Ed - Game Tile Editor Downloads & RevenueEd - Game Tile Editor · App Store
Ed - Game Tile Editor is #161 in Graphics & Design Paid in Japan and charting in 3 of 30 countries we track.
Updated 11 Nov 2026 · rankings refresh through the day
Ed - Game Tile Editor update history & changes
Last change · 6 events since 2 Jun 2024Full timeline ↓Full timeline · 6 events
- 📈Ed - Game Tile Editor entered the top 10Top Paid · Graphics & Design · CA
- 📈Ed - Game Tile Editor charting in a new countryCanada
- 🆕Ed - Game Tile Editor first spotted by AppInsider#83 in Top Paid · Graphics & Design · Germany
- 📈Ed - Game Tile Editor charting in a new country in 2 chartsJapan · Russia
- 📦Ed - Game Tile Editor version 3.7Performance improvements and bug fixes
- 🆕Ed - Game Tile Editor released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Ed - Game Tile Editor on the App Store
App details
Ed - Game Tile Editor downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Active users
All platforms, worldwide. Free with an account.
How this is calculated
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Graphics & DesignPaid | #161 | |
| Graphics & DesignPaid | #104 | |
| Graphics & DesignPaid | #168 |
Apps near Ed - Game Tile Editor on the chart
Graphics & Design Paid, around #161.
Ratings
App Store, worldwide.
Review momentum
ⓘ How we measure thisReview momentum (0-100) blends how fast the app collects ratings compared with other apps in its category (60%), whether that pace is speeding up (25%) and what recent raters give it (15%; recent stars well below lifetime pull it down). Ratings counts are read daily. A jump usually means a launch, a feature, ads or a new review prompt.
About Ed - Game Tile Editor
- Import your sprite sheets and automatically slice them into sprites,
- Set terrain bit mask rules for different sprites and export them to brushes that automatically detect and draw terrain corners appropriately,
- Create Tile Definitions (TileDefs) that have custom tile sizes, animations, background colors and more,
- Rule Brushes: Define rules with which the editor automatically picks and chooses tiles based on criteria you set,
- Auto Brushes: Whitebox your levels and define auto brush regions to automatically transform whiteboxed tiles into polished areas,
- Pick tiles randomly based on assigned probability weights,
- Manage multiple levels per project (world),
- Draw on multiple boards on each level,
- Set parallax parameters per board,
- Draw colliders using a brush and craft secret areas,
- Export to an intuitive and easy to parse text format, as integer, hex, or char grid,
- The file format is ZIP containing images and pure JSON, ready to be imported into your code,
- Go back and forth between the desktop and tablet versions and create your game on the go or at your desk!
- Built-in support to export to Unity
- Create Enums, Classes and other data structures. Built-in support for MonoBehaviours.
The iPhone version of the app allows you to open your projects and edit levels in a more compact user interface, optimized for the smaller device form factor. While the environment is compatible with the full version, the iPhone app has a more limited feature set.