Civil War: Gettysburg
Not in any tracked top chart right now.
Updated 27 Sep 2026 · rankings refresh through the day
DeveloperHunted Cow Studios Ltd.
CategoryGames
Price5.99 EUR
Released
Rating★ 1.0 (1)
Version6.1.0
Age rating9+
First seen by us
27 Sep 2026
Rating
1.0 ★
1 ratings
Measured
Civil War: Gettysburg on the App Store
App details
App ID
909337833
Publisher
Hunted Cow Studios Ltd.
Content rating
9+
Where it ranks now
Every top chart it appears in across 24 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
1.0 ★
1 ratings
Measured
Ratings
1
Measured
About Civil War: Gettysburg
The Battle of Gettysburg was fought from 1st to 3rd July 1863, in Pennsylvania. The battle resulted the largest number of casualties in any battle of the entire war, and was the turning point of the American Civil War. Over three days General George Meade's Army of the Potomac defeated the Confederate army of General Robert E. Lee's, ending Confederate attempts to invade the North.
The first day ended with the Confederates in control of the town of Gettysburg but they had failed to push on to take the high ground. Day two was a day of a series of actions at both ends of the battlefield at Culp's Hill and Little Round Top. Day three ended with the disaster of Pickett's Charge.
The game also covers other of smaller engagements in the run up to the greatest battle of the war.
Key Game Features:
- Historically accurate game play.
- Three day ‘battle’ game.
- ‘Twilight’ scenario covering the key actions from the 2nd and 3rd day of the battle.
- Three massive one-day scenarios for each of the three days.
- Five scenarios covering the battles of:
- Thoroughfare Gap
- Furr Farm
- Goose Creek
- Ewell's Chapel
- Marsh Cree
- Little Round Top
- Accurate Civil War Units;
- 8 different types of artillery.
- 5 different types of cavalry (mounted & dismounted).
- 3 different types of infantry.
- Four categories of unit quality.
- Four categories of generals.
- Different types of formations.
- Detailed combat analysis.
- In-depth reference charts.
- Advanced tactical features including:
- Day and Night.
- Map zoom.
- Strategic movement.
- Flank attacks.
- Ammo.
- Hours of Gameplay.
Find us on Facebook - facebook.com/huntedcow
Follow us on Twitter - @HuntedCow
Game Forum - forums.huntedcow.com/hexwar
Thank you for supporting our games!
© 2014 Hunted Cow Studios Ltd.
© 2014 HexWar Ltd.
All Rights Reserved.
The first day ended with the Confederates in control of the town of Gettysburg but they had failed to push on to take the high ground. Day two was a day of a series of actions at both ends of the battlefield at Culp's Hill and Little Round Top. Day three ended with the disaster of Pickett's Charge.
The game also covers other of smaller engagements in the run up to the greatest battle of the war.
Key Game Features:
- Historically accurate game play.
- Three day ‘battle’ game.
- ‘Twilight’ scenario covering the key actions from the 2nd and 3rd day of the battle.
- Three massive one-day scenarios for each of the three days.
- Five scenarios covering the battles of:
- Thoroughfare Gap
- Furr Farm
- Goose Creek
- Ewell's Chapel
- Marsh Cree
- Little Round Top
- Accurate Civil War Units;
- 8 different types of artillery.
- 5 different types of cavalry (mounted & dismounted).
- 3 different types of infantry.
- Four categories of unit quality.
- Four categories of generals.
- Different types of formations.
- Detailed combat analysis.
- In-depth reference charts.
- Advanced tactical features including:
- Day and Night.
- Map zoom.
- Strategic movement.
- Flank attacks.
- Ammo.
- Hours of Gameplay.
Find us on Facebook - facebook.com/huntedcow
Follow us on Twitter - @HuntedCow
Game Forum - forums.huntedcow.com/hexwar
Thank you for supporting our games!
© 2014 Hunted Cow Studios Ltd.
© 2014 HexWar Ltd.
All Rights Reserved.
Latest updates
6.1.0
Generals caught on their own now ride for safety when the enemy closes in. Units can change formation while an unattached general or artillery battery shares their hex, artillery batteries join infantry correctly, and reinforcement generals retain their leadership abilities. Movement and attack highlights and mission briefing scrollbar layout are fixed. Includes stability and memory improvements.