PitWall Ultra
25 days old
PitWall Ultra is #65 in Utilities Paid in Australia and charting in 1 of 30 countries we track.
Updated 24 Oct 2026 · rankings refresh through the day
DeveloperALVARO ELGUER FERNANDEZ
CategoryUtilities
Price0.99 USD
Released
Rating★ 0.0 (0)
Version1.5
Age rating4+
First seen by us
30 Sep 2026
Rating
0.0 ★
0 ratings
Measured
Best rank now
#65
Measured
PitWall Ultra at a glance
AI summary written from our chart and store data. It can be wrong: check the numbers above.
Utility Realistic Modern long sessions Premium
#sim racing #dashboard #second screen #gran turismo #assetto corsa #forza
PitWall Ultra on the App Store
App details
App ID
6813846928
Publisher
ALVARO ELGUER FERNANDEZ
On the store since
Sep 2026
Under a year
Minimum OS
iOS 17.0+
iPhone XS and later
Devices
iPhone · iPad
Universal purchase
Content rating
4+
Languages
2
EN ES
Size
2 MB
Also listed in
Sports
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| UtilitiesPaid | #65 |
Apps near PitWall Ultra on the chart
Utilities Paid, around #65.
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About PitWall Ultra
PitWall Ultra turns your iPhone or iPad into a real-time dashboard for your sim racing. Mount it by the wheel and drive with everything in view. It works with five games: Gran Turismo 7, F1 25, Assetto Corsa, Forza (Motorsport and Horizon) and EA SPORTS WRC.
A CENTRAL GAUGE YOUR WAY
Pick from fourteen models: ring, needle, bar and eleven more — big gear, F1-style LEDs, seven-segment, chronograph, twin dials, cockpit, "Modern", "Mission: analog" (three dials), LCD cluster, ramp and F1 wheel. Measures RPM or speed, in km/h or mph, with your colour and a red shift zone matched to your car.
TRACK MAP AND LIBRARY
From the first lap you see the circuit's layout with your car live on it, coloured by where you gain or lose time. PitWall Ultra remembers every circuit you drive and shows it complete next time; name them in Settings.
RADIO, YOUR RACE ENGINEER
Comments on every corner and every lap — where you gained or lost time, when to push or save fuel — and calls out the fastest lap, the pit window, a rival closing in, and the sector traffic light live. The app works out the facts; if your iPhone supports it, an on-device Apple AI model adds a short tip. Can be switched off.
YOUR TIMES AS A PDF
When the race ends, the app offers a PDF or CSV summary: car, circuit, best lap (and the theoretical one, if the game sends sectors), average, total time, a chart and the table. If the circuit is new, it asks which one and remembers it; in GT7 it proposes it.
DELTA, FUEL AND SECTORS
See whether you're ahead of or behind your best lap, calibrated against the game's own real lap time. PitWall Ultra works out fuel per lap, how many laps are left, and whether you make the flag, plus sector times where the game sends them.
WARNING LIGHTS LIKE A REAL CAR
Lights, high beams, low fuel, temperatures, oil pressure, hot tyres, handbrake, traction control, ABS, limiter, pit lane and DRS. Each game shows what it actually sends. Choose which to show and their order.
SHIFT LIGHTS AND HAPTICS
An LED bar or a glowing frame around the screen lights up as you approach the shift point and flashes at the limiter. On iPhone, a tap tells you.
SIDE ZONES AND PROFILES
On each side, screens of panels you swipe through: lap and times, tyres, pedals, engine, fuel, delta, sectors, and a trace. Choose the panels and their order, and save a setup per game or car, or share it with a friend.
IPAD AS A SECOND SCREEN, ELECTRIC CARS AND NOTICES
With the app open on an iPhone connected to the game, your iPad links up on its own over the local network and shows other information: your panels, "Data" or, in F1 25, a "Wall" with the whole grid. It detects an electric car. A pop-up marks each lap and your best. When the race ends, the gauge shows "NO DATA" and everything resets for the next one.
YOUR STYLE, YOUR SCREEN
Rounded, standard or expanded type; six accent colors; five backgrounds; stroke thickness and ends. In English and Spanish, and works with VoiceOver.
FIVE GAMES, EACH ITS OWN W
A CENTRAL GAUGE YOUR WAY
Pick from fourteen models: ring, needle, bar and eleven more — big gear, F1-style LEDs, seven-segment, chronograph, twin dials, cockpit, "Modern", "Mission: analog" (three dials), LCD cluster, ramp and F1 wheel. Measures RPM or speed, in km/h or mph, with your colour and a red shift zone matched to your car.
