Revenger3
Not in any tracked top chart right now.
Updated 23 Oct 2026 · rankings refresh through the day
DeveloperMario Ito
CategoryGames
Price500 JPY
Released
Rating★ 4.9 (7)
Version1.1.7
Age rating12+
First seen by us
3 Oct 2026
Installs (est.)100+ worldwide
Rating
4.9 ★
7 ratings
Measured
Revenger3 on the App Store
App details
App ID
6759595006
Publisher
Mario Ito
On the store since
May 2026
Under a year
Minimum OS
iOS 16.6+
iPhone 8 and later
Devices
iPhone · iPad
Universal purchase
Content rating
12+
4 content notes below
Languages
1
EN
Size
84 MB
Also listed in
Roleplaying
Content notesInfrequent/Mild Mature/Suggestive ThemesFrequent/Intense Cartoon or Fantasy ViolenceInfrequent/Mild Profanity or Crude HumorInfrequent/Mild Sexual Content and Nudity
Revenger3 downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. iPhone downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Business model: Ad-led
How Revenger3 makes money: subscriptions, one-off purchases and ads.
Ads · 1 ad networks
Ads
/mo
of revenue
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
4.9 ★
7 ratings
Measured
Ratings
7
Measured
About Revenger3
“Revenger 3” is a single-player RPG. It is the third installment in the series, originally released for Japanese feature phones, and serves as the sequel to “Revenger 2.”
・Introduction of Party System
This title introduces a new party system. By assigning roles that leverage each party member’s unique traits, the range of strategic options has expanded significantly. Even battles against powerful enemies can be overcome depending on your party composition and tactics.
・Unique Growth System
Like its predecessor, the growth system does not use a level-based system; instead, abilities gradually increase through repeated battles. Furthermore, the special skills feature a “Proficiency” system, where skills become stronger the more you use them, giving you an advantage in combat.
・Weapon Synthesis System
Weapons can be enhanced by synthesizing them with a wide variety of materials or other weapons. Players can create unique equipment based on their own choices.
Party development, skill enhancement, and weapon synthesis are all closely intertwined, creating a simple yet deeply strategic gameplay experience.
Use your honed strength and your allies to take on a host of formidable foes.
Furthermore, this title faithfully recreates the gaming experience of the i-mode era using a proprietary i-mode compatible layer.
It also features nostalgic 12-dot fonts and retro audio, allowing you to enjoy the atmosphere of that era just as it was (switchable).
While preserving the original graphics and game balance, we’ve optimized the game for comfortable play in today’s environment by improving the UI and pacing, and adding gamepad support.
◆Controls◆
[Move] : D-pad, touch controls
[Confirm] : O button
[Cancel] : X button
[Quick Menu] : Star button
[Menu] : Wrench button
◆Weapon Synthesis◆
Synthesis can be performed at the “Alchemy Shop” located in town.
By synthesizing items such as “Crystals” or “Fairy Feathers” with a weapon, you can change the weapon's attack power, hardness, weight, and attributes.
Monsters have a certain hardness, and if your weapon’s hardness does not exceed that of the monster, the damage dealt will be reduced.
Additionally, as weight increases, your movement speed decreases, and your turn in combat will come later.
It is essential to not only increase attack power but also make your weapon harder and lighter.
Furthermore, if you possess “Spirit’s Tears” and select a weapon that is not currently equipped as the synthesis target, you can fuse it with your currently equipped weapon.
When you synthesize weapons, the target weapon’s properties (element and special effects) are added, allowing you to create a more powerful weapon.
A single weapon can hold up to two properties in total, including the one it comes with from the start.
Think about the strongest combination just for you.
Translated with DeepL.com (free version)
◆Weapon Types◆
Some weapons, such as “spears” and “naginatas,” are capable of area attacks. While you cannot synthesiz
・Introduction of Party System
This title introduces a new party system. By assigning roles that leverage each party member’s unique traits, the range of strategic options has expanded significantly. Even battles against powerful enemies can be overcome depending on your party composition and tactics.
・Unique Growth System
Like its predecessor, the growth system does not use a level-based system; instead, abilities gradually increase through repeated battles. Furthermore, the special skills feature a “Proficiency” system, where skills become stronger the more you use them, giving you an advantage in combat.
・Weapon Synthesis System
Weapons can be enhanced by synthesizing them with a wide variety of materials or other weapons. Players can create unique equipment based on their own choices.
Party development, skill enhancement, and weapon synthesis are all closely intertwined, creating a simple yet deeply strategic gameplay experience.
Use your honed strength and your allies to take on a host of formidable foes.
Furthermore, this title faithfully recreates the gaming experience of the i-mode era using a proprietary i-mode compatible layer.
It also features nostalgic 12-dot fonts and retro audio, allowing you to enjoy the atmosphere of that era just as it was (switchable).
While preserving the original graphics and game balance, we’ve optimized the game for comfortable play in today’s environment by improving the UI and pacing, and adding gamepad support.
◆Controls◆
[Move] : D-pad, touch controls
[Confirm] : O button
[Cancel] : X button
[Quick Menu] : Star button
[Menu] : Wrench button
◆Weapon Synthesis◆
Synthesis can be performed at the “Alchemy Shop” located in town.
By synthesizing items such as “Crystals” or “Fairy Feathers” with a weapon, you can change the weapon's attack power, hardness, weight, and attributes.
Monsters have a certain hardness, and if your weapon’s hardness does not exceed that of the monster, the damage dealt will be reduced.
Additionally, as weight increases, your movement speed decreases, and your turn in combat will come later.
It is essential to not only increase attack power but also make your weapon harder and lighter.
Furthermore, if you possess “Spirit’s Tears” and select a weapon that is not currently equipped as the synthesis target, you can fuse it with your currently equipped weapon.
When you synthesize weapons, the target weapon’s properties (element and special effects) are added, allowing you to create a more powerful weapon.
A single weapon can hold up to two properties in total, including the one it comes with from the start.
Think about the strongest combination just for you.
Translated with DeepL.com (free version)
◆Weapon Types◆
Some weapons, such as “spears” and “naginatas,” are capable of area attacks. While you cannot synthesiz
Latest updates
1.1.7
・Added an option to change the size of the directional pad
・Added an option to attempt to stabilize the frame rate in environments where it is unstable
Store changes
What Revenger3 changed on its store page: name, icon, screenshots, price, size, languages, requirements.
Price rise 
350.00 JPY → 500.00 JPY