s run at the same milestone multiplier; your shards and Astral Web stay.
- Each altered world swaps the milestones of two skill pairs and strengthens two bonus sources, so it plays differently and finishes faster than base New Game+. Play all five before repeating one.… more - 📈Archmage Idle entered the top 100iOSTop Free · Role Playing · US
- 📦Archmage Idle updated to version 2.9.4AndroidFixed and optimized many things!
- 📦Archmage Idle updated to version 3.0.1AndroidFixed and optimized many things!
- 📦Archmage Idle updated to version 2.9.0iOS- You can now link your email address to your cloud account!
- Research discoveries now require the appropriate action tier and Shop unlock.
- Animus sets: Diplomacy (2 pieces) makes Gold tributes free; Alchemy (3 pieces) raises Glass Shard output from ×3 to ×20; Sigilry (2 pieces) keeps −50% Instability but loses extra Harmonization.
- Added Save Now in Settings, improved mobile saving and iOS cloud-sync recovery, and fixed several offline Animus reward and Academy training issues.
- Fixed some performance issues.
- Artifacts have been reworked with distinct combat and skilling bonuses.
- A new bottom-right indicator estimates how long your action can continue before supplies run out.
- Action XP Spillover now transfers 20% of XP instead of 25% and can reach any unlocked action in the same skill, regardless of unlock order.
- Many UI improvements and bug fixes, plus performance optimizations!
- Sage Owl now grants up to +20 Barrier, and the Level 100 Diplomacy milestone now grants +10 Barrier.
- Cauldron bonus breakdowns now show active Hearth and Crucible magnitude multipliers.
- Insight, Epiphany, Breakthrough, and Eureka tooltips now show a breakdown of every bonus contributing to their drop chance.
- Reduced the Action XP Spillover shop cost by half.
- Removed redundant "x1" quantity labels from item sources and action, Combat, and Scavenging drop displays.
- Scavenging drop rates now consistently display the quantity before the drop chance.
- The MAX label on fully leveled skill bars is now white for better contrast against the gold background.
- Equipped items in Storage now have a yellow outline, making them easier to identify at a glance.
- Item tooltips now label recipe uses with the relevant skill name instead of generic "Skill" or "Crafting" labels.
- Chronomancy Timeline cards now show Stability progress toward the next Era Level instead of repeating the current level.
- The Appraisal material selector now remembers the Hide Unowned setting for the current session.
- Fixed Action Level totals overflowing off-screen in the Game Log Skills modal.
- Scavenging and Diplomacy location searches can now find locations by entering their Difficulty level.
- Added a compact legend to the bottom of the Scavenging screen explaining the curio and unique Artifact discovery icons.
- The Combat map location drawer now places Travel Here above the enemy details and includes arrows for browsing accessible locations by Difficulty.
- Refined the Combat map location drawer with a compact Conquest chip, denser Enemy and ability details, centered browse arrows, and smoother location switching.
- Fixed Combat quick actions being forced open and temporarily ignoring the close button on the first visit.
- The Combat location-selection button is now hidden on the main battle view and appears without animation when the World Map is opened.
- Guide modal sections now span the full width of the modal for a cleaner, more cohesive layout.
Thanks for playing! Please don't hesitate to reach out if you have any problems!… more - 📦Archmage Idle updated to version 2.5.4AndroidFixed and optimized many things!
- 📦Archmage Idle updated to version 2.9.2AndroidFixed and optimized many things!
- 📈Archmage Idle entered the top 100AndroidTop Free · Simulation · SE
- 📦Archmage Idle updated to version 2.5.4iOS- You can now link your email address to your cloud account!
- Research discoveries now require the appropriate action tier and Shop unlock.
- Animus sets: Diplomacy (2 pieces) makes Gold tributes free; Alchemy (3 pieces) raises Glass Shard output from ×3 to ×20; Sigilry (2 pieces) keeps −50% Instability but loses extra Harmonization.
- Added Save Now in Settings, improved mobile saving and iOS cloud-sync recovery, and fixed several offline Animus reward and Academy training issues.
- Fixed some performance issues.
- Artifacts have been reworked with distinct combat and skilling bonuses.
- A new bottom-right indicator estimates how long your action can continue before supplies run out.
- Action XP Spillover now transfers 20% of XP instead of 25% and can reach any unlocked action in the same skill, regardless of unlock order.
