DGArt Downloads & RevenueDGArt · App Store
Not in any tracked top chart right now.
Updated 8 Nov 2026 · rankings refresh through the day
DeveloperHeng Jia Liang
CategoryGraphics & Design
Price148.00 CNY
Released
Rating★ 1.0 (1)
Version3.7
Age rating4+
First seen by us
3 Oct 2026
Full timeline · 2 events in the last 12 months
- 🆕DGArt first spotted by AppInsider#190 in Top Paid · All Apps · China
- 🆕DGArt released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
1.0 ★
1 ratings
Measured
DGArt on the App Store
App details
App ID
1672214034
Publisher
Heng Jia Liang
On the store since
Mar 2023
3 years on the store
Minimum OS
iOS 15.0+
Devices
iPad
Content rating
4+
Languages
8
EN FR DE JA PT ZH ES ZH
Size
18 MB
Also listed in
Developer Tools
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
1.0 ★
1 ratings
Measured
Ratings
1
Measured
About DGArt
DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models, animate them, and create digital art.
DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more.
Animation System:
DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app.
DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games.
Please refer to SceneKit for more details.
Main Features:
• 3D Scene Editor
• Polygon Modeler Mode
• Animation Timeline & Keyframe Support
• Render Beautiful Images & Animations
• Layer, Object, Material, Light & Camera Property Panels
• Global Environment Settings
• Image Library
• Works Great with Apple Pencil
• Physically-Based Rendering (PBR) Support
• Save Scene in .scn [SceneKit] Format
• Export to .usdz / .obj Format
• Native App with Small Size
3D Scene Editor:
• Select, Move, Rotate, and Scale tools
• Reset object to center or ground
• Clone objects with Array, Radial, Random, and Points Cloning
• Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras
• Light types: Ambient (No Shadow), Area, Omni, Spot, Directional
• Add Perspective or Orthographic Camera
Animation Features:
• Animation Timeline & Keyframe System
• Animate movement, rotation, scaling, visibility
• Animate morph for object
• Animate light intensity and color
• Easing options for smooth transitions
• Preview & Render Animations
Scene Navigation:
• Standard pinch-to-zoom & two-finger pan
• Top, Right, Front, and Perspective preview windows
• Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views
• Reset View, Frame Object, and Frame All Objects buttons
Layer Panel:
• Hide/Unhide & Delete objects
• Parent/Unparent objects
• Set/Save custom objects
• Set active camera
Property Panels:
• Precisely set position, rotation, scale, etc.
• Adjust light intensity, color, shadow settings
• Configure camera focal length, FOV, depth of field
Material Panel:
• Customize color, metalness, transparency, emission, etc.
• Enable double-sided, smooth shading, and cull modes
Global Environment Panel:
• Adjust background color, lighting, fog, reflections, etc.
Image Library:
• Load external images for UV mapping, reference, or environments
Polygon Modeler Mode:
• Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select and more
• Vertex Tools
DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more.
Animation System:
DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app.
DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games.
Please refer to SceneKit for more details.
Main Features:
• 3D Scene Editor
• Polygon Modeler Mode
• Animation Timeline & Keyframe Support
• Render Beautiful Images & Animations
• Layer, Object, Material, Light & Camera Property Panels
• Global Environment Settings
• Image Library
• Works Great with Apple Pencil
• Physically-Based Rendering (PBR) Support
• Save Scene in .scn [SceneKit] Format
• Export to .usdz / .obj Format
• Native App with Small Size
3D Scene Editor:
• Select, Move, Rotate, and Scale tools
• Reset object to center or ground
• Clone objects with Array, Radial, Random, and Points Cloning
• Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras
• Light types: Ambient (No Shadow), Area, Omni, Spot, Directional
• Add Perspective or Orthographic Camera
Animation Features:
• Animation Timeline & Keyframe System
• Animate movement, rotation, scaling, visibility
• Animate morph for object
• Animate light intensity and color
• Easing options for smooth transitions
• Preview & Render Animations
Scene Navigation:
• Standard pinch-to-zoom & two-finger pan
• Top, Right, Front, and Perspective preview windows
• Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views
• Reset View, Frame Object, and Frame All Objects buttons
Layer Panel:
• Hide/Unhide & Delete objects
• Parent/Unparent objects
• Set/Save custom objects
• Set active camera
Property Panels:
• Precisely set position, rotation, scale, etc.
• Adjust light intensity, color, shadow settings
• Configure camera focal length, FOV, depth of field
Material Panel:
• Customize color, metalness, transparency, emission, etc.
• Enable double-sided, smooth shading, and cull modes
Global Environment Panel:
• Adjust background color, lighting, fog, reflections, etc.
Image Library:
• Load external images for UV mapping, reference, or environments
Polygon Modeler Mode:
• Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select and more
• Vertex Tools
Latest updates
3.7
Thank you for your feedback! New in this release:
• New Features Have Been Added:
- Stretch Function in Modeller (Point Mode): Enables stretching polygons inward or outward.
- Language Support Expanded: Added Spanish, French, German, Portuguese, Simplified Chinese, Traditional Chinese, and Japanese.
• Bug Fixes and Enhancements:
- Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.