TRACK MAP AND LIBRARY
From the first lap you see the circuit's layout with your car live on it, coloured by where you gain or lose time. PitWall Ultra remembers every circuit you drive and shows it complete next time; name them in Settings.
RADIO, YOUR RACE ENGINEER
Comments on every corner and every lap — where you gained or lost time, when to push or save fuel — and calls out the fastest lap, the pit window, a rival closing in, and the sector traffic light live. The app works out the facts; if your iPhone supports it, an on-device Apple AI model adds a short tip. Can be switched off.
YOUR TIMES AS A PDF
When the race ends, the app offers a PDF or CSV summary: car, circuit, best lap (and the theoretical one, if the game sends sectors), average, total time, a chart and the table. If the circuit is new, it asks which one and remembers it; in GT7 it proposes it.
DELTA, FUEL AND SECTORS
See whether you're ahead of or behind your best lap, calibrated against the game's own real lap time. PitWall Ultra works out fuel per lap, how many laps are left, and whether you make the flag, plus sector times where the game sends them.
WARNING LIGHTS LIKE A REAL CAR
Lights, high beams, low fuel, temperatures, oil pressure, hot tyres, handbrake, traction control, ABS, limiter, pit lane and DRS. Each game shows what it actually sends. Choose which to show and their order.
SHIFT LIGHTS AND HAPTICS
An LED bar or a glowing frame around the screen lights up as you approach the shift point and flashes at the limiter. On iPhone, a tap tells you.
SIDE ZONES AND PROFILES
On each side, screens of panels you swipe through: lap and times, tyres, pedals, engine, fuel, delta, sectors, and a trace. Choose the panels and their order, and save a setup per game or car, or share it with a friend.
IPAD AS A SECOND SCREEN, ELECTRIC CARS AND NOTICES
With the app open on an iPhone connected to the game, your iPad links up on its own over the local network and shows other information: your panels, "Data" or, in F1 25, a "Wall" with the whole grid. It detects an electric car. A pop-up marks each lap and your best. When the race ends, the gauge shows "NO DATA" and everything resets for the next one.
YOUR STYLE, YOUR SCREEN
Rounded, standard or expanded type; six accent colors; five backgrounds; stroke thickness and ends. In English and Spanish, and works with VoiceOver.
FIVE GAMES, EACH ITS OWN W
Latest updates
1.5
• New: four new central gauges — “Mission: analog” (three dials: speed, revs on a band, and the reading you choose), “LCD cluster”, “Ramp” (a bar that fills with the revs; with an automatic gearbox it marks D and shows the speed) and “F1 wheel” (shift LEDs and everything F1 25 sends)
• New: the second screen gains “Data” (tyres, pedals, temperatures, lap and sectors) and, in F1 25, “Wall”: the whole grid with everyone's times and tyres
• New: in Settings, “Send feedback” opens an issue on the project's public GitHub page with the version and device already filled in (needs a GitHub account)
• Fixed: the app no longer closes when you remove a gauge under the central one or panel tiles on iPad
1.4
• New: six new central gauges — “Pit board”, “Chronograph”, “Speed only”, “LED column”, “Twin dials” (revs with the gear, and speed) and “Cockpit” (two dials and four tiles that show what you choose)
• New: the “F1 LEDs” gauge is now 12 orange, red and blue lights, with a warning LED on each side: flags, DRS and the pit limiter
• New: every gauge follows your colour, thickness, round-ends and typeface settings (Expanded now really changes the face)
• New: Settings reorganised into screens — Connection, Gauge (with a live preview), Display, Alerts, Races and Profiles
• Improved: F1 25 no longer ends the session after a lap in practice or qualifying; the app only disconnects when the game stops sending data, and it reconnects by itself
1.3
• New: export your race times as a PDF or CSV — offered when the race ends, the last 10 are kept, and you can get them back in Settings → “Saved times”
• New: the times sheet shows the car (GT7 recognises it by itself) and, if the circuit has no name yet, asks which one it was and proposes it from the lap length; the name is kept in your list of circuits
• New: theoretical best lap on the times sheet, in games that send sectors
• New: when the last lap ends, 3 seconds later the gauge shows “NO DATA” and everything resets (map, RADIO and laps) for the next race
• New: “Flash at the limiter” setting to keep the shift lights steady; with iOS “Reduce Motion” on they do not flash either
• Fixed: with an H-pattern shifter, passing through neutral now shows “N” instead of “15”
• Improved: RADIO no longer warns about fuel in races where none is used
• Two digital gauges have new names: “Modern” and “e-Racecar”
Store changes
What PitWall Ultra changed on its store page: name, icon, screenshots, price, size, languages, requirements.
App got bigger
2 MB → 2 MB (+28%)
Moved category
Games → Utilities
Description updated 