- Many UI improvements and bug fixes, plus performance optimizations!
- Sage Owl now grants up to +20 Barrier, and the Level 100 Diplomacy milestone now grants +10 Barrier.
- Cauldron bonus breakdowns now show active Hearth and Crucible magnitude multipliers.
- Insight, Epiphany, Breakthrough, and Eureka tooltips now show a breakdown of every bonus contributing to their drop chance.
- Reduced the Action XP Spillover shop cost by half.
- Removed redundant "x1" quantity labels from item sources and action, Combat, and Scavenging drop displays.
- Scavenging drop rates now consistently display the quantity before the drop chance.
- The MAX label on fully leveled skill bars is now white for better contrast against the gold background.
- Equipped items in Storage now have a yellow outline, making them easier to identify at a glance.
- Item tooltips now label recipe uses with the relevant skill name instead of generic "Skill" or "Crafting" labels.
- Chronomancy Timeline cards now show Stability progress toward the next Era Level instead of repeating the current level.
- The Appraisal material selector now remembers the Hide Unowned setting for the current session.
- Fixed Action Level totals overflowing off-screen in the Game Log Skills modal.
- Scavenging and Diplomacy location searches can now find locations by entering their Difficulty level.
- Added a compact legend to the bottom of the Scavenging screen explaining the curio and unique Artifact discovery icons.
- The Combat map location drawer now places Travel Here above the enemy details and includes arrows for browsing accessible locations by Difficulty.
- Refined the Combat map location drawer with a compact Conquest chip, denser Enemy and ability details, centered browse arrows, and smoother location switching.
- Fixed Combat quick actions being forced open and temporarily ignoring the close button on the first visit.
- The Combat location-selection button is now hidden on the main battle view and appears without animation when the World Map is opened.
- Guide modal sections now span the full width of the modal for a cleaner, more cohesive layout.
Thanks for playing! Please don't hesitate to reach out if you have any problems!… more - ✏️Archmage Idle added 18 languagesiOS+ BN + CS + DA + EL + FA + FI + HE + HI + HR + HU + KK + MS + NB + RO + SK + SV + UK + VI
- 📦Archmage Idle updated to version 2.5.1AndroidFixed and optimized many things!
- 📈Archmage Idle charting in a new countryAndroidVietnam
- 📦Archmage Idle updated to version 2.5.1iOS- 이제 클라우드 계정에 이메일 주소를 연결할 수 있습니다!
- 연구 발견에는 이제 적절한 행동 단계와 상점 해금이 필요합니다.
- 아니무스 세트: 외교(2세트)는 골드 공물 무료, 연금술(3세트)은 유리 파편 생산량 ×3에서 ×20으로 증가. 인장술(2세트)은 불안정도 −50%를 유지하지만 추가 조화도 효과는 제거됩니다.
- 설정에 지금 저장을 추가하고, 모바일 저장과 iOS 클라우드 동기화 복구를 개선했으며, 아니무스 오프라인 보상 및 아카데미 훈련 관련 문제를 수정했습니다.
- 일부 성능 문제를 수정했습니다.
- 유물이 개편되어 전투와 스킬에 서로 다른 보너스를 제공합니다.
- 오른쪽 아래의 새 표시에서 자원이 소진될 때까지 행동을 지속할 수 있는 예상 시간을 확인할 수 있습니다.
- 행동 XP 확산이 이제 XP의 25% 대신 20%를 전달하며, 해금 순서와 관계없이 같은 스킬의 해금된 모든 행동에 전달할 수 있습니다.
- 다양한 UI 개선, 버그 수정 및 성능 최적화를 진행했습니다!
- 현자 올빼미가 이제 방벽을 최대 +20 제공하며, 외교 레벨 100 이정표는 방벽 +10을 제공합니다.
- 가마솥 보너스 내역에 활성 화로 및 도가니의 효과 배율이 표시됩니다.
- 통찰, 깨달음, 돌파, 대발견 툴팁에 드롭 확률에 기여하는 모든 보너스 내역이 표시됩니다.
- 상점의 행동 XP 확산 비용을 절반으로 줄였습니다.
- 아이템 획득처와 행동, 전투, 탐색의 드롭 표시에서 불필요한 “x1” 수량 표기를 제거했습니다.
- 탐색 드롭률 표시에서 수량이 항상 드롭 확률보다 먼저 표시됩니다.
