emu Downloads & Revenueemu: Retro Game Emulator · App Store
エミュー:レトロゲームエミュレーター
25 days old
Not in any tracked top chart right now.
Updated 6 Nov 2026 · rankings refresh through the day
DeveloperCode and DESIGN inc.
CategoryUtilities
PriceFree
Released
Rating★ 4.0 (4)
Version1.7
Age rating4+
First seen by us
29 Oct 2026
emu: Retro Game Emulator update history & changes
Last change · 5 events since 12 Oct 2026Full timeline ↓📦Updated to version 1.7🆕First spotted by AppInsider📈Dropped out of every chart we track📦Version 1.3🆕Released on the App Store
Full timeline · 5 events
- 📦emu: Retro Game Emulator updated to version 1.7• Bring your saves over from a PC emulator. In the Library, open a game's ••• menu, choose Save Data and pick the file in the Files app to carry on where you left off. Battery saves, memory cards, save folders and ZIP archives work on most systems.
• Export a save from the same screen, in the formats PC emulators commonly use.
• Any save an import replaces is backed up first, and Undo Last Import puts it back.… more - 🆕emu: Retro Game Emulator first spotted by AppInsider#93 in Top Free · Utilities · Japan
- 📈emu: Retro Game Emulator dropped out of every chart we trackLast seen 28 Oct
- 📦emu: Retro Game Emulator version 1.3フルスクリーン対応
- 🆕emu: Retro Game Emulator released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
4.0 ★
4 ratings
Measured
emu: Retro Game Emulator on the App Store
App details
App ID
6799981908
Publisher
Code and DESIGN inc
On the store since
Oct 2026
Under a year
Minimum OS
iOS 17.0+
iPhone XS and later
Devices
iPhone · iPad
Content rating
4+
Languages
2
EN JA
Size
153 MB
Also listed in
Entertainment
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
4.0 ★
4 ratings
Measured
Ratings
4
Measured
About emu: Retro Game Emulator
emu runs seventeen game systems on one iPhone, from 8-bit cartridges to the disc-based 3D era. There are no cores to download and no configuration files to write.
GETTING STARTED TAKES THREE STEPS
1. Pick a backup of a game you own from the Files app.
2. The system is identified from the file's contents, so you never choose one.
3. Tap it in your library and play.
Files can stay inside a ZIP or 7z archive, and a CUE and its BIN files can be selected together. If a CUE points at a filename that no longer matches, emu repairs it on import. Large disc images are streamed into place rather than expanded in memory.
ONE LIBRARY FOR EVERYTHING
Search by name, star what you keep coming back to, and resume from the recent row. Import the same game under a different filename, or as both an archive and its extracted copy, and the CRC-and-size fingerprint still leaves you with a single entry.
THE LAYOUT MOVES TO YOUR THUMBS
The on-screen pad is multi-touch, with true diagonals and slide-to-change between buttons. Move the pad up or down, and pull the landscape buttons inward or outward.
ANY GAMEPAD, MAPPED YOUR WAY
Bluetooth and USB controllers connect on their own. Buttons are matched by position rather than by the vendor's printed labels, so a different controller still plays the same way. Reassign a button by pressing it, keep sticky 1P/2P assignment, and tune the stick dead zone. Touch input stays live alongside the gamepad.
SAVES HAPPEN QUIETLY, MISTAKES ROLL BACK
In-game and memory-card saves are written every 30 seconds, and again when you leave the player. SAVE and LOAD give you a quick state at any moment, and holding REWIND rolls the last seconds back for one more attempt at the jump you just missed.
TWO IPHONES, TWO PLAYERS
One player hosts and a code appears; the other types it in and joins as player 2. The player joining does not need a copy of the game. The two devices connect directly — gameplay never passes through a server, and a relayed route is detected after connecting and torn down. Two-player games for NES, SNES, PlayStation, Sega Saturn, Nintendo 64, Mega Drive, Master System and PC Engine can be hosted.
