ISUD Zero
Not in any tracked top chart right now.
Updated 23 Oct 2026 · rankings refresh through the day
DeveloperSuwitcha Sugthana
CategoryGames
Price0.99 EUR
Released
Rating★ 0.0 (0)
Version1.0
Age rating12+
First seen by us
19 Oct 2026
Rating
0.0 ★
0 ratings
Measured
ISUD Zero on the App Store
App details
App ID
6765926399
Publisher
Suwitcha Sugthana
On the store since
May 2026
Under a year
Minimum OS
iOS 15.0+
iPhone 6s and later
Devices
iPhone · iPad
Universal purchase · Game Center
Content rating
12+
1 content note below
Languages
1
EN
Size
125 MB
Content notesFrequent/Intense Cartoon or Fantasy Violence
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About ISUD Zero
Dodge readable bullet patterns, graze for Phase Pulse, and chase clean weekly scores against the Pattern Engine.
Description:
I.S.U.D. Zero is a portrait bullet-hell boss rush built around clean reads, a tiny fair hitbox, and fast retry mastery.
Enter the simulation chamber, learn each boss pattern, graze close calls to charge Phase Pulse, and chase cleaner clears across The Instructor, Mirror Cadet, Twin Array, and The Cartographer. Every run is short, sharp, and score-driven.
Bosses move, mutate, and escalate through multiple phases. The ship only takes damage at the red core, so the chaos stays readable even when the screen blooms with bullets.
Features:
- Precision drag controls for portrait play
- Fair red-core hitbox with optional callout
- Graze scoring and Phase Pulse screen clears
- Four multi-phase bosses with distinct patterns and visual escalation
- Five additional boss slots marked Coming Soon
- Difficulty options, persistent best scores, and ranks
- Game Center weekly and all-time high score leaderboards
- Neon arcade presentation with original audio hooks
Description:
I.S.U.D. Zero is a portrait bullet-hell boss rush built around clean reads, a tiny fair hitbox, and fast retry mastery.
Enter the simulation chamber, learn each boss pattern, graze close calls to charge Phase Pulse, and chase cleaner clears across The Instructor, Mirror Cadet, Twin Array, and The Cartographer. Every run is short, sharp, and score-driven.
Bosses move, mutate, and escalate through multiple phases. The ship only takes damage at the red core, so the chaos stays readable even when the screen blooms with bullets.
Features:
- Precision drag controls for portrait play
- Fair red-core hitbox with optional callout
- Graze scoring and Phase Pulse screen clears
- Four multi-phase bosses with distinct patterns and visual escalation
- Five additional boss slots marked Coming Soon
- Difficulty options, persistent best scores, and ranks
- Game Center weekly and all-time high score leaderboards
- Neon arcade presentation with original audio hooks
Latest updates
1.0