HyperBowl Downloads & RevenueHyperBowl · App Store
HyperBowl is #76 in Games › Sports Grossing in China and charting in 1 of 30 countries we track.
Updated 8 Nov 2026 · rankings refresh through the day
Full timeline · 2 events in the last 12 months
- 🆕HyperBowl first spotted by AppInsider#77 in Top Grossing · Sports · China
- 🆕HyperBowl released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
HyperBowl on the App Store
App details
HyperBowl downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Active users
All platforms, worldwide. Free with an account.
How this is calculated
In-app revenue
Worldwide, what users spend in HyperBowl before Apple and Google take their fee.
How this is calculated
Business model: In-app purchase-led
How HyperBowl makes money: subscriptions, one-off purchases and ads.
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › SportsGrossing | #76 |
Apps near HyperBowl on the chart
Games › Sports Grossing, around #76.
Ratings
App Store, worldwide.
Review momentum
ⓘ How we measure thisReview momentum (0-100) blends how fast the app collects ratings compared with other apps in its category (60%), whether that pace is speeding up (25%) and what recent raters give it (15%; recent stars well below lifetime pull it down). Ratings counts are read daily. A jump usually means a launch, a feature, ads or a new review prompt.
About HyperBowl
In addition, this licensed remake features several all-new lanes: the Snowpark lane, the Campfire lane, the Penelope lane, the Mushroom lane, and the Grassy Pier.
Enjoy the scenery, but remember to head for the pins!
Swipe up along the screen to push the bowling ball forward, left and right to roll horizontally, down to push the ball back.
Tips: Sweep along the length of the screen for a more powerful push, and in Settings turn off in-app access to Control Center to avoid activating Control Center when swiping near the bottom of the screen)
Play 1-4 players in the original Arcade Mode or quick-play with your Game Center account, featuring a leaderboard for each lane and up to sixteen achievements for completing lanes, consecutive strikes and bowling a perfect game!
***** Reviews on the Web *****
MacLife lists HyperBowl as one of the Greatest iPhone Apps of 2009 - "Sure, there are a lot of bowling games for the iPhone, but none of them match the legacy that HyperBowl has. The gameplay feels organic, with its beautiful outdoor themed bowling lanes."
SlapApp says "HyperBowl definitely portrays a retro arcade feel that’s consistent with the original, and offers a uniquely different game-play that other traditional bowling apps simply do not offer."
Smartphone Review - "HyperBowl is one wild bowling experience."
SmartAppDevelopers - "Easy to play yet challenging. Great setting design."
HowsMyApp rates HyperBowl 5/5 for Entertainment and Value.
Slide Gamer - "If you’re a fan of the original HyperBowl then there’s no doubt that you’ll love this portable version."
iViewApps - "HyperBowl is a 3D bowling app that reinvents the bowling game!"
NineOverTen - "an interesting diversion from typical bowling games on the iPhone"
Unity Insider - "This exotic mixture of parkour and bowling offers everything a casual gamer needs."
My five-year old nephew - "Good!"
***** Game Info *****
Visit out Facebook page http://hyperbowl.rocks/ for the latest news.
HyperBowl is a trademark of Absolute Certainty Inc..
Special thanks to all our fans on the HyperBowl Facebook page for their support and enthusiasm
The HyperBowl Bug Reporting Hall of Fame:
Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff, Elijah Taylor.
Localization assistance provided by Veronique Gauthier (French), Ubinuri (Korean) and Raymond Chow (Chinese).
This version of HyperBowl is built with the original HyperBowl art and sound assets licensed from Absolute Certainty, the Unity game engine from Unity Technologies, MacXWare FontLibrary, Noto fonts from Google Fonts, Selected U3D Japanese Font from Masashi Wada, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, Lens Flare and Simple Parti