Kantino: School Canteen Tycoon
Kantino: 학교 매점 경영 시뮬레이션
52 days old
Not in any tracked top chart right now.
Updated 19 Oct 2026 · rankings refresh through the day
DeveloperMUHAMMED MERT TOPRAK
CategoryGames
PriceFree
Released
Rating★ 0.0 (0)
Version1.3.7
Age rating4+
First seen by us
29 Sep 2026
Rating
0.0 ★
0 ratings
Measured
Kantino: School Canteen Tycoon on the App Store
App details
App ID
6799217495
Publisher
MUHAMMED MERT TOPRAK
On the store since
Aug 2026
Under a year
Minimum OS
iOS 15.0+
iPhone 6s and later
Devices
iPhone · iPad
Universal purchase · Game Center
Content rating
4+
Languages
1
EN
Size
80 MB
Also listed in
Simulation, Family
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About Kantino: School Canteen Tycoon
Kantino is a school canteen tycoon game: make toasties, serve hungry pupils, grow your canteen and go from a primary-school tuck shop to your own fast-food chain.
You've taken over the school canteen. One toaster, a few drinks and 500 in the till.
The bell rings and they come running. Get the toasties on, pour the drinks, keep nobody waiting. Serve fast and your streak builds — tips double. Fall behind and they walk off, and word gets round.
No two days are the same. 46 events: snow doubles toastie sales, exam week packs the place out, chocolate sells out on report day, everyone wants a drink after PE. Sometimes a YouTuber films your counter, sometimes the head teacher inspects, sometimes there's a mystery shopper in the queue. Four seasons turn across a 120-day school year.
You build the place. Put the grills, the fridge and the display case where you want them. Buy tables, vending machines, a TV, an arcade cabinet. Knock through to the storeroom, rent the classroom next door. 67 upgrades make you faster and more automated.
70 products to collect. Toasties, bagels, doughnuts, bubble tea, milkshakes, wraps, pizza — you decide what goes on the shelf each morning. Regulars have favourites; teachers place special orders.
Seven tiers, seven different worlds — primary school, middle school, high school, a university campus, a staff canteen, a military canteen, and finally your own fast-food chain across the country. Each has its own crowd, its own hours, its own kind of rush.
Then the empire. The place you leave doesn't close — it becomes your branch. Hire cooks, cashiers and managers, pay their wages, check the books every day. Name your chain, pick its logo and colour. 41 achievements to chase.
If you like cooking games, restaurant and café tycoons or food business sims, this canteen is yours to run.
Fair by design. The first two tiers are completely free. One single purchase unlocks the whole game — no subscription, no energy, no lives, no timers. Nothing here makes you wait and then asks for money.
There are optional shortcuts: cash for your till, or gems that finish whatever is on the grills right now. Both are entirely optional. Gems are also earned in the game — from daily tasks, today's gift, school stars and the weekly event — or by watching an ad if you choose. Gems can also buy a daily boost (a faster grill, double tips or more patient pupils for that day), which does speed you up a little.
Full-screen ads appear only at the end of a day, never during service: none on your first in-game day, then at most one at the end of each in-game day. Rewarded ads are always optional. Buying the full version removes full-screen ads.
Requires an internet connection; your progress is always safe. Available in 18 languages.
Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
You've taken over the school canteen. One toaster, a few drinks and 500 in the till.
The bell rings and they come running. Get the toasties on, pour the drinks, keep nobody waiting. Serve fast and your streak builds — tips double. Fall behind and they walk off, and word gets round.
No two days are the same. 46 events: snow doubles toastie sales, exam week packs the place out, chocolate sells out on report day, everyone wants a drink after PE. Sometimes a YouTuber films your counter, sometimes the head teacher inspects, sometimes there's a mystery shopper in the queue. Four seasons turn across a 120-day school year.
You build the place. Put the grills, the fridge and the display case where you want them. Buy tables, vending machines, a TV, an arcade cabinet. Knock through to the storeroom, rent the classroom next door. 67 upgrades make you faster and more automated.
70 products to collect. Toasties, bagels, doughnuts, bubble tea, milkshakes, wraps, pizza — you decide what goes on the shelf each morning. Regulars have favourites; teachers place special orders.
Seven tiers, seven different worlds — primary school, middle school, high school, a university campus, a staff canteen, a military canteen, and finally your own fast-food chain across the country. Each has its own crowd, its own hours, its own kind of rush.
Then the empire. The place you leave doesn't close — it becomes your branch. Hire cooks, cashiers and managers, pay their wages, check the books every day. Name your chain, pick its logo and colour. 41 achievements to chase.
If you like cooking games, restaurant and café tycoons or food business sims, this canteen is yours to run.
Fair by design. The first two tiers are completely free. One single purchase unlocks the whole game — no subscription, no energy, no lives, no timers. Nothing here makes you wait and then asks for money.
There are optional shortcuts: cash for your till, or gems that finish whatever is on the grills right now. Both are entirely optional. Gems are also earned in the game — from daily tasks, today's gift, school stars and the weekly event — or by watching an ad if you choose. Gems can also buy a daily boost (a faster grill, double tips or more patient pupils for that day), which does speed you up a little.
Full-screen ads appear only at the end of a day, never during service: none on your first in-game day, then at most one at the end of each in-game day. Rewarded ads are always optional. Buying the full version removes full-screen ads.
Requires an internet connection; your progress is always safe. Available in 18 languages.
Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Latest updates
1.3.7
What’s new:
• 5 new languages: Russian, Vietnamese, Thai, Malay and Hindi. Kantino now plays in 18 languages.
• Tap the weekly event card on the App Store to jump straight into the weekly event in the game.
• Small fixes and improvements.
1.3.6
Settings now always has a “Restore Purchases” button, so you can get the full version and any themes you bought back on a new phone. You can also open the Privacy Policy from Settings now.
1.3.1
New: 3 daily tasks and a daily gift. Collect the cards of nine canteen masters. A weekly event every Monday with a free reward ladder. A canteen level with permanent perks, plus 5 stars to earn at every school. Daily boosts, a vibration setting and a lively school buzz during break. Fixed purchase and sound issues.
Store changes
What Kantino: School Canteen Tycoon changed on its store page: name, icon, screenshots, price, size, languages, requirements.
Description updated 