Hit Cars Pinball City Downloads & RevenueHit Cars Pinball City · App Store
Hit Cars Pinball City is #177 in Games › Racing Paid in Indonesia and charting in 1 of 30 countries we track.
Updated 9 Nov 2026 · rankings refresh through the day
DeveloperMasami Oono
CategoryGames
PriceFree
Released
Rating★ 0.0 (0)
Version1.2.2
Age rating4+
First seen by us
26 Sep 2026
Hit Cars Pinball City update history & changes
Last change · 6 events since 3 Oct 2021Full timeline ↓Full timeline · 5 events in the last 12 months
- 💰Hit Cars Pinball City: price rise0.00 IDR → 19000.00 IDR · ID
- 💰Hit Cars Pinball City: now freeFree (was 19000.00 IDR) · ID
- 💰Hit Cars Pinball City: price rise0.00 IDR → 19000.00 IDR · ID
- 🆕Hit Cars Pinball City first spotted by AppInsider#72 in Top Paid · Racing · Indonesia
- 🆕Hit Cars Pinball City released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
0.0 ★
0 ratings
Measured
Best rank now
#177
Measured
Hit Cars Pinball City on the App Store
App details
App ID
1579447783
Publisher
Masami Oono
On the store since
Oct 2021
5 years on the store
Minimum OS
iOS 13.0+
iPhone 6s and later
Devices
iPhone · iPad
Content rating
4+
Languages
1
EN
Size
162 MB
Also listed in
Entertainment, Action, Racing
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › RacingPaid | #177 |
Apps near Hit Cars Pinball City on the chart
Games › Racing Paid, around #177.
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About Hit Cars Pinball City
Get over two pinball stages and take part in a crazy race.
Just play, you'll know the rule while playing as it's quite simple.
You have 5 balls at EACH pinball stage.
When the ball goes out from the city area on the board, you lose an available ball.
(The next ball appears from a certain point and its move is affected by the previous ball’s move.)
In the game, every flipper moves at the same time by tapping somewhere on the screen.
Long-press(about 3 seconds) makes “RESTART” button appear. Please use it when you like to restart in the game.
When you lose 5 balls in a stage , the game is over.
After clearing a stage, the ball count starts from 1 at the next stage.
( If the car which has the point of view gets out of the city area, you lose an available ball.)
The procedure for clearing two pinball stages is
1. Break the car stoppers to release the cars
2. Hit a car to the color board in order to turn into the car's viewpoint mode.
At the 1st stage => hit it to the green board
At the 2nd stage => hit it to the same color board
(yellow to yellow or blue to blue)
3. Get over the fixed score in the car's viewpoint mode at each stage
10000 over => the 1st to the 2nd stage
20000 over => the 2nd to the race stage
After the first round, this rules are applied as the reference score +10000 or +20000. The reference score is displayed on the screen.
The car race in the game is a trial of your luck rather than driving game.
(Sidestepping might help your car avoid obstacles. But the race basically depends on your luck)
If your car deviates from the race course or goes over one minute in the race, the game is over at once.
(The car needs reserve force because of the upward slope. Sidestepping consumes the car's power.)
After the race, you will start from the 1st stage again with some changes.
As additional notes,
1. Please double tap on the screen when the ball or car has halted. Double tapping brings some force to the ball or car.
If the car is overturned in the car's viewpoint mode, please try double tapping quickly. The car’s posture may recover when tapping is regarded as triple tapping.
2. Patrolling robots randomly appear when the game is in the car's viewpoint mode. And brick walls come up in front of the point panels for 15 seconds when the car with viewpoint hits the robot.
3. Touching a sparkling black panel at the 1st stage turns the scene into a ‘daydream mode’.
Dashing into an exit of the cliff leads the scene to the 2nd stage directly. (In case of failure, it returns to the 1st stage.)
Please control an old car by pushing the ‘left’ or ‘right’ button on the screen (just before a jump).
4. Touching a jetting column at the 2nd stage induces an electric outage reducing one available ball
I hope that you will enjoy it!
Just play, you'll know the rule while playing as it's quite simple.
You have 5 balls at EACH pinball stage.
When the ball goes out from the city area on the board, you lose an available ball.
(The next ball appears from a certain point and its move is affected by the previous ball’s move.)
In the game, every flipper moves at the same time by tapping somewhere on the screen.
Long-press(about 3 seconds) makes “RESTART” button appear. Please use it when you like to restart in the game.
When you lose 5 balls in a stage , the game is over.
After clearing a stage, the ball count starts from 1 at the next stage.
( If the car which has the point of view gets out of the city area, you lose an available ball.)
The procedure for clearing two pinball stages is
1. Break the car stoppers to release the cars
2. Hit a car to the color board in order to turn into the car's viewpoint mode.
At the 1st stage => hit it to the green board
At the 2nd stage => hit it to the same color board
(yellow to yellow or blue to blue)
3. Get over the fixed score in the car's viewpoint mode at each stage
10000 over => the 1st to the 2nd stage
20000 over => the 2nd to the race stage
After the first round, this rules are applied as the reference score +10000 or +20000. The reference score is displayed on the screen.
The car race in the game is a trial of your luck rather than driving game.
(Sidestepping might help your car avoid obstacles. But the race basically depends on your luck)
If your car deviates from the race course or goes over one minute in the race, the game is over at once.
(The car needs reserve force because of the upward slope. Sidestepping consumes the car's power.)
After the race, you will start from the 1st stage again with some changes.
As additional notes,
1. Please double tap on the screen when the ball or car has halted. Double tapping brings some force to the ball or car.
If the car is overturned in the car's viewpoint mode, please try double tapping quickly. The car’s posture may recover when tapping is regarded as triple tapping.
2. Patrolling robots randomly appear when the game is in the car's viewpoint mode. And brick walls come up in front of the point panels for 15 seconds when the car with viewpoint hits the robot.
3. Touching a sparkling black panel at the 1st stage turns the scene into a ‘daydream mode’.
Dashing into an exit of the cliff leads the scene to the 2nd stage directly. (In case of failure, it returns to the 1st stage.)
Please control an old car by pushing the ‘left’ or ‘right’ button on the screen (just before a jump).
4. Touching a jetting column at the 2nd stage induces an electric outage reducing one available ball
I hope that you will enjoy it!
Latest updates
1.2.2
I have added two settings that
touching a jetting column at the 2nd stage induces an electric outage reducing one available ball
and the exit in the daydream mode sometimes appears at some distance (to the left).
Basic contents haven't been changed.
Store changes
What Hit Cars Pinball City changed on its store page: name, icon, screenshots, price, size, languages, requirements.
Price rise 
0.00 IDR → 19000.00 IDR
Now free 
Free (was 19000.00 IDR)
Price rise 
0.00 IDR → 19000.00 IDR