BRING YOUR OWN GAMES — REQUIREMENTS DIFFER BY SYSTEM
No games and no BIOS files are bundled, and nothing can be obtained from inside the app. Use backups of software you are legally entitled to use.
Runs with just your game file:
NES, SNES, Game Boy / Color, Mega Drive / Genesis, Master System, Game Gear, PC Engine / TurboGrafx-16, WonderSwan / Color, Nintendo 64, GameCube, PlayStation 2, PSP
Also needs a BIOS you dumped from your own console:
PlayStation, Sega Saturn, Game Boy Advance, Neo Geo Pocket / Color
If you are here for Xbox:
It needs three files you supply yourself — an MCPX ROM, a compatible Flash BIOS, and a hard-disk image. An unmodified retail Flash BIOS will not boot. Treat Xbox as experimental and for advanced users.
ABOUT SPEED
GameCube, PlayStation 2, Xbox and Sega Saturn support is experimental. The App S
GETTING STARTED TAKES THREE STEPS
1. Pick a backup of a game you own from the Files app.
2. The system is identified from the file's contents, so you never choose one.
3. Tap it in your library and play.
Files can stay inside a ZIP or 7z archive, and a CUE and its BIN files can be selected together. If a CUE points at a filename that no longer matches, emu repairs it on import. Large disc images are streamed into place rather than expanded in memory.
ONE LIBRARY FOR EVERYTHING
Search by name, star what you keep coming back to, and resume from the recent row. Import the same game under a different filename, or as both an archive and its extracted copy, and the CRC-and-size fingerprint still leaves you with a single entry.
THE LAYOUT MOVES TO YOUR THUMBS
The on-screen pad is multi-touch, with true diagonals and slide-to-change between buttons. Move the pad up or down, and pull the landscape buttons inward or outward.
ANY GAMEPAD, MAPPED YOUR WAY
Bluetooth and USB controllers connect on their own. Buttons are matched by position rather than by the vendor's printed labels, so a different controller still plays the same way. Reassign a button by pressing it, keep sticky 1P/2P assignment, and tune the stick dead zone. Touch input stays live alongside the gamepad.
SAVES HAPPEN QUIETLY, MISTAKES ROLL BACK
In-game and memory-card saves are written every 30 seconds, and again when you leave the player. SAVE and LOAD give you a quick state at any moment, and holding REWIND rolls the last seconds back for one more attempt at the jump you just missed.
TWO IPHONES, TWO PLAYERS
One player hosts and a code appears; the other types it in and joins as player 2. The player joining does not need a copy of the game. The two devices connect directly — gameplay never passes through a server, and a relayed route is detected after connecting and torn down. Two-player games for NES, SNES, PlayStation, Sega Saturn, Nintendo 64, Mega Drive, Master System and PC Engine can be hosted.
BRING YOUR OWN GAMES — REQUIREMENTS DIFFER BY SYSTEM
No games and no BIOS files are bundled, and nothing can be obtained from inside the app. Use backups of software you are legally entitled to use.
Runs with just your game file:
NES, SNES, Game Boy / Color, Mega Drive / Genesis, Master System, Game Gear, PC Engine / TurboGrafx-16, WonderSwan / Color, Nintendo 64, GameCube, PlayStation 2, PSP
Also needs a BIOS you dumped from your own console:
PlayStation, Sega Saturn, Game Boy Advance, Neo Geo Pocket / Color
If you are here for Xbox:
It needs three files you supply yourself — an MCPX ROM, a compatible Flash BIOS, and a hard-disk image. An unmodified retail Flash BIOS will not boot. Treat Xbox as experimental and for advanced users.
ABOUT SPEED
GameCube, PlayStation 2, Xbox and Sega Saturn support is experimental. The App S
Latest updates
1.7
• Bring your saves over from a PC emulator. In the Library, open a game's ••• menu, choose Save Data and pick the file in the Files app to carry on where you left off. Battery saves, memory cards, save folders and ZIP archives work on most systems.
• Export a save from the same screen, in the formats PC emulators commonly use.
• Any save an import replaces is backed up first, and Undo Last Import puts it back.
1.3
フルスクリーン対応