Kern Word Puzzles
35 days old
Not in any tracked top chart right now.
Updated 20 Oct 2026 · rankings refresh through the day
DeveloperBlaine Miller
CategoryGames
Price4.99 USD
Released
Rating★ 5.0 (1)
Version1.1.2
Age rating4+
First seen by us
17 Oct 2026
Rating
5.0 ★
1 ratings
Measured
Kern Word Puzzles at a glance
AI summary written from our chart and store data. It can be wrong: check the numbers above.
Word Puzzle Minimalist Abstract short sessions Premium
#word game #offline #no ads #leaderboard #puzzle #english
Kern Word Puzzles on the App Store
App details
App ID
6806896106
Publisher
Blaine Miller
On the store since
Sep 2026
Under a year
Minimum OS
iOS 26.0+
iPhone 11 and later
Devices
iPhone · iPad
Universal purchase · Game Center
Content rating
4+
Languages
9
EN FR DE IT JA KO PT ZH ES
Size
3 MB
Also listed in
Word, Entertainment, Puzzle
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
5.0 ★
1 ratings
Measured
Ratings
1
Measured
About Kern Word Puzzles
Kern is a word game about handling letters with care. Three ways to play, one fair leaderboard, and living worlds that react to the words you find.
No ads, ever. No subscriptions, no accounts, no tracking — one price, the whole game.
Three modes, one score:
Wheel — swipe through a letter wheel to spell words that fill a mini crossword. Extra words bank as bonus finds.
Search — classic word search with a twist: every hidden word belongs to the world you're in. An Ocean board hides ocean words.
Chain — drag any path through neighboring letters and build your own words. The board hides more than you think.
The puzzles are in English: every board is built from an English word list, and every word you play is an English word. Menus and tutorials are available in nine languages.
Every puzzle carries a computed par, and your score is your quality against par plus a speed bonus — the same formula in every mode, every world, every level. No theme or setting can buy points. That's what makes the daily leaderboard one competition instead of three.
Worlds that play back:
Play inside eight evergreen worlds — Ocean, Sunset, Forest, Desert, Library, Park, River, or the Print Shop. Each world has its own light, its own tiles, and its own generated music — and it listens. Long words send a pulse through the board. Streaks build the world's energy. And when you find a word that belongs to the world — CORAL in the Ocean, FOLIO in the Library — the world answers with something special.
Ten more arrive on their own calendar: Winter, Spring, Easter, Summer, Fourth of July, Autumn, Halloween, Harvest, Snowfall, and Midnight for New Year's. No downloads, no events to join — they simply appear when their season does.
The Daily Kern:
One seeded puzzle per mode per day — the same boards for everyone on Earth, computed on your device. Compare fairly on Game Center daily leaderboards, or play endless free puzzles in any world.
Built the quiet way:
No accounts. No ads. No subscriptions. No data collection — nothing leaves your device except the Game Center scores you choose to post. Works fully offline, on iPhone and iPad, in any window size. Music is generated on device, so no two sessions sound the same.
One price, the whole game. Handle your letters with care.
No ads, ever. No subscriptions, no accounts, no tracking — one price, the whole game.
Three modes, one score:
Wheel — swipe through a letter wheel to spell words that fill a mini crossword. Extra words bank as bonus finds.
Search — classic word search with a twist: every hidden word belongs to the world you're in. An Ocean board hides ocean words.
Chain — drag any path through neighboring letters and build your own words. The board hides more than you think.
The puzzles are in English: every board is built from an English word list, and every word you play is an English word. Menus and tutorials are available in nine languages.
Every puzzle carries a computed par, and your score is your quality against par plus a speed bonus — the same formula in every mode, every world, every level. No theme or setting can buy points. That's what makes the daily leaderboard one competition instead of three.
Worlds that play back:
Play inside eight evergreen worlds — Ocean, Sunset, Forest, Desert, Library, Park, River, or the Print Shop. Each world has its own light, its own tiles, and its own generated music — and it listens. Long words send a pulse through the board. Streaks build the world's energy. And when you find a word that belongs to the world — CORAL in the Ocean, FOLIO in the Library — the world answers with something special.
Ten more arrive on their own calendar: Winter, Spring, Easter, Summer, Fourth of July, Autumn, Halloween, Harvest, Snowfall, and Midnight for New Year's. No downloads, no events to join — they simply appear when their season does.
The Daily Kern:
One seeded puzzle per mode per day — the same boards for everyone on Earth, computed on your device. Compare fairly on Game Center daily leaderboards, or play endless free puzzles in any world.
Built the quiet way:
No accounts. No ads. No subscriptions. No data collection — nothing leaves your device except the Game Center scores you choose to post. Works fully offline, on iPhone and iPad, in any window size. Music is generated on device, so no two sessions sound the same.
One price, the whole game. Handle your letters with care.
Latest updates
1.1.2
Optimized for iPhone Duo. Open or folded, Kern now uses the whole screen: the menu, Wheel, Search and Chain split into two columns on the inner display, with the board as large as it can be and the world picker always in view. The same two-column layouts also work on an iPad held sideways. Puzzles and scoring are unchanged.