Fluss - Granular Playground
Fluss - Granular Playground is #9 in Music Paid in Indonesia and charting in 1 of 16 countries we track.
DeveloperBram Bos
CategoryMusic
Price299,000.00 IDR
Released
Rating★ 0.0 (0)
Version1.4.1
Age rating4+
First charted🇮🇩 24 Sep 2026
Where it ranks now
Every top chart it appears in across 16 countries.
| Country | Chart | Rank |
|---|---|---|
| 🇮🇩 Indonesia | Music · Paid | #9 |
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Sign inEstimated downloads and revenue, ratings momentum, rank history, recent reviews per country and breakout scores for Fluss - Granular Playground.
About Fluss - Granular Playground
Fluss is a sonic playground designed by Bram Bos and Berlin-based musician Hainbach to let you explore granular synthesis in a hands-on way. The playful touch UI invites anything from live performance, experimentation to learning and mastering the granular concept.
Multiple plugins: Import, Record or Live Process
You can import your own WAVs (standalone & AUv3 Instrument plugin), Record audio (Record effect plugin) or live-process sound (Process effect plugin) to create anything from drones and granular echoes to moving microtonal audio textures.
Designed for touch: Kinetic Sliders
All sliders and XY pads are linked to a physics model which lets you flick and throw them around. Minimise the friction for endless bouncing motion, as an innovative substitute for traditional LFOs and modulation. There was never a better reason for using a touchscreen for music.
Shimmer Feedback effect
Like a shimmer reverb, except it feeds the processed audio back into the grain engine. This lets you create an endless loop of pitch-shifting spaciousness, turning even the simplest of sounds into massive woolly mammoths.
- 3 Voice grain engine, each with an independent playhead
- Playable via MIDI (since version 1.1)
- Filter inspired by the Oberheim Xpander, including its resonant Phase filter
- Kinetic sliders and pads for playful interaction with the sound
- Universal design (iPhone and iPad; iPad Air 2 or higher recommended)
- Custom scales, unquantised mode and even Scala-import for microtonal experiments
- Use WAVs (or other audio files), record audio or load the app as a live-processing audio effect
- Real world tested as an instrument in numerous live performances by Hainbach
- Offers light mode and dark mode UI
Multiple plugins: Import, Record or Live Process
You can import your own WAVs (standalone & AUv3 Instrument plugin), Record audio (Record effect plugin) or live-process sound (Process effect plugin) to create anything from drones and granular echoes to moving microtonal audio textures.
Designed for touch: Kinetic Sliders
All sliders and XY pads are linked to a physics model which lets you flick and throw them around. Minimise the friction for endless bouncing motion, as an innovative substitute for traditional LFOs and modulation. There was never a better reason for using a touchscreen for music.
Shimmer Feedback effect
Like a shimmer reverb, except it feeds the processed audio back into the grain engine. This lets you create an endless loop of pitch-shifting spaciousness, turning even the simplest of sounds into massive woolly mammoths.
- 3 Voice grain engine, each with an independent playhead
- Playable via MIDI (since version 1.1)
- Filter inspired by the Oberheim Xpander, including its resonant Phase filter
- Kinetic sliders and pads for playful interaction with the sound
- Universal design (iPhone and iPad; iPad Air 2 or higher recommended)
- Custom scales, unquantised mode and even Scala-import for microtonal experiments
- Use WAVs (or other audio files), record audio or load the app as a live-processing audio effect
- Real world tested as an instrument in numerous live performances by Hainbach
- Offers light mode and dark mode UI
Latest updates
1.4.1
1. Improved behavior of Pitch touchpad
2. Standalone app now allows background audio
Note: background audio can be enabled in the System Settings page for Fluss. Remember to always manually close the app if you enable this setting!