Quasarball
16 days old
Not in any tracked top chart right now.
Updated 24 Oct 2026 · rankings refresh through the day
DeveloperDamon LaCaille
CategoryGames
Price3.99 USD
Released
Rating★ 0.0 (0)
Version1.0
Age rating4+
First seen by us
17 Oct 2026
Rating
0.0 ★
0 ratings
Measured
Quasarball on the App Store
App details
App ID
6819068919
Publisher
Damon LaCaille
On the store since
Oct 2026
Under a year
Minimum OS
iOS 15.0+
iPhone 6s and later
Devices
iPhone · iPad
Universal purchase
Content rating
4+
Languages
1
EN
Size
122 MB
Also listed in
Casual, Action, Entertainment
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About Quasarball
Quasarball is a remake of MegaBall, Ed Mackey's brick breaker for the Amiga. The MegaBall source was released under the Apache-2.0 license in 2012, and this game is built on it.
The physics, bricks, power-ups and scoring work the way they did in the original, and the original boards are here: seven sets, 249 boards. You can play them in the old 320x200 pixel look, or on 3D boards that tilt and turn while the ball is in play. The MegaBall sets start in the pixel look, and Settings lets you change that.
Bricks drop power-ups when they break, and you catch them with the paddle. Lasers and a sticky paddle help. A narrower paddle doesn't. Gravity and magnetism bend the ball's path, which takes some getting used to, and quicksand lowers the bricks. The Guide screen explains all 14.
We also made a new set called Quasar, with four bricks MegaBall never had. Prism is a diagonal mirror that never breaks. Phase bricks switch between two colors, and only one of them is solid at a time. A Singularity pulls in a ball that passes close. Strata bricks have another brick inside.
Two players can take turns on the same device. You can play with touch, a keyboard or a game controller, and the hints on screen follow whichever you used last.
Every set keeps its own high scores. There are no ads or in-app purchases, you don't need an account, and the game doesn't go online.
Quasarball is made by Quail Egg Games. MegaBall was written by Ed Mackey and Al Mackey, and their license and credits are in the game under Credits.
The physics, bricks, power-ups and scoring work the way they did in the original, and the original boards are here: seven sets, 249 boards. You can play them in the old 320x200 pixel look, or on 3D boards that tilt and turn while the ball is in play. The MegaBall sets start in the pixel look, and Settings lets you change that.
Bricks drop power-ups when they break, and you catch them with the paddle. Lasers and a sticky paddle help. A narrower paddle doesn't. Gravity and magnetism bend the ball's path, which takes some getting used to, and quicksand lowers the bricks. The Guide screen explains all 14.
We also made a new set called Quasar, with four bricks MegaBall never had. Prism is a diagonal mirror that never breaks. Phase bricks switch between two colors, and only one of them is solid at a time. A Singularity pulls in a ball that passes close. Strata bricks have another brick inside.
Two players can take turns on the same device. You can play with touch, a keyboard or a game controller, and the hints on screen follow whichever you used last.
Every set keeps its own high scores. There are no ads or in-app purchases, you don't need an account, and the game doesn't go online.
Quasarball is made by Quail Egg Games. MegaBall was written by Ed Mackey and Al Mackey, and their license and credits are in the game under Credits.
Latest updates
1.0