Hex of Steel
Hex of Steel is #183 in Games › Strategy Paid in United States and charting in 2 of 24 countries we track.
Updated 27 Sep 2026 · rankings refresh through the day
DeveloperValentin Lievre
CategoryGames
Price6.99 CAD
Released
Rating★ 4.9 (14)
Version8.4.14
Age rating4+
First seen by us
25 Sep 2026
Installs (est.)10k+ worldwide
Rating
4.9 ★
14 ratings
Measured
Best rank now
#183
Measured
Hex of Steel on the App Store
App details
App ID
1532682161
Publisher
Valentin Lievre
Content rating
4+
Hex of Steel downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. iPhone downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Where Hex of Steel's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Where it ranks now
Every top chart it appears in across 24 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › StrategyPaid | #183 | |
| Games › StrategyPaid | #91 |
Apps near Hex of Steel on the chart
Games › Strategy Paid, around #183.
Ratings
App Store, worldwide.
Rating
4.9 ★
14 ratings
Measured
Ratings
14
Measured
About Hex of Steel
▶ Command the War. Forge History ◀
Hex of Steel is a deep, turn-based WW2 strategy wargame spanning Europe, North Africa, and the Pacific.
Command 45 nations in rich, hex-based tactical warfare. Play solo through branching campaigns or challenge others in cross-platform multiplayer.
▶ Why Hex of Steel Stands Out ◀
• Deep Turn-Based Strategy: Classic hex-based warfare with modern mechanics
• Dynamic AI: Smart, reactive opponents that play fair—no cheating
• Epic Campaigns: Lead your army through branching, history-changing scenarios
• Massive Variety: Play as 45 nations, each with unique strategies
• Full Customization: Doctrines, policies, and optional realism settings
• Scenario Editor & Mods: Create and share your own content
• Cross-Platform Multiplayer: Play seamlessly on PC and mobile
• Living Battlefield: Weather, seasons, and immersive effects
• No Microtransactions: Full game, no hidden costs
▶ Built with Passion ◀
What began as a €53 Kickstarter has grown into a deeply refined strategy experience, shaped by over 500 updates and a dedicated community.
▶ Join the Community ◀
Connect with 3500+ players on Discord to share strategies, scenarios, and experiences.
▶ Important ◀
For the best experience in the largest scenarios, a modern device (iPhone X or newer) is recommended. All devices can enjoy the full campaign and multiplayer features.
▶ Ready to Command? ◀
Whether you're a veteran strategist or new to wargames, Hex of Steel offers a deep, flexible, and rewarding WW2 experience.
The battlefield awaits.
Hex of Steel is a deep, turn-based WW2 strategy wargame spanning Europe, North Africa, and the Pacific.
Command 45 nations in rich, hex-based tactical warfare. Play solo through branching campaigns or challenge others in cross-platform multiplayer.
▶ Why Hex of Steel Stands Out ◀
• Deep Turn-Based Strategy: Classic hex-based warfare with modern mechanics
• Dynamic AI: Smart, reactive opponents that play fair—no cheating
• Epic Campaigns: Lead your army through branching, history-changing scenarios
• Massive Variety: Play as 45 nations, each with unique strategies
• Full Customization: Doctrines, policies, and optional realism settings
• Scenario Editor & Mods: Create and share your own content
• Cross-Platform Multiplayer: Play seamlessly on PC and mobile
• Living Battlefield: Weather, seasons, and immersive effects
• No Microtransactions: Full game, no hidden costs
▶ Built with Passion ◀
What began as a €53 Kickstarter has grown into a deeply refined strategy experience, shaped by over 500 updates and a dedicated community.
▶ Join the Community ◀
Connect with 3500+ players on Discord to share strategies, scenarios, and experiences.
▶ Important ◀
For the best experience in the largest scenarios, a modern device (iPhone X or newer) is recommended. All devices can enjoy the full campaign and multiplayer features.
▶ Ready to Command? ◀
Whether you're a veteran strategist or new to wargames, Hex of Steel offers a deep, flexible, and rewarding WW2 experience.
The battlefield awaits.
Latest updates
8.4.14
As of 8.4.14 (this update), the game now requires iOS 13.0 as the minimum OS it can run on.
This is not a game restriction, this is an Apple restriction, developers are no longer allowed to push updates for apps targeting iOS 12.0.
ADDITIONS
• New German unit: Sd. Kfz. 10-4 FlaK 2.0 cm.
CHANGES
• Bumped multiplayer compatibility version.
• Repair/resupply buttons are now disabled when you don’t have enough money/manpower to perform the action.
• Units must now be disembarked first before being allowed to be upgraded/downgraded.
• Land units in transport ships will no longer apply a supply penalty to regular land units on land next to them.
• Aircrafts will now retaliate during bad weather if attacked by another aircraft owned by a player using the ‘All Weather’ policy.
• Converting a save file into a playable scenario will no longer overwrite the save file itself, but create a new dedicated file instead.
• Rebalanced Iwo Jima campaign scenarios (not enough income and negative manpower).
• Fortifications have been added around the Kursk salient on the Eastern Front 1943 standalone scenario.
FIXES
• Invalid/weird mod name could make the whole mods menu listing fail and not list any mod.
• Railway guns had their armour upped from 10 to 30 by mistake.
• Objectives window would display the ‘capture all major VPs’ objective/requirement even though all of the major VPs were non capturable tiles (reinforcement tiles, for example).
• AI could/would land on land/islands without exits (harbors/VPs) and would remain stranded there forever.
• Typo in the introduction text of the Poland 1945 standalone scenario.
• Volume of sound effects played from the Units Editor was not using the proper volume setting for units SFXs.
• One lone victory point was under Dutch control instead of Japan control in the Pacific 1942 standalone scenario.
• Hills damage modifier was not applied to mountain tiles.
• Units on mountain tiles did not get the ‘high ground’ visibility bonus.
• Unit names were wrongly capitalized when playing without the realistic naming setting.
• Wrong text label shown on the scenario start description window when the scenario description was empty.
• Some islands/VPs were wrongly placed in the Coral Sea campaign scenario.
• Yet another attempt to fix auto move after attack on mobile.