- 최대 레벨에 도달한 스킬 바의 MAX 표시를 흰색으로 바꿔 금색 배경에서 더 잘 보이도록 했습니다.
- 창고에서 장착 중인 아이템에 노란색 테두리를 표시하여 한눈에 알아보기 쉬워졌습니다.
- 아이템 툴팁의 제작법 용도에 “스킬”이나 “제작” 같은 일반적인 표기 대신 해당 스킬 이름이 표시됩니다.
- 시간술의 시간선 카드에 현재 레벨 대신 다음 시대 레벨까지의 안정도 진행 상황이 표시됩니다.
- 감정의 재료 선택 창이 현재 세션 동안 “미보유 숨기기” 설정을 기억합니다.
- 게임 기록의 스킬 창에서 행동 레벨 합계가 화면 밖으로 넘치는 문제를 수정했습니다.
- 탐색과 외교의 지역 검색에서 난이도를 입력하여 지역을 찾을 수 있습니다.
- 탐색 화면 아래에 진귀품과 고유 유물의 발견 아이콘을 설명하는 간단한 범례를 추가했습니다.
- 전투 지도 지역 패널에서 “여기로 이동”을 적 정보 위에 배치하고, 난이도순으로 이동 가능한 지역을 살펴보는 화살표를 추가했습니다.
- 전투 지도 지역 패널에 작은 정복 표시, 더 간결한 적과 능력 정보, 중앙에 정렬된 탐색 화살표와 더 부드러운 지역 전환을 적용했습니다.
- 처음 방문할 때 전투 빠른 행동 창이 강제로 열리고 닫기 버튼이 일시적으로 작동하지 않는 문제를 수정했습니다.
- 전투 지역 선택 버튼이 주 전투 화면에서는 숨겨지고 세계 지도를 열면 애니메이션 없이 표시됩니다.
- 안내 창의 각 섹션이 전체 너비를 사용하도록 하여 더 깔끔하고 일관된 화면 구성을 제공합니다.
플레이해 주셔서 감사합니다! 문제가 있으면 언제든 문의해 주세요!… more - 📦Archmage Idle updated to version 2.4.6iOS- You can now link your email address to your cloud account!
- Research discoveries now require the appropriate action tier and Shop unlock.
- Animus sets: Diplomacy (2 pieces) makes Gold tributes free; Alchemy (3 pieces) raises Glass Shard output from ×3 to ×20; Sigilry (2 pieces) keeps −50% Instability but loses extra Harmonization.
- Added Save Now in Settings, improved mobile saving and iOS cloud-sync recovery, and fixed several offline Animus reward and Academy training issues.
- Fixed some performance issues.
- Artifacts have been reworked with distinct combat and skilling bonuses.
- A new bottom-right indicator estimates how long your action can continue before supplies run out.
- Action XP Spillover now transfers 20% of XP instead of 25% and can reach any unlocked action in the same skill, regardless of unlock order.
- Many UI improvements and bug fixes, plus performance optimizations!
- Sage Owl now grants up to +20 Barrier, and the Level 100 Diplomacy milestone now grants +10 Barrier.
- Cauldron bonus breakdowns now show active Hearth and Crucible magnitude multipliers.
- Insight, Epiphany, Breakthrough, and Eureka tooltips now show a breakdown of every bonus contributing to their drop chance.
- Reduced the Action XP Spillover shop cost by half.
- Removed redundant "x1" quantity labels from item sources and action, Combat, and Scavenging drop displays.
- Scavenging drop rates now consistently display the quantity before the drop chance.
- The MAX label on fully leveled skill bars is now white for better contrast against the gold background.
- Equipped items in Storage now have a yellow outline, making them easier to identify at a glance.
- Item tooltips now label recipe uses with the relevant skill name instead of generic "Skill" or "Crafting" labels.
- Chronomancy Timeline cards now show Stability progress toward the next Era Level instead of repeating the current level.
- The Appraisal material selector now remembers the Hide Unowned setting for the current session.
- Fixed Action Level totals overflowing off-screen in the Game Log Skills modal.
- Scavenging and Diplomacy location searches can now find locations by entering their Difficulty level.
- Added a compact legend to the bottom of the Scavenging screen explaining the curio and unique Artifact discovery icons.
- The Combat map location drawer now places Travel Here above the enemy details and includes arrows for browsing accessible locations by Difficulty.
