One Breath City
30 days old
One Breath City is #89 in Games › Strategy Free in Russia and charting in 1 of 30 countries we track.
Updated 25 Oct 2026 · rankings refresh through the day
DeveloperAlberto Longo
CategoryGames
PriceFree
Released
Rating★ 0.0 (0)
Version1.0.0
Age rating4+
First seen by us
15 Oct 2026
Rating
0.0 ★
0 ratings
Measured
Best rank now
#89
Measured
One Breath City on the App Store
App details
App ID
6762993933
Publisher
Alberto Longo
On the store since
Sep 2026
Under a year
Minimum OS
iOS 17.0+
iPhone XS and later
Devices
iPhone · iPad
Content rating
4+
Languages
1
EN
Size
5 MB
Also listed in
Strategy
Where One Breath City's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › StrategyFree | #89 |
Apps near One Breath City on the chart
Games › Strategy Free, around #89.
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About One Breath City
Luma is a city that only exists in time while you are touching the screen.
Press and hold — people walk, trains run, lifts climb, the whole diorama comes to life. Lift your finger and everything freezes on the exact same instant: mid-step, mid-turn, mid-fall. You are not moving the pieces. You are editing the moment.
Every level is a small living machine. Read it, then give it the breaths it needs — start a chain of cranes and gates, stop a car just short of a train, ride a lift to a rooftop, send your own echo back in time to hold a door open. Some levels give you only a handful of breaths. Spend them well.
• 82 hand-built levels across 8 chapters, each introducing one idea: first breath, traffic, machines, heights, two districts at once, time zones, and memory
• A new Daily Breath puzzle every day — the same for everyone, generated on-device, playable offline
• Endless City — a run of fresh procedural puzzles that opens once the story is done
• Rated in breaths, not stars: ○ ○ ○ for a single perfect run
• Calm by design — no timers, no lives, restart in under a second, and a soundtrack that fades to silence whenever the city holds still
One Breath City is completely free.
No ads. No in-app purchases. No subscription. No account. No tracking. No data is collected. It runs entirely offline.
Hold the city. See how few breaths it takes.
Press and hold — people walk, trains run, lifts climb, the whole diorama comes to life. Lift your finger and everything freezes on the exact same instant: mid-step, mid-turn, mid-fall. You are not moving the pieces. You are editing the moment.
Every level is a small living machine. Read it, then give it the breaths it needs — start a chain of cranes and gates, stop a car just short of a train, ride a lift to a rooftop, send your own echo back in time to hold a door open. Some levels give you only a handful of breaths. Spend them well.
• 82 hand-built levels across 8 chapters, each introducing one idea: first breath, traffic, machines, heights, two districts at once, time zones, and memory
• A new Daily Breath puzzle every day — the same for everyone, generated on-device, playable offline
• Endless City — a run of fresh procedural puzzles that opens once the story is done
• Rated in breaths, not stars: ○ ○ ○ for a single perfect run
• Calm by design — no timers, no lives, restart in under a second, and a soundtrack that fades to silence whenever the city holds still
One Breath City is completely free.
No ads. No in-app purchases. No subscription. No account. No tracking. No data is collected. It runs entirely offline.
Hold the city. See how few breaths it takes.
Latest updates
1.0.0