Director of Football Downloads & RevenueDirector of Football: Transfer · App Store
축구 이적시장 매니저 - DoF
21 days old
Not in any tracked top chart right now.
Updated 9 Nov 2026 · rankings refresh through the day
DeveloperTomas Sliedrecht
CategoryGames
PriceFree
Released
Rating★ 5.0 (2)
Version1.3.2
Age rating4+
First seen by us
3 Nov 2026
Installs (est.)100+ worldwide
Director of Football: Transfer update history & changes
Last change · 5 events since 19 Oct 2026Full timeline ↓📦Updated to version 1.3.2📦Updated to version 1.3.1🆕First spotted by AppInsider🆕Released on the App Store
Full timeline · 5 events
- 📦Director of Football: Transfer updated to version 1.3.2Fixed: you can now buy out the other directors' shares in a club, so you can reach 100% and take it over.
- 📦Director of Football: Transfer updated to version 1.3.1신규: 공석인 단장 자리에 지원하고, 구단을 지켜보다 자리가 비면 알림을 받을 수 있습니다.
수정: 주급 제안이 주당 €20만으로 제한되던 문제. - 🆕Director of Football: Transfer first spotted by AppInsider#95 in Top Free · Sports · South Korea
- 📦Director of Football: Transfer version 1.3.0New: director skills. Spend your own money on seven skills, each with three levels.
New club? Your staff now get to know the players over time, until their potential is clear. - 🆕Director of Football: Transfer released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
5.0 ★
2 ratings
Measured
Director of Football: Transfer on the App Store
App details
App ID
6816742091
Publisher
Tomas Sliedrecht
On the store since
Oct 2026
Under a year
Minimum OS
iOS 16.4+
iPhone 8 and later
Devices
iPhone · iPad
Universal purchase
Content rating
4+
Languages
8
EN FR ID IT JA KO PT ES
Size
12 MB
Also listed in
Sports, Simulation, Sports
Director of Football: Transfer downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. App Store downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Where Director of Football: Transfer's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Business model: Ad-led
How Director of Football: Transfer makes money: subscriptions, one-off purchases and ads.
Ads · 1 ad networks
Ads
/mo
of revenue
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
5.0 ★
2 ratings
Measured
Ratings
2
Measured
About Director of Football: Transfer
You are not the coach.
Somebody else picks the eleven. Somebody else decides the shape, and who starts on Saturday. Your job is different, and harder: you decide who is in the building at all.
Director of Football is a management game about the transfer market. You start near the foot of the English pyramid, at a club nobody has heard of, with a budget that does not cover a mistake. Above you sit fifty countries, three hundred clubs and sixty thousand players — and your scouts have heard of almost none of them.
WHAT YOU ACTUALLY DO
• Sign and sell. Negotiate the fee, the wage and the length of the contract. Older men want security; ambitious ones want to be free again in two years.
• Scout the world. Send a scout to a region and wait weeks for his report. What comes back is an estimate, not a fact — and how good an estimate depends on who you sent.
• Run the academy. Boys arrive at fifteen with a ceiling nobody can see. A few become the club's future. Most do not, and deciding which is which is the job.
• Watch the books. Wages every week, upkeep every week, and a board that remembers exactly what it paid for.
• Build a fortune of your own. Your salary is yours to keep. Put it into a player's transfer rights and take your cut when he moves.
• Take over a club. Buy the shares, take the boardroom, and set the budgets you used to beg for.
THE COACH IS NOT YOU
He fields the strongest eleven he can from what you gave him, in his own shape. If he keeps playing a left wing-back you do not own, that is a problem to solve in the market — not a formation screen to open.
A CAREER, NOT A SEASON
A save runs for decades. Clubs rise and fall, the rival directors around you take jobs and lose them, and the owner's patience is finite. Get it wrong for long enough and you will be out of work, clicking through the weeks waiting for the phone to ring.
Somebody else picks the eleven. Somebody else decides the shape, and who starts on Saturday. Your job is different, and harder: you decide who is in the building at all.
Director of Football is a management game about the transfer market. You start near the foot of the English pyramid, at a club nobody has heard of, with a budget that does not cover a mistake. Above you sit fifty countries, three hundred clubs and sixty thousand players — and your scouts have heard of almost none of them.
WHAT YOU ACTUALLY DO
• Sign and sell. Negotiate the fee, the wage and the length of the contract. Older men want security; ambitious ones want to be free again in two years.
• Scout the world. Send a scout to a region and wait weeks for his report. What comes back is an estimate, not a fact — and how good an estimate depends on who you sent.
• Run the academy. Boys arrive at fifteen with a ceiling nobody can see. A few become the club's future. Most do not, and deciding which is which is the job.
• Watch the books. Wages every week, upkeep every week, and a board that remembers exactly what it paid for.
• Build a fortune of your own. Your salary is yours to keep. Put it into a player's transfer rights and take your cut when he moves.
• Take over a club. Buy the shares, take the boardroom, and set the budgets you used to beg for.
THE COACH IS NOT YOU
He fields the strongest eleven he can from what you gave him, in his own shape. If he keeps playing a left wing-back you do not own, that is a problem to solve in the market — not a formation screen to open.
A CAREER, NOT A SEASON
A save runs for decades. Clubs rise and fall, the rival directors around you take jobs and lose them, and the owner's patience is finite. Get it wrong for long enough and you will be out of work, clicking through the weeks waiting for the phone to ring.
Latest updates
1.3.2
Fixed: you can now buy out the other directors' shares in a club, so you can reach 100% and take it over.
1.3.1
신규: 공석인 단장 자리에 지원하고, 구단을 지켜보다 자리가 비면 알림을 받을 수 있습니다.
수정: 주급 제안이 주당 €20만으로 제한되던 문제.
1.3.0
New: director skills. Spend your own money on seven skills, each with three levels.
New club? Your staff now get to know the players over time, until their potential is clear.