- Refined the Combat map location drawer with a compact Conquest chip, denser Enemy and ability details, centered browse arrows, and smoother location switching.
- Fixed Combat quick actions being forced open and temporarily ignoring the close button on the first visit.
- The Combat location-selection button is now hidden on the main battle view and appears without animation when the World Map is opened.
- Guide modal sections now span the full width of the modal for a cleaner, more cohesive layout.
Thanks for playing! Please don't hesitate to reach out if you have any problems!… more - 📈Archmage Idle entered the top 100AndroidTop Free · All Games · TW
- 📦Archmage Idle: now updating weeklyAndroid4 updates in 30 days, after a quiet two months
- 📈Archmage Idle entered the top 10AndroidTop Free · Simulation · TW
- 📦Archmage Idle updated to version 2.4.5AndroidFixed and optimized many things!
- 📈Archmage Idle charting in a new country in 3 chartsAndroidNetherlands · Sweden · Taiwan
- 📈Archmage Idle entered the top 100 in 2 chartsAndroidTop Free · Simulation · TW · Top Grossing · Simulation · TW
- 📦Archmage Idle updated to version 2.4.5iOS- You can now link your email address to your cloud account!
- Research discoveries now require the appropriate action tier and Shop unlock.
- Animus sets: Diplomacy (2 pieces) makes Gold tributes free; Alchemy (3 pieces) raises Glass Shard output from ×3 to ×20; Sigilry (2 pieces) keeps −50% Instability but loses extra Harmonization.
- Added Save Now in Settings, improved mobile saving and iOS cloud-sync recovery, and fixed several offline Animus reward and Academy training issues.
- Fixed some performance issues.
- Artifacts have been reworked with distinct combat and skilling bonuses.
- A new bottom-right indicator estimates how long your action can continue before supplies run out.
- Action XP Spillover now transfers 20% of XP instead of 25% and can reach any unlocked action in the same skill, regardless of unlock order.
- Many UI improvements and bug fixes, plus performance optimizations!
- Sage Owl now grants up to +20 Barrier, and the Level 100 Diplomacy milestone now grants +10 Barrier.
- Cauldron bonus breakdowns now show active Hearth and Crucible magnitude multipliers.
- Insight, Epiphany, Breakthrough, and Eureka tooltips now show a breakdown of every bonus contributing to their drop chance.
- Reduced the Action XP Spillover shop cost by half.
- Removed redundant "x1" quantity labels from item sources and action, Combat, and Scavenging drop displays.
- Scavenging drop rates now consistently display the quantity before the drop chance.
- The MAX label on fully leveled skill bars is now white for better contrast against the gold background.
- Equipped items in Storage now have a yellow outline, making them easier to identify at a glance.
- Item tooltips now label recipe uses with the relevant skill name instead of generic "Skill" or "Crafting" labels.
- Chronomancy Timeline cards now show Stability progress toward the next Era Level instead of repeating the current level.
- The Appraisal material selector now remembers the Hide Unowned setting for the current session.
- Fixed Action Level totals overflowing off-screen in the Game Log Skills modal.
- Scavenging and Diplomacy location searches can now find locations by entering their Difficulty level.
- Added a compact legend to the bottom of the Scavenging screen explaining the curio and unique Artifact discovery icons.
- The Combat map location drawer now places Travel Here above the enemy details and includes arrows for browsing accessible locations by Difficulty.
- Refined the Combat map location drawer with a compact Conquest chip, denser Enemy and ability details, centered browse arrows, and smoother location switching.
- Fixed Combat quick actions being forced open and temporarily ignoring the close button on the first visit.
- The Combat location-selection button is now hidden on the main battle view and appears without animation when the World Map is opened.
- Guide modal sections now span the full width of the modal for a cleaner, more cohesive layout.
Thanks for playing! Please don't hesitate to reach out if you have any problems!… more - 📦Archmage Idle: now updating weeklyiOS4 updates in 30 days, after a quiet two months
- 📈Archmage Idle entered the top 100iOSTop Free · Games · TW
- 📦Archmage Idle updated to version 2.4.3AndroidFixed and optimized many things!
- ✏️Archmage Idle: description updatediOS· TW
- ✏️Archmage Idle: new screenshotsiOS9 screenshots (was 8) · TW
- ✏️Archmage Idle added 4 languagesiOS+ AR + TH + ZH + ZH
- 📦Archmage Idle updated to version 2.4.2AndroidFixed and optimized many things!
