Battles of the Ancient World Downloads & RevenueBattles of the Ancient World · App Store
Not in any tracked top chart right now.
Updated 10 Nov 2026 · rankings refresh through the day
DeveloperHunted Cow Studios Ltd.
CategoryGames
Price19.99 SAR
Released
Rating★ 0.0 (0)
Version6.6.0
Age rating12+
First seen by us
25 Sep 2026
Installs (est.)1k+ worldwide
Battles of the Ancient World update history & changes
Last change · 7 events since 27 Apr 2016Full timeline ↓📦Updated to version 6.6.0📈Dropped out of every chart we track📦Updated to version 6.4.0🆕First spotted by AppInsider🆕Its developer released another app: Take That Hill
Full timeline · 7 events
- 📦Battles of the Ancient World updated to version 6.6.0• On Casual and Standard, the computer avoids choosing close attacks it expects its own unit will not survive.
- 📈Battles of the Ancient World dropped out of every chart we trackLast seen 1 Nov
- 📦Battles of the Ancient World updated to version 6.4.0Fix: Combat Analysis stays visible when previewing attacks near the screen edges.
Fix: Resume correctly returns to your campaign after a completed battle.
Fix: Prevents crashes that could occur when selecting units or displaying movement paths.… more - 🆕Battles of the Ancient World first spotted by AppInsider#51 in Top Paid · Games · Saudi Arabia
- 📦Battles of the Ancient World version 6.1.0Counter-Attack now activates the enemy front line and camp defenders as intended. Lake Trasimene now requires 80% enemy losses, Munda gives Julius Caesar greater durability, and Granicus now requires 60% Persian losses alongside the defeat of Memnon.
This update also adds the Unit Roster, improves computer-opponent planning and force coordination, redesigns combat analysis, and corrects formation changes, artillery joins, reinforcement leaders and movement and attack highlights.… more - 🆕Battles of the Ancient World: its developer released another app: Take That Hill
- 🆕Battles of the Ancient World released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
0.0 ★
0 ratings
Measured
Battles of the Ancient World on the App Store
App details
App ID
987969501
Publisher
Hunted Cow Studios Ltd.
On the store since
Apr 2016
10 years on the store
Minimum OS
iOS 16.3+
iPhone 8 and later
Devices
iPhone · iPad
Universal purchase
Content rating
12+
2 content notes below
Languages
1
EN
Size
1082 MB
Also listed in
Entertainment, Strategy, Board
Content notesFrequent/Intense Cartoon or Fantasy ViolenceInfrequent/Mild Realistic Violence
Battles of the Ancient World downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. App Store downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About Battles of the Ancient World
The 'Battles of the Ancient World' game system is a tactical simulation of some of the greatest and most important battles from ancient history from 1457 B.C. to 451 A.D.. Each of the 18 scenarios available features one of these great battles and players may play as either side. Each unit in the game represents an actual unit that participated in the battle, each with an actual strength between 250 and 1,200 men. The map represents the actual terrain over which each battle was fought. The game in the series has been designed to ensure maximum playability and historical accuracy, in that order. There are over 100 different units across all the missions, ranging from elite Roman Legionaries, to Persian Scythed Chariots. Each unit has its own unique ability that you need to take advantage of in order to win each battle.
Key Features:
- 8 Mission Tutorial Campaign.
- 18 Campaign maps.
- All missions, except the tutorial, can be played as both sides.
- 3 levels of difficulty.
- Over 50 Unique Units.
- Detailed Combat Analysis.
- Flank Attacks.
- Strategic Movement.
- Hours of Gameplay.
- Detailed Reference Charts.
- Map Zoom.
Find us on Facebook – facebook.com/HexWar
Follow us on Twitter - @HexwarGames
Game Forum - forums.hexwar.com
Thank you for supporting our games!
© 2016 HexWar Games Ltd.
All Rights Reserved.
Key Features:
- 8 Mission Tutorial Campaign.
- 18 Campaign maps.
- All missions, except the tutorial, can be played as both sides.
- 3 levels of difficulty.
- Over 50 Unique Units.
- Detailed Combat Analysis.
- Flank Attacks.
- Strategic Movement.
- Hours of Gameplay.
- Detailed Reference Charts.
- Map Zoom.
Find us on Facebook – facebook.com/HexWar
Follow us on Twitter - @HexwarGames
Game Forum - forums.hexwar.com
Thank you for supporting our games!
© 2016 HexWar Games Ltd.
All Rights Reserved.
Latest updates
6.6.0
• On Casual and Standard, the computer avoids choosing close attacks it expects its own unit will not survive.
6.4.0
Fix: Combat Analysis stays visible when previewing attacks near the screen edges.
Fix: Resume correctly returns to your campaign after a completed battle.
Fix: Prevents crashes that could occur when selecting units or displaying movement paths.
6.1.0
Counter-Attack now activates the enemy front line and camp defenders as intended. Lake Trasimene now requires 80% enemy losses, Munda gives Julius Caesar greater durability, and Granicus now requires 60% Persian losses alongside the defeat of Memnon.
This update also adds the Unit Roster, improves computer-opponent planning and force coordination, redesigns combat analysis, and corrects formation changes, artillery joins, reinforcement leaders and movement and attack highlights.