Gridspire
23 days old
Not in any tracked top chart right now.
Updated 23 Oct 2026 · rankings refresh through the day
DeveloperTLM Software Design, Inc.
CategoryGames
Price12.99 AED
Released
Rating★ 0.0 (0)
Version1.0.0
Age rating4+
First seen by us
2 Oct 2026
Rating
0.0 ★
0 ratings
Measured
Gridspire on the App Store
App details
App ID
6815390497
Publisher
TLM Software Design, Inc.
On the store since
Sep 2026
Under a year
Minimum OS
iOS 16.0+
iPhone 8 and later
Devices
iPhone · iPad
Universal purchase
Content rating
4+
Languages
1
EN
Size
45 MB
Also listed in
Board, Puzzle
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About Gridspire
Ascent is a weekly ladder of hand-built levels — and the rare line-clearing puzzle you can actually win, instead of playing on until you lose.
Gridspire is that game. Drag pieces onto an 8×8 grid and complete a row or column to clear it. What sets it apart is Ascent, and the cells that carry rules of their own.
ASCENT: THE CLIMB
A weekly ladder that keeps escalating. Clear a level to rise; slip up and you retry the same one, so your progress always sticks. A brand-new set lands every Monday, and the climb never caps out. How high can you go?
CELLS WITH RULES OF THEIR OWN
• Bomb: a fuse is ticking on the grid. Clear its line to defuse the bomb and bank a bonus before it goes off, or the run ends.
• Gem: some levels are a collect goal. Gather every gem by clearing its line to win, instead of chasing a score.
• Frost: a frosted cell resists clearing. A line through it still clears, but the cell survives and cracks, thawing after a couple more.
THREE WAYS TO PLAY
• Ascent: the weekly ladder above, the one mode you can truly win.
• Endless: no timer, no pressure. Play at your own pace and chase your best.
• Time Attack: a fast-paced sprint with its own best score.
HOW IT PLAYS
• Drag pieces from the tray onto an 8×8 grid
• Complete any full row or column and it clears for points
• Multi-line clears score a bonus: chain them for big runs
• Combos: clear lines on back-to-back placements and your bonus keeps climbing
• When no piece in the tray fits, the game ends. Beat your best and go again.
THREE DIFFICULTIES
• Easy: smaller pieces, room to breathe
• Normal: the classic balance
• Hard: bigger pieces and a 1.5× score multiplier
AURORA GLASS
A deep twilight world with a softly drifting aurora, frosted-glass panels and glossy candy tiles: an original look built for Gridspire.
BUILT TO FEEL GOOD
• Candy tiles that shatter into falling fragments on a clear
• Smooth drag-to-place with a fit / no-fit preview
• A rich, luminous win celebration
• Music and sound effects you can toggle any time
PAID ONCE, AND THAT IS ALL
Gridspire costs one price up front and the transaction ends there. No ads anywhere, no in-app purchases, no subscriptions. Nothing interrupts a game to ask for money, and nothing expires.
PLAYS OFFLINE
No wifi, no account, no waiting. Open it on a plane, in a queue, or winding down at night. The whole game lives on your phone.
ON IPHONE & IPAD
Gridspire feels just as good on your phone as on the big iPad screen.
SEVEN LANGUAGES
Play in English, Spanish, Portuguese, German, French, Italian, or Russian.
PRIVACY
No sign-in, no email. Just open and play.
Place a piece. Defuse the bomb. Climb.
Gridspire is that game. Drag pieces onto an 8×8 grid and complete a row or column to clear it. What sets it apart is Ascent, and the cells that carry rules of their own.
ASCENT: THE CLIMB
A weekly ladder that keeps escalating. Clear a level to rise; slip up and you retry the same one, so your progress always sticks. A brand-new set lands every Monday, and the climb never caps out. How high can you go?
CELLS WITH RULES OF THEIR OWN
• Bomb: a fuse is ticking on the grid. Clear its line to defuse the bomb and bank a bonus before it goes off, or the run ends.
• Gem: some levels are a collect goal. Gather every gem by clearing its line to win, instead of chasing a score.
• Frost: a frosted cell resists clearing. A line through it still clears, but the cell survives and cracks, thawing after a couple more.
THREE WAYS TO PLAY
• Ascent: the weekly ladder above, the one mode you can truly win.
• Endless: no timer, no pressure. Play at your own pace and chase your best.
• Time Attack: a fast-paced sprint with its own best score.
HOW IT PLAYS
• Drag pieces from the tray onto an 8×8 grid
• Complete any full row or column and it clears for points
• Multi-line clears score a bonus: chain them for big runs
• Combos: clear lines on back-to-back placements and your bonus keeps climbing
• When no piece in the tray fits, the game ends. Beat your best and go again.
THREE DIFFICULTIES
• Easy: smaller pieces, room to breathe
• Normal: the classic balance
• Hard: bigger pieces and a 1.5× score multiplier
AURORA GLASS
A deep twilight world with a softly drifting aurora, frosted-glass panels and glossy candy tiles: an original look built for Gridspire.
BUILT TO FEEL GOOD
• Candy tiles that shatter into falling fragments on a clear
• Smooth drag-to-place with a fit / no-fit preview
• A rich, luminous win celebration
• Music and sound effects you can toggle any time
PAID ONCE, AND THAT IS ALL
Gridspire costs one price up front and the transaction ends there. No ads anywhere, no in-app purchases, no subscriptions. Nothing interrupts a game to ask for money, and nothing expires.
PLAYS OFFLINE
No wifi, no account, no waiting. Open it on a plane, in a queue, or winding down at night. The whole game lives on your phone.
ON IPHONE & IPAD
Gridspire feels just as good on your phone as on the big iPad screen.
SEVEN LANGUAGES
Play in English, Spanish, Portuguese, German, French, Italian, or Russian.
PRIVACY
No sign-in, no email. Just open and play.
Place a piece. Defuse the bomb. Climb.
Latest updates
1.0.0