- 📈Archmage Idle entered the top 100AndroidTop Free · Simulation · KR
- 📦Archmage Idle updated to version 2.4.0iOS- You can now link your email address to your cloud account!
- Research discoveries now require the appropriate action tier and Shop unlock.
- Animus sets: Diplomacy (2 pieces) makes Gold tributes free; Alchemy (3 pieces) raises Glass Shard output from ×3 to ×20; Sigilry (2 pieces) keeps −50% Instability but loses extra Harmonization.
- Added Save Now in Settings, improved mobile saving and iOS cloud-sync recovery, and fixed several offline Animus reward and Academy training issues.
- Fixed some performance issues.
- Artifacts have been reworked with distinct combat and skilling bonuses.
- A new bottom-right indicator estimates how long your action can continue before supplies run out.
- Action XP Spillover now transfers 20% of XP instead of 25% and can reach any unlocked action in the same skill, regardless of unlock order.
- Many UI improvements and bug fixes, plus performance optimizations!
- Sage Owl now grants up to +20 Barrier, and the Level 100 Diplomacy milestone now grants +10 Barrier.
- Cauldron bonus breakdowns now show active Hearth and Crucible magnitude multipliers.
- Insight, Epiphany, Breakthrough, and Eureka tooltips now show a breakdown of every bonus contributing to their drop chance.
- Reduced the Action XP Spillover shop cost by half.
- Removed redundant "x1" quantity labels from item sources and action, Combat, and Scavenging drop displays.
- Scavenging drop rates now consistently display the quantity before the drop chance.
- The MAX label on fully leveled skill bars is now white for better contrast against the gold background.
- Equipped items in Storage now have a yellow outline, making them easier to identify at a glance.
- Item tooltips now label recipe uses with the relevant skill name instead of generic "Skill" or "Crafting" labels.
- Chronomancy Timeline cards now show Stability progress toward the next Era Level instead of repeating the current level.
- The Appraisal material selector now remembers the Hide Unowned setting for the current session.
- Fixed Action Level totals overflowing off-screen in the Game Log Skills modal.
- Scavenging and Diplomacy location searches can now find locations by entering their Difficulty level.
- Added a compact legend to the bottom of the Scavenging screen explaining the curio and unique Artifact discovery icons.
- The Combat map location drawer now places Travel Here above the enemy details and includes arrows for browsing accessible locations by Difficulty.
- Refined the Combat map location drawer with a compact Conquest chip, denser Enemy and ability details, centered browse arrows, and smoother location switching.
- Fixed Combat quick actions being forced open and temporarily ignoring the close button on the first visit.
- The Combat location-selection button is now hidden on the main battle view and appears without animation when the World Map is opened.
- Guide modal sections now span the full width of the modal for a cleaner, more cohesive layout.
Thanks for playing! Please don't hesitate to reach out if you have any problems!… more - 📈Archmage Idle charting in a new countryAndroidBrazil
- 📈Archmage Idle charting in a new countryiOSTaiwan
- 📈Archmage Idle charting in a new countryAndroidUnited Kingdom
- 📦Archmage Idle updated to version 2.3.7iOS- Fixed some performance issues.
- Artifacts have been reworked with distinct combat and skilling bonuses.
- A new bottom-right indicator estimates how long your action can continue before supplies run out.
- Action XP Spillover now transfers 20% of XP instead of 25% and can reach any unlocked action in the same skill, regardless of unlock order.
- Many UI improvements and bug fixes, plus performance optimizations!
- Sage Owl now grants up to +20 Barrier, and the Level 100 Diplomacy milestone now grants +10 Barrier.
- Cauldron bonus breakdowns now show active Hearth and Crucible magnitude multipliers.
- Insight, Epiphany, Breakthrough, and Eureka tooltips now show a breakdown of every bonus contributing to their drop chance.
- Reduced the Action XP Spillover shop cost by half.
- Removed redundant "x1" quantity labels from item sources and action, Combat, and Scavenging drop displays.
- Scavenging drop rates now consistently display the quantity before the drop chance.
- The MAX label on fully leveled skill bars is now white for better contrast against the gold background.
- Equipped items in Storage now have a yellow outline, making them easier to identify at a glance.
