Physics Simulator Plus Downloads & RevenuePhysics Simulator Plus · App Store
Not in any tracked top chart right now.
Updated 2 Nov 2026 · rankings refresh through the day
DeveloperHeng Jia Liang
CategoryEntertainment
Price199.99 TRY
Released
Rating★ 0.0 (0)
Version1.2
Age rating4+
First seen by us
3 Oct 2026
Physics Simulator Plus update history & changes
Last change · 4 events since 23 Jan 2022Full timeline ↓📈Dropped out of every chart we track🆕First spotted by AppInsider📦Version 1.2🆕Released on the App Store
Full timeline · 4 events
- 📈Physics Simulator Plus dropped out of every chart we trackLast seen 4 Oct
- 🆕Physics Simulator Plus first spotted by AppInsider#14 in Top Paid · Entertainment · Turkey
- 📦Physics Simulator Plus version 1.2- Updated for the newest devices.
- Minor bugs fixed. - 🆕Physics Simulator Plus released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
0.0 ★
0 ratings
Measured
Physics Simulator Plus on the App Store
App details
App ID
1606287557
Publisher
Heng Jia Liang
On the store since
Jan 2022
4 years on the store
Minimum OS
iOS 15.0+
iPhone 6s and later
Devices
iPhone · iPad
Universal purchase
Content rating
4+
Languages
1
EN
Size
1 MB
Also listed in
Utilities
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About Physics Simulator Plus
Physics Simulation is an easy-to-use tool for creating physics-animated illustrations. It allows anyone with a good understanding of math or physics to create animations and simulations effortlessly. It features a user-friendly control panel, making it perfect for casual users.
Features:
∙ Easily create Free Fall or Collision simulations.
∙ Create, preview, and learn physics and math interactively.
Project Management:
∙ Create and save physics simulations as projects.
∙ Edit or delete projects.
∙ Projects are transferable to other devices using the Files app. Simply go to Physics Simulator and copy the Project folder.
Project Settings:
∙ Enable/disable Gravity (9.8 m/s²).
∙ Enable/disable Border Walls.
∙ Enable/disable Grid.
∙ Enable/disable Motion Arrows (for a better understanding of object motion direction).
∙ Enable/disable Mass Labels (for a quick review of object mass).
∙ Adjust Playback Speed (ranging from 0.1x to 3.0x for slow or fast simulation playback).
Object Settings:
∙ In Edit Mode, touch and drag to reposition an object or double-tap to edit its properties.
∙ Add Balls or Rectangles.
∙ Edit or delete objects.
∙ Adjust Ball Size (10-100).
∙ Adjust Rectangle Size (10-100).
∙ Assign custom colors to objects.
∙ Set objects as Static or Dynamic.
∙ Adjust Object Mass (0-100 kg).
Object Physics Properties:
Is Dynamic – Indicates whether the object moves due to physics simulation. If false, the object remains static.
Mass – Defines the object's weight in kilograms. Mass affects momentum and how forces interact with the object.
Friction – Determines surface roughness and applies frictional force when objects collide (range: 0.0 - 1.0, default: 0.2).
Restitution – Controls bounciness; determines how much energy is lost when an object bounces (range: 0.0 - 1.0, default: 0.2).
Linear Damping – Reduces the object's linear velocity, simulating air or fluid resistance (range: 0.0 - 1.0, default: 0.1; 0.0 means no damping).
Angular Damping – Reduces rotational velocity to simulate air or fluid friction (range: 0.0 - 1.0, default: 0.1; 0.0 means no damping).
Velocity – The object's movement speed, measured in meters per second.
Angular Velocity – The object's rotational speed, measured in radians per second.
Quick Start Guide:
1. Tap the New File icon to start (this clears all objects).
2. Tap the Settings button.
3. Ensure Gravity and Walls are enabled, then tap Back.
4. Tap the Circle button, then tap the center of the screen to add a ball.
5. Tap the Edit button.
6. Double-tap the ball to open the Object Properties page.
7. Adjust the Size to 50.
8. Tap Back to see the updated ball size.
9. Tap the Play button to run the simulation.
Tips:
∙ Use the Grid Overlay to align objects precisely.
∙ In Edit Mode, drag to reposition objects or double-tap to modify their properties.
* Check out the Library for example projects.
About Physics Simulation
A physics simulation starts with a mathematical model where variables define the system's
Features:
∙ Easily create Free Fall or Collision simulations.
∙ Create, preview, and learn physics and math interactively.
Project Management:
∙ Create and save physics simulations as projects.
∙ Edit or delete projects.
∙ Projects are transferable to other devices using the Files app. Simply go to Physics Simulator and copy the Project folder.
Project Settings:
∙ Enable/disable Gravity (9.8 m/s²).
∙ Enable/disable Border Walls.
∙ Enable/disable Grid.
∙ Enable/disable Motion Arrows (for a better understanding of object motion direction).
∙ Enable/disable Mass Labels (for a quick review of object mass).
∙ Adjust Playback Speed (ranging from 0.1x to 3.0x for slow or fast simulation playback).
Object Settings:
∙ In Edit Mode, touch and drag to reposition an object or double-tap to edit its properties.
∙ Add Balls or Rectangles.
∙ Edit or delete objects.
∙ Adjust Ball Size (10-100).
∙ Adjust Rectangle Size (10-100).
∙ Assign custom colors to objects.
∙ Set objects as Static or Dynamic.
∙ Adjust Object Mass (0-100 kg).
Object Physics Properties:
Is Dynamic – Indicates whether the object moves due to physics simulation. If false, the object remains static.
Mass – Defines the object's weight in kilograms. Mass affects momentum and how forces interact with the object.
Friction – Determines surface roughness and applies frictional force when objects collide (range: 0.0 - 1.0, default: 0.2).
Restitution – Controls bounciness; determines how much energy is lost when an object bounces (range: 0.0 - 1.0, default: 0.2).
Linear Damping – Reduces the object's linear velocity, simulating air or fluid resistance (range: 0.0 - 1.0, default: 0.1; 0.0 means no damping).
Angular Damping – Reduces rotational velocity to simulate air or fluid friction (range: 0.0 - 1.0, default: 0.1; 0.0 means no damping).
Velocity – The object's movement speed, measured in meters per second.
Angular Velocity – The object's rotational speed, measured in radians per second.
Quick Start Guide:
1. Tap the New File icon to start (this clears all objects).
2. Tap the Settings button.
3. Ensure Gravity and Walls are enabled, then tap Back.
4. Tap the Circle button, then tap the center of the screen to add a ball.
5. Tap the Edit button.
6. Double-tap the ball to open the Object Properties page.
7. Adjust the Size to 50.
8. Tap Back to see the updated ball size.
9. Tap the Play button to run the simulation.
Tips:
∙ Use the Grid Overlay to align objects precisely.
∙ In Edit Mode, drag to reposition objects or double-tap to modify their properties.
* Check out the Library for example projects.
About Physics Simulation
A physics simulation starts with a mathematical model where variables define the system's
Latest updates
1.2
- Updated for the newest devices.
- Minor bugs fixed.