GamePing: Network Simulator
24 days old
Not in any tracked top chart right now.
Updated 25 Oct 2026 · rankings refresh through the day
DeveloperREALSIGNAL PTE. LTD.
CategoryUtilities
PriceFree
Released
Rating★ 4.2 (5)
Version1.0.0
Age rating4+
First seen by us
24 Oct 2026
Installs (est.)100+ worldwide
Rating
4.2 ★
5 ratings
Measured
GamePing: Network Simulator on the App Store
App details
App ID
6802255148
Publisher
REALSIGNAL PTE. LTD.
On the store since
Oct 2026
Under a year
Minimum OS
iOS 17.2+
iPhone XS and later
Devices
iPhone · iPad
Universal purchase
Content rating
4+
Languages
5
EN ID ZH ES VI
Size
12 MB
Also listed in
Developer Tools
GamePing: Network Simulator downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. iPhone downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Business model: Ad-led
How GamePing: Network Simulator makes money: subscriptions, one-off purchases and ads.
Ads · 4 ad networks
Ads
/mo
of revenue
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
4.2 ★
5 ratings
Measured
Ratings
5
Measured
About GamePing: Network Simulator
Trigger network simulation while you play. See how latency, packet loss, and unstable connections affect your game, from a single action to an entire match.
GamePing is a network condition simulator for mobile gamers, game developers, and QA teams. Reproduce high latency, jitter, bandwidth limits, random packet loss, and bursts of consecutive packet loss to explore gameplay behavior and test connection recovery.
QUICK CONTROLS DURING GAMEPLAY
After setup and connecting GamePing VPN, use iOS shortcuts and controls to activate your selected scene with less switching between apps.
- Control Center: Add GamePing controls to connect or disconnect the VPN, start a timed simulation, or toggle continuous simulation on and off. Control Center controls require iOS 18 or later.
- Action Button: On supported iPhone models, assign a GamePing shortcut to the Action Button. Press and hold to run your configured action.
- Back Tap: Assign a shortcut to a double or triple tap on the back of your iPhone, then trigger it during gameplay.
For the Action Button and Back Tap, first create a GamePing shortcut in the Shortcuts app and assign it in system settings. The Action Button is available only on supported iPhone models. Quick controls use the selected scene or template in your current mode.
STOP ON A TIMER OR KEEP RUNNING
- Timed mode: Set a duration, trigger the simulation, and let it stop automatically. Observe brief lag, packet-loss bursts, and recovery after an interruption.
- Continuous mode: Apply your selected conditions without an automatic stop time, until you stop manually. Use it for full-match observation, multiplayer sync, and longer stability tests.
In continuous mode, run Toggle Current Scene once to start and again to stop. After a timed simulation ends or you stop a scene manually, GamePing stops applying the simulated network conditions while the VPN remains connected. You can disconnect the VPN separately.
GAME TYPES TO TEST
- MOBA and 5v5: Team-fight sync, skills, and input response.
- FPS / TPS and battle royale: High-latency duels, movement sync, squad play, and real-time combat.
- MMORPGs, racing, sports, rhythm, strategy, card, turn-based, and party games: Loading, matchmaking, timing, and multiplayer stability.
GAME MODE AND DEVELOPER MODE
Game Mode offers preset scenes for login, matchmaking, and team fights, plus custom scenes for exploring how networks affect play.
Developer Mode provides templates and custom parameters for reproducing issues, verifying fixes, and repeating tests across apps and builds.
ADJUSTABLE NETWORK CONDITIONS
Set upload and download bandwidth, latency, jitter, and packet loss independently. Configure consecutive loss and pass-through durations to simulate interruptions. Save scenes and templates for repeatable tests.
LOCAL SIMULATION AND SCOPE
GamePing uses an iOS network extension and VPN configuration to apply conditions locally to traffic routed through the simulation by the system. It does n
GamePing is a network condition simulator for mobile gamers, game developers, and QA teams. Reproduce high latency, jitter, bandwidth limits, random packet loss, and bursts of consecutive packet loss to explore gameplay behavior and test connection recovery.
QUICK CONTROLS DURING GAMEPLAY
After setup and connecting GamePing VPN, use iOS shortcuts and controls to activate your selected scene with less switching between apps.
- Control Center: Add GamePing controls to connect or disconnect the VPN, start a timed simulation, or toggle continuous simulation on and off. Control Center controls require iOS 18 or later.
- Action Button: On supported iPhone models, assign a GamePing shortcut to the Action Button. Press and hold to run your configured action.
- Back Tap: Assign a shortcut to a double or triple tap on the back of your iPhone, then trigger it during gameplay.
For the Action Button and Back Tap, first create a GamePing shortcut in the Shortcuts app and assign it in system settings. The Action Button is available only on supported iPhone models. Quick controls use the selected scene or template in your current mode.
STOP ON A TIMER OR KEEP RUNNING
- Timed mode: Set a duration, trigger the simulation, and let it stop automatically. Observe brief lag, packet-loss bursts, and recovery after an interruption.
- Continuous mode: Apply your selected conditions without an automatic stop time, until you stop manually. Use it for full-match observation, multiplayer sync, and longer stability tests.
In continuous mode, run Toggle Current Scene once to start and again to stop. After a timed simulation ends or you stop a scene manually, GamePing stops applying the simulated network conditions while the VPN remains connected. You can disconnect the VPN separately.
GAME TYPES TO TEST
- MOBA and 5v5: Team-fight sync, skills, and input response.
- FPS / TPS and battle royale: High-latency duels, movement sync, squad play, and real-time combat.
- MMORPGs, racing, sports, rhythm, strategy, card, turn-based, and party games: Loading, matchmaking, timing, and multiplayer stability.
GAME MODE AND DEVELOPER MODE
Game Mode offers preset scenes for login, matchmaking, and team fights, plus custom scenes for exploring how networks affect play.
Developer Mode provides templates and custom parameters for reproducing issues, verifying fixes, and repeating tests across apps and builds.
ADJUSTABLE NETWORK CONDITIONS
Set upload and download bandwidth, latency, jitter, and packet loss independently. Configure consecutive loss and pass-through durations to simulate interruptions. Save scenes and templates for repeatable tests.
LOCAL SIMULATION AND SCOPE
GamePing uses an iOS network extension and VPN configuration to apply conditions locally to traffic routed through the simulation by the system. It does n
Latest updates
1.0.0