- Item tooltips now label recipe uses with the relevant skill name instead of generic "Skill" or "Crafting" labels.
- Chronomancy Timeline cards now show Stability progress toward the next Era Level instead of repeating the current level.
- The Appraisal material selector now remembers the Hide Unowned setting for the current session.
- Fixed Action Level totals overflowing off-screen in the Game Log Skills modal.
- Scavenging and Diplomacy location searches can now find locations by entering their Difficulty level.
- Added a compact legend to the bottom of the Scavenging screen explaining the curio and unique Artifact discovery icons.
- The Combat map location drawer now places Travel Here above the enemy details and includes arrows for browsing accessible locations by Difficulty.
- Refined the Combat map location drawer with a compact Conquest chip, denser Enemy and ability details, centered browse arrows, and smoother location switching.
- Fixed Combat quick actions being forced open and temporarily ignoring the close button on the first visit.
- The Combat location-selection button is now hidden on the main battle view and appears without animation when the World Map is opened.
- Guide modal sections now span the full width of the modal for a cleaner, more cohesive layout.
Thanks for playing! Please don't hesitate to reach out if you have any problems!… more - 📈Archmage Idle entered the top 100iOSTop Free · Simulation · JP
- 📦Archmage Idle version 2.3.8AndroidFixed and optimized many things!
- 🆕Archmage Idle first spotted by AppInsiderAndroidCanada
- 🆕Archmage Idle first spotted by AppInsideriOS#87 in Top Free · Role Playing · Australia
- 📦Archmage Idle version 2.3.6iOSNo release notes
- 🆕Archmage Idle released on Google PlayAndroid
- 🆕Archmage Idle released on the App StoreiOS
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Archmage Idle at a glance
AI summary written from our chart and store data. It can be wrong: check the numbers above.
Idle RPG Pixel Fantasy short sessions IAP
#incremental #management #offline progression #hex map #skill tree #resource gathering
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App details
Tech stack
Trackers and permissions of build v2.1.0, from the εxodus privacy report (CC BY-SA).
Archmage Idle downloads & installs
Both stores, worldwide. Bands are open; exact numbers are free with an account.
| Store | Downloads / day | Lifetime installs |
|---|---|---|
| App Store | 100+ | 5k+ |
| Google Play | 1k+ | 100k+ Measured |
| Total | 1k+ Confidence | 100k+ Confidence |
How this is calculated
Where Archmage Idle's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Retention · share of new users still active
Time spent · per daily user
How this is calculated
In-app revenue
Worldwide, what users spend before Apple and Google take their fee.
| Store | Per day | Per month | Share |
|---|---|---|---|
| App Store | |||
| Google Play | |||
| Total | Confidence | 100% |
Business model: Subscription-led
How Archmage Idle makes money: subscriptions, one-off purchases and ads.
Top in-app purchases · App Store US, most popular first
| 1 | Time Warp | |
| 2 | Remove Ads + XP Boost | |
| 3 | VIP 1 - Apprentice Patron subscription | |
| 4 | VIP 2 - Adept Patron subscription | |
| 5 | Time Warp x10 | |
| 6 | VIP 3 - Mage Patron subscription | |
| 7 | VIP 4 - Grandmage Patron subscription | |
| 8 | VIP 5 - Archmage Patron subscription | |
| 9 | Animus Augment | |
| 10 | VIP Plus 5 subscription |
Where it ranks now
Both stores, across every country we track.
| Store | Best rank | Charting in | US Top Free | US Top Grossing |
|---|---|---|---|---|
| App Store | #131 | 4 of 30 countries | #169 | – |
| Google Play | #51 | 8 of 23 countries | – | #155 |
Full chart lists: App Store · Google Play.
Review momentum
ⓘ How we measure thisGrowing fastest in
United States ▲ ×11+
New ratings by country (3)
| Country | New ratings a week | Share | Last 2 weeks vs the 2 before |
|---|---|---|---|
| 5.8 | 48% | ▼ -44% | |
| 3.2 | 27% | ▼ -12% | |
| 3 | 25% | ▲ ×11+ |
App Store ratings in the countries we track, 4-week average.
Review momentum (0-100) blends how fast the app collects ratings compared with other apps in its category (60%), whether that pace is speeding up (25%) and what recent raters give it (15%; recent stars well below lifetime pull it down). Ratings counts are read daily. A jump usually means a launch, a feature, ads or a new review prompt.
