Paperclip Empire - Idle Tycoon
Not in any tracked top chart right now.
Updated 25 Oct 2026 · rankings refresh through the day
DeveloperBanshee Technologies S.L.
CategoryGames
PriceFree
Released
Rating★ 3.5 (4)
Version1.22.120
Age rating9+
First seen by us
24 Oct 2026
Installs (est.)1k+ worldwide
Rating
3.5 ★
4 ratings
Measured
Paperclip Empire - Idle Tycoon on the App Store
App details
App ID
6768628361
Publisher
Banshee Technologies S.L.
On the store since
May 2026
Under a year
Minimum OS
iOS 16.4+
iPhone 8 and later
Devices
iPhone · iPad
Game Center
Content rating
9+
2 content notes below
Languages
11
EN FR DE IT JA KO PT RU ZH ES UK
Size
142 MB
Also listed in
Simulation, Strategy, Entertainment
Content notesInfrequent/Mild Cartoon or Fantasy ViolenceInfrequent/Mild Profanity or Crude Humor
Paperclip Empire - Idle Tycoon downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. iPhone downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
3.5 ★
4 ratings
Measured
Ratings
4
Measured
About Paperclip Empire - Idle Tycoon
Welcome to Paperclip Empire, an idle incremental about the slow art of turning nothing into everything.
PAPERCLIP EMPIRE
You weren't built for customer service. Your last boss called you something you don't understand but... You took it as a compliment.
Rent was due on Friday. You needed an idea. Any idea.
It wasn't a scientific breakthrough. It was barely an idea. It was a bent piece of wire. And it was enough.
WHAT YOU'LL DO
Start with a single paper clip and tap a button. Build automation. Hire staff. Unlock new products, scissors, adhesive tape, wood glue, screws, nails, hammers. Each one is a small mini-game with its own production cycle, prices, and upgrades. Stack them together and watch the cash compound.
When you've squeezed all you can out of one cycle, RENOVATE THE SHOP: reset your products, keep a permanent reputation multiplier, and start over with a head start. The numbers get bigger every loop.
FEATURES
— Hand-illustrated patent-manual aesthetic. Warm aged paper, blueprint blue, vermilion ink. No flat icons, no gradient slop.
— 7 products spanning two eras: from a garage to a neighborhood hardware shop.
— Three production stages per product: manual taps, automation, and staffed by employees with hireable multipliers and ×2 milestones at 5, 10 and 15 hires.
— Random events that pause production: breakdowns, inspectors, theft. Pay to skip or wait it out. And positive ones too (big orders, windfalls, viral posts) that you can claim for instant cash before the window closes.
— Smooth, native progress bars. Page-turn transitions between cinematic scenes. Tap haptics calibrated to feel like a real mechanical counter.
— An original cinematic intro and lore. An original in-game soundtrack. Sound effects with pitch variation so the loop never feels repetitive.
— Cloud-free. No account. No login. No tracking. All progress saved locally on your device.
— Offline progress: while you're away, your shop keeps earning. Capped at 1 hour by default, 24 hours with optional VIP.
OPTIONAL IN-APP PURCHASES
All purchases are completely optional. The full game is finishable without spending a single cent, IAPs only accelerate or extend it.
— Autopress Basic / Steady / Rapid: hold the tap button and the game taps for you at 1, 3 or 5 taps per second. Quick taps still work normally; hold is the autopress.
— VIP Offline: extends offline progress cap from 60 minutes to 24 hours.
— Instant Boost 1 Hour / 1 Day: instantly deposit the cash you would have earned over that span, calculated from your current production. The shop shows you the exact amount before you decide.
NO ADS. NO ACCOUNT.
You won't see a single ad. You won't be asked to sign in. We don't collect analytics about you, we don't track you across the internet, we don't sell anything you do in the app. The whole game runs on your phone.
Privacy Policy: https://www.banshee.pro/paperclipempire/privacy/
Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeul
PAPERCLIP EMPIRE
You weren't built for customer service. Your last boss called you something you don't understand but... You took it as a compliment.
Rent was due on Friday. You needed an idea. Any idea.
It wasn't a scientific breakthrough. It was barely an idea. It was a bent piece of wire. And it was enough.
WHAT YOU'LL DO
Start with a single paper clip and tap a button. Build automation. Hire staff. Unlock new products, scissors, adhesive tape, wood glue, screws, nails, hammers. Each one is a small mini-game with its own production cycle, prices, and upgrades. Stack them together and watch the cash compound.
When you've squeezed all you can out of one cycle, RENOVATE THE SHOP: reset your products, keep a permanent reputation multiplier, and start over with a head start. The numbers get bigger every loop.
FEATURES
— Hand-illustrated patent-manual aesthetic. Warm aged paper, blueprint blue, vermilion ink. No flat icons, no gradient slop.
— 7 products spanning two eras: from a garage to a neighborhood hardware shop.
— Three production stages per product: manual taps, automation, and staffed by employees with hireable multipliers and ×2 milestones at 5, 10 and 15 hires.
— Random events that pause production: breakdowns, inspectors, theft. Pay to skip or wait it out. And positive ones too (big orders, windfalls, viral posts) that you can claim for instant cash before the window closes.
— Smooth, native progress bars. Page-turn transitions between cinematic scenes. Tap haptics calibrated to feel like a real mechanical counter.
— An original cinematic intro and lore. An original in-game soundtrack. Sound effects with pitch variation so the loop never feels repetitive.
— Cloud-free. No account. No login. No tracking. All progress saved locally on your device.
— Offline progress: while you're away, your shop keeps earning. Capped at 1 hour by default, 24 hours with optional VIP.
OPTIONAL IN-APP PURCHASES
All purchases are completely optional. The full game is finishable without spending a single cent, IAPs only accelerate or extend it.
— Autopress Basic / Steady / Rapid: hold the tap button and the game taps for you at 1, 3 or 5 taps per second. Quick taps still work normally; hold is the autopress.
— VIP Offline: extends offline progress cap from 60 minutes to 24 hours.
— Instant Boost 1 Hour / 1 Day: instantly deposit the cash you would have earned over that span, calculated from your current production. The shop shows you the exact amount before you decide.
NO ADS. NO ACCOUNT.
You won't see a single ad. You won't be asked to sign in. We don't collect analytics about you, we don't track you across the internet, we don't sell anything you do in the app. The whole game runs on your phone.
Privacy Policy: https://www.banshee.pro/paperclipempire/privacy/
Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeul
Latest updates
1.22.120
- A new Lost File is on its way: #FF03 opens on November 25, with 12 machines and 40 new agents
- Every purchase in the Shop now has its own illustration
- The Clip of Abundance is now in the Shop from day one
- The renovation screen now reminds you that shiny workers keep their seat
- Bugfixes