Plastic Downloads & RevenuePlastic - 3D Modeling · App Store
Plastic - 3D Modeling is #200 in Graphics & Design Paid in United States and charting in 5 of 30 countries we track.
Updated 8 Nov 2026 · rankings refresh through the day
Plastic - 3D Modeling update history & changes
Last change · 10 events since 8 Jun 2023Full timeline ↓Full timeline · 9 events in the last 12 months
- 📦Plastic - 3D Modeling updated to version 1.0.6- Added support for Liquid Glass and iPhone Duo
- 📦Plastic - 3D Modeling: first update in 891 days
- 📈Plastic - 3D Modeling entered the top 100Top Paid · Graphics & Design · US
- 📈Plastic - 3D Modeling charting in a new countryUnited States
- 📈Plastic - 3D Modeling entered the top 10Top Paid · Graphics & Design · JP
- 📈Plastic - 3D Modeling charting in a new countryCanada
- 📈Plastic - 3D Modeling charting in a new country in 4 chartsChina · Indonesia · Japan · Russia
- 🆕Plastic - 3D Modeling first spotted by AppInsider#93 in Top Grossing · Graphics & Design · Saudi Arabia
- 🆕Plastic - 3D Modeling released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Plastic - 3D Modeling at a glance
AI summary written from our chart and store data, 2026-09-30. It can be wrong: check the numbers above.
Plastic is a paid 3D modeling tool for iOS that uses non-destructive volumetric primitives instead of polygons, targeting designers and hobbyists seeking an intuitive workflow for creating models for rendering or 3D printing. The app shows strong traction in the Japanese market at #4 in Paid Graphics & Design, with moderate presence in Saudi Arabia (#31), Russia (#145), and China (#177).
Similar apps: Nomad Sculpt, Blender, Shapr3D
Plastic - 3D Modeling on the App Store
App details
App privacy Measured
Plastic - 3D Modeling declares it collects no data at all — the rarest and most private label on the App Store.
As declared by the developer on the App Store — Apple requires every app to publish this label. We track changes over time.
Plastic - 3D Modeling downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Active users
All platforms, worldwide. Free with an account.
How this is calculated
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Graphics & DesignPaid | #200 | |
| Graphics & DesignPaid | #149 | |
| Graphics & DesignPaid | #182 | |
| Graphics & DesignPaid | #124 | |
| Graphics & DesignPaid | #137 |
Apps near Plastic - 3D Modeling on the chart
Graphics & Design Paid, around #200.
Ratings
App Store, worldwide.
Review momentum
ⓘ How we measure thisReview momentum (0-100) blends how fast the app collects ratings compared with other apps in its category (60%), whether that pace is speeding up (25%) and what recent raters give it (15%; recent stars well below lifetime pull it down). Ratings counts are read daily. A jump usually means a launch, a feature, ads or a new review prompt.
What users say about Plastic - 3D Modeling
From the 8 most recent App Store reviews in the US.
Users appreciate the app's intuitive UI and ease of use for casual 3D modeling, particularly its cross-device compatibility. However, significant complaints focus on limited export capabilities for grouped objects and a lack of accessible tutorials.
Mostly positive (75% of recent reviews give 4–5 stars). People like it for being fun, and being easy to use.
What people like
- Fun: “Really fast and fun to use”
- Ease of use: “Fun Easy “SDF” modeling app”
- Features & content: “Hopefully we get more features Looking forward to where things go”
About Plastic - 3D Modeling
To get started, create a new project by tapping the “+”-symbol in the project gallery. To edit an object in the scene, you can either tap it twice in the outline or tap the “Edit” button after selecting it and switching to the attributes panel. By tapping the plus button in the outline panel, you can now add strokes to your object and build up its shape.
Although I am trying my best to provide a polished experience, Plastic is still in an early stage in its development and occasional bugs, missing features, and frequent design changes cannot be completely avoided.
If you are interested in updates on the development progress, feel free to follow me on Twitter @raffael_kaehn. For feedback, please send me a direct message or an email to [email protected].