BOY1
54 days old
BOY1 is #66 in Games › Puzzle Paid in Brazil and charting in 1 of 30 countries we track.
Updated 25 Oct 2026 · rankings refresh through the day
DeveloperKyusik Jung
CategoryGames
Price2.99 GBP
Released
Rating★ 0.0 (0)
Version1.0.2
Age rating9+
First seen by us
9 Oct 2026
Rating
0.0 ★
0 ratings
Measured
Best rank now
#66
Measured
BOY1 at a glance
AI summary written from our chart and store data. It can be wrong: check the numbers above.
Stealth Puzzle Pixel Sci-fi medium sessions Premium
#turn-based #escape #offline #chiptune #logic #robotics
BOY1 on the App Store
App details
App ID
6797565298
Publisher
Kyusik Jung
On the store since
Sep 2026
Under a year
Minimum OS
iOS 15.0+
iPhone 6s and later
Devices
iPhone · iPad
Content rating
9+
1 content note below
Languages
2
EN KO
Size
71 MB
Also listed in
Puzzle, Strategy
Content notesInfrequent/Mild Cartoon or Fantasy Violence
Where BOY1's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › PuzzlePaid | #66 | |
| Games › StrategyPaid | #94 |
Apps near BOY1 on the chart
Games › Puzzle Paid, around #66.
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About BOY1
BOY1 is a turn-based stealth escape puzzle.
A robot lies discarded in the tower's deepest dark.
The verdict was a single line. Defect: too human.
BOY1, a humanoid thrown away by the system that built him,
picks up an abandoned FACE and begins to climb the tower, one floor at a time.
Take the FACE off and you become a mindless machine, lost among the other robots. The patrols ignore you, but you can't do anything.
Put the FACE on and your human abilities awaken. You can open doors, fool the robots and break through walls, but now the machines can see you.
Knowing when to take it off and when to put it on is the whole puzzle.
Your flaw is the key.
A perfectly logical system can only be broken by human illogic.
FEATURES
Every move is one tile, one turn. When you step, every robot steps along its fixed patrol route
Nothing is random. Every floor is a fixed, deliberately designed layout, and reading patrol patterns is the heart of the game
Lure, halt, break through. Combine the human abilities that awaken in each zone to slip past the patrols
30 floors, 5 zones. The higher you climb, the more human the robots become, and the less your disguise works
16-bit pixel art, chiptune sound, one-handed portrait play
Fully offline, no ads, no in-app purchases
Destroy the system and escape.
A robot lies discarded in the tower's deepest dark.
The verdict was a single line. Defect: too human.
BOY1, a humanoid thrown away by the system that built him,
picks up an abandoned FACE and begins to climb the tower, one floor at a time.
Take the FACE off and you become a mindless machine, lost among the other robots. The patrols ignore you, but you can't do anything.
Put the FACE on and your human abilities awaken. You can open doors, fool the robots and break through walls, but now the machines can see you.
Knowing when to take it off and when to put it on is the whole puzzle.
Your flaw is the key.
A perfectly logical system can only be broken by human illogic.
FEATURES
Every move is one tile, one turn. When you step, every robot steps along its fixed patrol route
Nothing is random. Every floor is a fixed, deliberately designed layout, and reading patrol patterns is the heart of the game
Lure, halt, break through. Combine the human abilities that awaken in each zone to slip past the patrols
30 floors, 5 zones. The higher you climb, the more human the robots become, and the less your disguise works
16-bit pixel art, chiptune sound, one-handed portrait play
Fully offline, no ads, no in-app purchases
Destroy the system and escape.
Latest updates
1.0.2
Store screenshots and language listing update