CoilHop
14 days old
CoilHop is #64 in Games › Puzzle Free in Brazil and charting in 1 of 30 countries we track.
Updated 24 Oct 2026 · rankings refresh through the day
DeveloperUmut Coban
CategoryGames
PriceFree
Released
Rating★ 1.0 (1)
Version1.0
Age rating4+
First seen by us
15 Oct 2026
Rating
1.0 ★
1 ratings
Measured
Best rank now
#64
Measured
CoilHop at a glance
AI summary written from our chart and store data. It can be wrong: check the numbers above.
Arcade Cartoon 2D Fantasy short sessions
#one-touch #snake #casual #no-ads #offline #time-limited
CoilHop on the App Store
App details
App ID
6821288127
Publisher
Umut Coban
On the store since
Oct 2026
Under a year
Minimum OS
iOS 15.0+
iPhone 6s and later
Devices
iPhone · iPad
Content rating
4+
Languages
1
EN
Size
10 MB
Also listed in
Puzzle
Where CoilHop's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › PuzzleFree | #64 |
Apps near CoilHop on the chart
Games › Puzzle Free, around #64.
Ratings
App Store, worldwide.
Rating
1.0 ★
1 ratings
Measured
Ratings
1
Measured
About CoilHop
CoilHop is a one-touch snake arcade set around a moonlit jungle shrine. The snake glides clockwise on its own along three circular vine tracks. Tap anywhere to hop to the next ring, gather fruit, and slip past the hazards before time runs out.
How to play
The snake moves automatically around the outer, middle, and inner rings. One tap hops outward to middle, middle to inner, and inner back to the outer ring. Switch at the right moment to collect rewards and avoid what can hurt you. You start with three lives. Reach the target score before the timer ends to restore the shrine. Lose every life, or run out of time, and the coil slips. The result tells you exactly why.
Rewards
Green apples are worth 10 points. Jungle berries are worth 15. Golden eggs are worth 30. A clock leaf adds five seconds. A shield flower blocks one hazard. A rainbow fruit gathers every reward currently on the tracks.
Hazards
Thorns take a life. Poison mushrooms take 15 points. Broken vines slow the snake. A sleeping lizard wakes when you get close, then strikes if you stay on its ring.
Combo
Three rewards without damage make a 2× multiplier. Six make 3×. Ten starts Golden Coil: the snake glows, and every reward scores double for a short time. A hazard resets the combo.
Difficulties
Easy gives you 60 seconds to reach 150 points, with a slow snake and fewer hazards.
Medium gives you 45 seconds to reach 250 points.
High gives you 30 seconds to reach 350 points, with a fast snake and moving hazards.
Your best score, wins, and fastest clear are saved on this device for each difficulty.
What is inside
A moonlit dashboard with the shrine at the center.
Three jungle portals for Easy, Medium, and High.
A play screen with pause, resume, restart, and a short how-to.
Local stats, including best scores, win rate, and a seven-game trend.
Settings for sound, music, haptics, tutorial, motion, and contrast.
CoilHop stores scores, settings, and the daily goal on your device only. There is no account, no advertising, and no network connection.
How to play
The snake moves automatically around the outer, middle, and inner rings. One tap hops outward to middle, middle to inner, and inner back to the outer ring. Switch at the right moment to collect rewards and avoid what can hurt you. You start with three lives. Reach the target score before the timer ends to restore the shrine. Lose every life, or run out of time, and the coil slips. The result tells you exactly why.
Rewards
Green apples are worth 10 points. Jungle berries are worth 15. Golden eggs are worth 30. A clock leaf adds five seconds. A shield flower blocks one hazard. A rainbow fruit gathers every reward currently on the tracks.
Hazards
Thorns take a life. Poison mushrooms take 15 points. Broken vines slow the snake. A sleeping lizard wakes when you get close, then strikes if you stay on its ring.
Combo
Three rewards without damage make a 2× multiplier. Six make 3×. Ten starts Golden Coil: the snake glows, and every reward scores double for a short time. A hazard resets the combo.
Difficulties
Easy gives you 60 seconds to reach 150 points, with a slow snake and fewer hazards.
Medium gives you 45 seconds to reach 250 points.
High gives you 30 seconds to reach 350 points, with a fast snake and moving hazards.
Your best score, wins, and fastest clear are saved on this device for each difficulty.
What is inside
A moonlit dashboard with the shrine at the center.
Three jungle portals for Easy, Medium, and High.
A play screen with pause, resume, restart, and a short how-to.
Local stats, including best scores, win rate, and a seven-game trend.
Settings for sound, music, haptics, tutorial, motion, and contrast.
CoilHop stores scores, settings, and the daily goal on your device only. There is no account, no advertising, and no network connection.
Latest updates
1.0