A Magical High School Girl
魔法の女子高生
A Magical High School Girl is #133 in Games › Role Playing Paid in Japan and charting in 1 of 24 countries we track.
Updated 27 Sep 2026 · rankings refresh through the day
DeveloperKumasystem, Inc.
CategoryGames
Price500 JPY
Released
Rating★ 4.5 (281)
Version1.82
Age rating4+
First seen by us
27 Sep 2026
Rating
4.5 ★
281 ratings
Measured
Best rank now
#133
Measured
A Magical High School Girl on the App Store
App details
App ID
1183628063
Publisher
Kumasystem, Inc.
Minimum OS
iOS 7.0+
Content rating
4+
Languages
4
JA KO ZH ZH
Size
198 MB
Where it ranks now
Every top chart it appears in across 24 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › Role PlayingPaid | #133 |
Apps near A Magical High School Girl on the chart
Games › Role Playing Paid, around #133.
Ratings
App Store, worldwide.
Rating
4.5 ★
281 ratings
Measured
Ratings
281
Measured
About A Magical High School Girl
The magic, it calls to you.
Get ready for an epic roguelike dungeon crawler where you get to make your own spells!
The only weapons you get are the ones you design yourself. Name every spell you get, and your name will decide what kind of spell it is. Elements, strength, effects, all of it hinges on the names you give your spells.
Level up your spells as you explore, and use the magicite you find scattered around to create new spells. You can even fuse spells together to further customize your arsenal.
An ordinary high school girl wanders her way into a world of magic, monsters, and mysterious witches! Whether or not you can survive in this harsh but alluring world depends entirely on your creativity!
*Game Overview
A Magical High School Girl is an isometric grid-based turn-based roguelike RPG. However, unlike normal roguelikes, the HP system, experience system, levels, UI, and almost everything else has been reimagined to fit the theme of the game.
And most of all this is the first roguelike to offer an enjoyable experience for even casual players. But this game has many layers, and even roguelike veterans will have something to look forward to in the diverse systems this game has to offer.
The same combination of words will always create the same spell, so tell your friends about the spells you discover and use the knowledge you've hoarded to beat others in time attack mode. There's all sorts of ways to play!
*Ending Theme
The ending theme was composed for us by the highly talented みみめめMIMI. The ending song, "1 Meter" can be heard in both the trailer and the demo version of the game, along with the main game itself of course.
Get ready for an epic roguelike dungeon crawler where you get to make your own spells!
The only weapons you get are the ones you design yourself. Name every spell you get, and your name will decide what kind of spell it is. Elements, strength, effects, all of it hinges on the names you give your spells.
Level up your spells as you explore, and use the magicite you find scattered around to create new spells. You can even fuse spells together to further customize your arsenal.
An ordinary high school girl wanders her way into a world of magic, monsters, and mysterious witches! Whether or not you can survive in this harsh but alluring world depends entirely on your creativity!
*Game Overview
A Magical High School Girl is an isometric grid-based turn-based roguelike RPG. However, unlike normal roguelikes, the HP system, experience system, levels, UI, and almost everything else has been reimagined to fit the theme of the game.
And most of all this is the first roguelike to offer an enjoyable experience for even casual players. But this game has many layers, and even roguelike veterans will have something to look forward to in the diverse systems this game has to offer.
The same combination of words will always create the same spell, so tell your friends about the spells you discover and use the knowledge you've hoarded to beat others in time attack mode. There's all sorts of ways to play!
*Ending Theme
The ending theme was composed for us by the highly talented みみめめMIMI. The ending song, "1 Meter" can be heard in both the trailer and the demo version of the game, along with the main game itself of course.
Latest updates
1.82
1.81から更にゲーム中盤以降の難易度を調整しました。
魔法の2つ目以降の特殊効果はMP消費の増加がなくなりました。
- つまり、特殊効果が1つの魔法と5つ(最大)の魔法で消費が変わらなくなります。
ゲーム後半の演出を一部変更しました。
ゲーム序盤のアイテムドロップ率を調整しました。
敵の弱点を付いたとき、表示されるエフェクトを見やすくしました。
一部の敵の能力を変更しました。
一部の敵の色を変更しました。
一部の縦長解像度に対応しました。
言語表記を正しいものに変更しました。