Odin's Viking Chess: Hnefatafl
Odins Wikingerschach
19 days old
Not in any tracked top chart right now.
Updated 24 Oct 2026 · rankings refresh through the day
DeveloperHOLLENDER CONSULTING LLC
CategoryGames
Price1.99 EUR
Released
Rating★ 0.0 (0)
Version1.1.1
Age rating4+
First seen by us
16 Oct 2026
Rating
0.0 ★
0 ratings
Measured
Odin's Viking Chess: Hnefatafl at a glance
AI summary written from our chart and store data. It can be wrong: check the numbers above.
Board Game Minimalist Historical medium sessions multiplayer Premium
#hnefatafl #viking #strategy #turn-based #pvp #offline
Odin's Viking Chess: Hnefatafl on the App Store
App details
App ID
6812077697
Publisher
HOLLENDER CONSULTING LLC
On the store since
Oct 2026
Under a year
Minimum OS
iOS 17.0+
iPhone XS and later
Devices
iPhone · iPad
Universal purchase · Game Center
Content rating
4+
Languages
44
AR BN CA HR CS DA NL EN FI FR DE EL …
Size
36 MB
Also listed in
Board, Family
Where Odin's Viking Chess: Hnefatafl's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About Odin's Viking Chess: Hnefatafl
Odin’s Viking Chess brings you Hnefatafl, the Viking board game, on twelve historical boards. One side besieges; the other guards a king who must reach the edge of the world. Play across the room or across the world: settle in for a live match, take turns when you have a moment, or share a screen for a friendly rivalry.
One purchase. No in-app purchases, no third-party ads, and no tracking.
PLAY TOGETHER, YOUR WAY
Live online: challenge a friend and trade moves in real time.
Turn-based online: play at your own pace without being online together.
Nearby: connect device to device and play without a Game Center account.
Pass & Play: share one screen and take turns.
Sides are drawn by a coin toss for the first game and swap with every rematch, so nobody keeps the easier seat.
Online matches use Game Center. Turn notifications help you keep up, and a Home Screen widget on iPhone and iPad shows when you have moves waiting.
TWELVE BOARDS, ONE GAME
Every piece moves like a rook. Capture by trapping a piece between two of yours. The attackers win by surrounding the king; the defenders win when the king escapes. What changes from board to board is the size, where the king must reach, and how he is taken.
Fetlar: the modern standard, 11×11, the king escapes to a corner.
Copenhagen: Fetlar with the shieldwall, the edge fort and the encirclement — the online standard.
Brandub: the quickest board, 7×7, from the Irish poems.
Tablut: the Sámi game Linnaeus recorded in 1732, escape at any edge.
Sea Battle: no special squares, the defenders move first, the cargo ship runs for the edge.
Ealdfæder: the defenders start in a square and three attackers take the king at the edge.
Tawlbwrdd 9×9 and 11×11: the Welsh game, a king captured like any piece.
York: the museum’s rules — a weaponless king and an encirclement win.
Imperial Contest: a Victorian parlour game with a die for the first move.
Hnefatafl 13×13: Fetlar’s rules on a wider board.
Alea Evangelii: the vast Anglo-Saxon board, 19×19, 73 pieces and sixteen corner squares.
House Rules let you change a board’s rules for your own games: single-step movement, an armed or unarmed king, a hostile throne, and more.
FIND YOUR CHALLENGE
Play solo as the attackers or the defenders against four computer strengths: Easy, Medium, Hard, and Expert. Learn a new board at your own pace, then raise the difficulty when you’re ready.
Want a nudge? The coach suggests a move and explains it in the king’s terms — a line to escape, a ring tightening, a capture waiting. Undo during local play lets you try another approach, and every board includes a How to Play guide with its history.
MAKE YOUR PROGRESS COUNT
Earn XP, climb the ranks from Wanderer to Grand King, and pursue 30 achievements and 18 Game Center leaderboards, including a leaderboard for each board. Bigger boards earn more.
Local games save automatically, so you can take a break and return to an unfinished game.
A PLACE AT THE BOARD
Carved sigils on oak, a rune
One purchase. No in-app purchases, no third-party ads, and no tracking.
PLAY TOGETHER, YOUR WAY
Live online: challenge a friend and trade moves in real time.
Turn-based online: play at your own pace without being online together.
Nearby: connect device to device and play without a Game Center account.
Pass & Play: share one screen and take turns.
Sides are drawn by a coin toss for the first game and swap with every rematch, so nobody keeps the easier seat.
Online matches use Game Center. Turn notifications help you keep up, and a Home Screen widget on iPhone and iPad shows when you have moves waiting.
TWELVE BOARDS, ONE GAME
Every piece moves like a rook. Capture by trapping a piece between two of yours. The attackers win by surrounding the king; the defenders win when the king escapes. What changes from board to board is the size, where the king must reach, and how he is taken.
Fetlar: the modern standard, 11×11, the king escapes to a corner.
Copenhagen: Fetlar with the shieldwall, the edge fort and the encirclement — the online standard.
Brandub: the quickest board, 7×7, from the Irish poems.
Tablut: the Sámi game Linnaeus recorded in 1732, escape at any edge.
Sea Battle: no special squares, the defenders move first, the cargo ship runs for the edge.
Ealdfæder: the defenders start in a square and three attackers take the king at the edge.
Tawlbwrdd 9×9 and 11×11: the Welsh game, a king captured like any piece.
York: the museum’s rules — a weaponless king and an encirclement win.
Imperial Contest: a Victorian parlour game with a die for the first move.
Hnefatafl 13×13: Fetlar’s rules on a wider board.
Alea Evangelii: the vast Anglo-Saxon board, 19×19, 73 pieces and sixteen corner squares.
House Rules let you change a board’s rules for your own games: single-step movement, an armed or unarmed king, a hostile throne, and more.
FIND YOUR CHALLENGE
Play solo as the attackers or the defenders against four computer strengths: Easy, Medium, Hard, and Expert. Learn a new board at your own pace, then raise the difficulty when you’re ready.
Want a nudge? The coach suggests a move and explains it in the king’s terms — a line to escape, a ring tightening, a capture waiting. Undo during local play lets you try another approach, and every board includes a How to Play guide with its history.
MAKE YOUR PROGRESS COUNT
Earn XP, climb the ranks from Wanderer to Grand King, and pursue 30 achievements and 18 Game Center leaderboards, including a leaderboard for each board. Bigger boards earn more.
Local games save automatically, so you can take a break and return to an unfinished game.
A PLACE AT THE BOARD
Carved sigils on oak, a rune
Latest updates
1.1.1