Ratings
Both stores. Store data, measured.
| Store | Rating | Ratings |
|---|---|---|
| App Store | 4.5 ★ | 78 |
| Google Play | 4.6 ★ | 3.4k 246 written reviews |
| Both stores | 4.6 ★ weighted by ratings | 3.5k |
What users say about Archmage Idle
From the 60 most recent Google Play reviews in the US.
Mostly positive (77% of recent reviews give 4–5 stars). People like it for being fun, and few ads. The main complaints are about price and subscriptions, and speed and performance.
What people like
- Fun: “fun idler with lots to do”
- Ads: “they don't force ads down your throat”
- Features & content: “Huge content, constant progression, many choices”
- Ease of use: “Reasonably simple gameplay”
Common complaints
- Price & subscription: “bad pacing to try to get you to pay money to speed it up”
- Speed & performance: “The progression is too slow”
About Archmage Idle
An idle/incremental RPG with deeply interconnected skills. Your skills feed the frontlines: Attunement, Summoning, and Sigilry power your wizards as they fight across an elemental hex map. Your skills feed the supply lines: Research, Runecrafting, Alchemy, Mercantile, and Scavenging keep the resources flowing. And skills you won't find anywhere else, like Chronomancy, Diplomacy, and Appraisal, tie it all together.
Burn Runes in the Runic Cauldron. Train wizards at the Academy. Sell surplus goods on the Bazaar. Collect hundreds of items that fuel both your skilling and your combat. Your guild keeps working while you're offline.
Archmage Idle App Store
Archmage Idle gets 1k+ downloads a day worldwide (AppInsider estimate, November 2026, rounded down to a band).
Archmage Idle is #169 in Games › Role Playing Free in United States and charting in 4 of 30 countries we track.
Updated 8 Nov 2026 · rankings refresh through the day
Archmage Idle at a glance
AI summary written from our chart and store data. It can be wrong: check the numbers above.
Idle RPG Pixel Fantasy short sessions IAP
#incremental #management #offline progression #hex map #skill tree #resource gathering
Archmage Idle on the App Store
App details
Archmage Idle downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Where Archmage Idle's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Retention · share of new users still active
Time spent · per daily user
How this is calculated
In-app revenue
Worldwide, what users spend in Archmage Idle before Apple and Google take their fee.
How this is calculated
Business model: Subscription-led
How Archmage Idle makes money: subscriptions, one-off purchases and ads.
Top in-app purchases · App Store US, most popular first
| 1 | Time Warp | |
| 2 | Remove Ads + XP Boost | |
| 3 | VIP 1 - Apprentice Patron subscription | |
| 4 | VIP 2 - Adept Patron subscription | |
| 5 | Time Warp x10 | |
| 6 | VIP 3 - Mage Patron subscription | |
| 7 | VIP 4 - Grandmage Patron subscription | |
| 8 | VIP 5 - Archmage Patron subscription | |
| 9 | Animus Augment | |
| 10 | VIP Plus 5 subscription |
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › Role PlayingFree | #169 | |
| Games › Role PlayingFree | #171 | |
| Games › Role PlayingFree | #163 | |
| Games › Role PlayingFree | #131 |
Apps near Archmage Idle on the chart
Games › Role Playing Free, around #169.
Ratings
App Store, worldwide.
Review momentum
ⓘ How we measure thisGrowing fastest in
United States ▲ ×11+
New ratings by country (3)
| Country | New ratings a week | Share | Last 2 weeks vs the 2 before |
|---|---|---|---|
| 5.8 | 48% | ▼ -44% | |
| 3.2 | 27% | ▼ -12% | |
| 3 | 25% | ▲ ×11+ |
App Store ratings in the countries we track, 4-week average.
Review momentum (0-100) blends how fast the app collects ratings compared with other apps in its category (60%), whether that pace is speeding up (25%) and what recent raters give it (15%; recent stars well below lifetime pull it down). Ratings counts are read daily. A jump usually means a launch, a feature, ads or a new review prompt.
About Archmage Idle
An idle/incremental RPG with deeply interconnected skills. Your skills feed the frontlines: Attunement, Summoning, and Sigilry power your wizards as they fight across an elemental hex map. Your skills feed the supply lines: Research, Runecrafting, Alchemy, Mercantile, and Scavenging keep the resources flowing. And skills you won't find anywhere else, like Chronomancy, Diplomacy, and Appraisal, tie it all together.
