Ed - Game Tile Editor
Ed - Game Tile Editor is #179 in Graphics & Design Paid in Germany and charting in 4 of 24 countries we track.
Updated 27 Sep 2026 · rankings refresh through the day
DeveloperChilling Moose
CategoryGraphics & Design
Price17.99 EUR
Released
Rating★ 5.0 (2)
Version3.7
Age rating4+
First seen by us
25 Sep 2026
Installs (est.)100+ worldwide
Rating
5.0 ★
2 ratings
Measured
Best rank now
#179
Measured
Ed - Game Tile Editor on the App Store
App details
App ID
6502629511
Publisher
Chilling Moose
Content rating
4+
Ed - Game Tile Editor downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. iPhone downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Where it ranks now
Every top chart it appears in across 24 countries.
| Country | Charts | Rank |
|---|---|---|
| Graphics & DesignPaid | #179 | |
| Graphics & DesignPaid | #104 | |
| Graphics & DesignPaid | #177 | |
| Graphics & DesignPaid | #165 |
Apps near Ed - Game Tile Editor on the chart
Graphics & Design Paid, around #179.
Ratings
App Store, worldwide.
Rating
5.0 ★
2 ratings
Measured
Ratings
2
Measured
About Ed - Game Tile Editor
Ed is a cross-platform prototyping tool and level editor for tile-based games. The tablet version of the app comes with the full feature set including:
- Import your sprite sheets and automatically slice them into sprites,
- Set terrain bit mask rules for different sprites and export them to brushes that automatically detect and draw terrain corners appropriately,
- Create Tile Definitions (TileDefs) that have custom tile sizes, animations, background colors and more,
- Rule Brushes: Define rules with which the editor automatically picks and chooses tiles based on criteria you set,
- Auto Brushes: Whitebox your levels and define auto brush regions to automatically transform whiteboxed tiles into polished areas,
- Pick tiles randomly based on assigned probability weights,
- Manage multiple levels per project (world),
- Draw on multiple boards on each level,
- Set parallax parameters per board,
- Draw colliders using a brush and craft secret areas,
- Export to an intuitive and easy to parse text format, as integer, hex, or char grid,
- The file format is ZIP containing images and pure JSON, ready to be imported into your code,
- Go back and forth between the desktop and tablet versions and create your game on the go or at your desk!
- Built-in support to export to Unity
- Create Enums, Classes and other data structures. Built-in support for MonoBehaviours.
The iPhone version of the app allows you to open your projects and edit levels in a more compact user interface, optimized for the smaller device form factor. While the environment is compatible with the full version, the iPhone app has a more limited feature set.
- Import your sprite sheets and automatically slice them into sprites,
- Set terrain bit mask rules for different sprites and export them to brushes that automatically detect and draw terrain corners appropriately,
- Create Tile Definitions (TileDefs) that have custom tile sizes, animations, background colors and more,
- Rule Brushes: Define rules with which the editor automatically picks and chooses tiles based on criteria you set,
- Auto Brushes: Whitebox your levels and define auto brush regions to automatically transform whiteboxed tiles into polished areas,
- Pick tiles randomly based on assigned probability weights,
- Manage multiple levels per project (world),
- Draw on multiple boards on each level,
- Set parallax parameters per board,
- Draw colliders using a brush and craft secret areas,
- Export to an intuitive and easy to parse text format, as integer, hex, or char grid,
- The file format is ZIP containing images and pure JSON, ready to be imported into your code,
- Go back and forth between the desktop and tablet versions and create your game on the go or at your desk!
- Built-in support to export to Unity
- Create Enums, Classes and other data structures. Built-in support for MonoBehaviours.
The iPhone version of the app allows you to open your projects and edit levels in a more compact user interface, optimized for the smaller device form factor. While the environment is compatible with the full version, the iPhone app has a more limited feature set.
Latest updates
3.7
Performance improvements and bug fixes