Burn Runes in the Runic Cauldron. Train wizards at the Academy. Sell surplus goods on the Bazaar. Collect hundreds of items that fuel both your skilling and your combat. Your guild keeps working while you're offline.
Latest updates
Store changes
What Archmage Idle changed on its store page: name, icon, screenshots, price, size, languages, requirements.
More from TopCog LLC
Archmage Idle Android
Archmage Idle gets 1k+ downloads a day worldwide (AppInsider estimate, November 2026, rounded down to a band).
Archmage Idle is #155 in Games › Simulation Grossing on Google Play in United States and charting in 8 of 23 countries we track.
Updated 8 Nov 2026 · rankings refresh through the day
Archmage Idle at a glance
AI summary written from our chart and store data. It can be wrong: check the numbers above.
Idle RPG Unknown Fantasy short sessions IAP
#incremental #management #offline progression #skill tree #hex map #resource gathering
Archmage Idle on Google Play
App details
Tech stack
Trackers and permissions of build v2.1.0, from the εxodus privacy report (CC BY-SA).
Archmage Idle downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Where Archmage Idle's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Retention · share of new users still active
Time spent · per daily user
How this is calculated
In-app revenue
Worldwide, what users spend in Archmage Idle before Apple and Google take their fee.
How this is calculated
Business model: Subscription-led
How Archmage Idle makes money: subscriptions, one-off purchases and ads.
Top in-app purchases · App Store US, most popular first
| 1 | Time Warp | |
| 2 | Remove Ads + XP Boost | |
| 3 | VIP 1 - Apprentice Patron subscription | |
| 4 | VIP 2 - Adept Patron subscription | |
| 5 | Time Warp x10 | |
| 6 | VIP 3 - Mage Patron subscription | |
| 7 | VIP 4 - Grandmage Patron subscription | |
| 8 | VIP 5 - Archmage Patron subscription | |
| 9 | Animus Augment | |
| 10 | VIP Plus 5 subscription |
Where it ranks on Google Play
Every top 200 chart it appears in across 23 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › SimulationGrossing | #155 | |
| Games › SimulationGrossing | #159 | |
| Games › SimulationFree | #140 | |
| Games › SimulationGrossing | #114 | |
| Games › SimulationFree | #51 | |
| Games › SimulationFree | #151 | |
| Games › SimulationGrossing | #68 | |
| Games › SimulationGrossing | #128 | |
| Games › SimulationGrossing | #165 | |
| Games › SimulationGrossing | #166 | |
| Games › SimulationGrossing | #111 |
Apps near Archmage Idle on the chart
Games › Simulation Grossing, around #155.
Ratings
Google Play, worldwide.
Review momentum
ⓘ How we measure thisReview momentum (0-100) blends how fast the app collects ratings compared with other apps in its category (60%), whether that pace is speeding up (25%) and what recent raters give it (15%; recent stars well below lifetime pull it down). Ratings counts are read daily. A jump usually means a launch, a feature, ads or a new review prompt.
What users say about Archmage Idle
From the 60 most recent Google Play reviews in the US.
Mostly positive (77% of recent reviews give 4–5 stars). People like it for being fun, and few ads. The main complaints are about price and subscriptions, and speed and performance.
What people like
- Fun: “fun idler with lots to do”
- Ads: “they don't force ads down your throat”
- Features & content: “Huge content, constant progression, many choices”
- Ease of use: “Reasonably simple gameplay”
Common complaints
- Price & subscription: “bad pacing to try to get you to pay money to speed it up”
- Speed & performance: “The progression is too slow”
About Archmage Idle
An idle/incremental RPG with deeply interconnected skills. Your skills feed the frontlines: Attunement, Summoning, and Sigilry power your wizards as they fight across an elemental hex map. Your skills feed the supply lines: Research, Runecrafting, Alchemy, Mercantile, and Scavenging keep the resources flowing. And skills you won't find anywhere else, like Chronomancy, Diplomacy, and Appraisal, tie it all together.
Burn Runes in the Runic Cauldron. Train wizards at the Academy. Sell surplus goods on the Bazaar. Collect hundreds of items that fuel both your skilling and your combat.
Your guild keeps working while you're offline.