spectwhirl Downloads & Revenuespectwhirl · App Store
Not in any tracked top chart right now.
Updated 7 Nov 2026 · rankings refresh through the day
DeveloperAlexey Nadzharov
CategoryMusic
Price7,700 KRW
Released
Rating★ 0.0 (0)
Version1.0.1
Age rating4+
First seen by us
29 Sep 2026
🆕Its developer released another app: XenScalePreview📈Dropped out of every chart we track🆕First spotted by AppInsider
Full timeline · 4 events in the last 12 months
- 🆕spectwhirl: its developer released another app: XenScalePreview
- 📈spectwhirl dropped out of every chart we trackLast seen 1 Oct
- 🆕spectwhirl first spotted by AppInsider#18 in Top Paid · Music · South Korea
- 🆕spectwhirl released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
0.0 ★
0 ratings
Measured
spectwhirl on the App Store
App details
App ID
6471030896
Publisher
Alexey Nadzharov
On the store since
Dec 2023
2 years on the store
Minimum OS
iOS 12.0+
iPhone 5s and later
Devices
iPhone · iPad
Universal purchase
Content rating
4+
Size
7 MB
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About spectwhirl
"bells and whistles, literally"
spectwhirl is a hybrid spectral audio effect.
It can extract and rearrange sinewave components from input signal to make new sound textures and bell-like sounds.
* input sound is converted to sinewave components that are divided into 4 groups: harmonic, inharmonic, 12-edo and other
* each component is fed into a delay line with feedback
* there is a group of frequency shifter and sample-and-hold effects before and after delay lines
* each set of sinewave components can be filtered
* all the parameters can be instantly automated with gesture recording
!!! Please note that this effect consumes much CPU and requires a modern device.
======================
Quick Start:
Top row of controls enables different parts of user interface: scenes editor ("scene"), controls switch ("edit") and "zoom" controls
When "edit" is switch on, you can show or hide various controls (marked as "ctrl") and switch gesture recording automation for some of them (marked with ">")
Main control surface displays sonogram with tracked elements. Colors are set accordingly to the group they are assigned (red-orange-green-blue are for harmonic, inharmonic, 12-edo and others). Each "lane" contains delay time controls.
* Triangle facing left is for the start locator, it determines initial delay time
* Square moves both start and end locators together
* When left locator is first moved you can see the right locator with the same triangle. It shows the end of the selected region, the secondary delay time is determined by the difference between left and right locators
* if you drag over the area of the region in a lane, the four-dotted/one circle indicator will change its appearance; this changes the arpeggio mode of the region. If set to leftmost position (one circle) the components go in-sync; if set to maximum value (shown as diagonal line with circles) - components are played sequentially
* all settings can be stored as "scene" and multiple scenes can be switched sequentially; there is a set of button to move, add and delete scenes. All scenes will be stored as machine state; it can be exported / imported as a single file or as separate file with current scene in the "setup" view
The standalone version always starts with output level set to -70 dB to avoid feedback
spectwhirl is a hybrid spectral audio effect.
It can extract and rearrange sinewave components from input signal to make new sound textures and bell-like sounds.
* input sound is converted to sinewave components that are divided into 4 groups: harmonic, inharmonic, 12-edo and other
* each component is fed into a delay line with feedback
* there is a group of frequency shifter and sample-and-hold effects before and after delay lines
* each set of sinewave components can be filtered
* all the parameters can be instantly automated with gesture recording
!!! Please note that this effect consumes much CPU and requires a modern device.
======================
Quick Start:
Top row of controls enables different parts of user interface: scenes editor ("scene"), controls switch ("edit") and "zoom" controls
When "edit" is switch on, you can show or hide various controls (marked as "ctrl") and switch gesture recording automation for some of them (marked with ">")
Main control surface displays sonogram with tracked elements. Colors are set accordingly to the group they are assigned (red-orange-green-blue are for harmonic, inharmonic, 12-edo and others). Each "lane" contains delay time controls.
* Triangle facing left is for the start locator, it determines initial delay time
* Square moves both start and end locators together
* When left locator is first moved you can see the right locator with the same triangle. It shows the end of the selected region, the secondary delay time is determined by the difference between left and right locators
* if you drag over the area of the region in a lane, the four-dotted/one circle indicator will change its appearance; this changes the arpeggio mode of the region. If set to leftmost position (one circle) the components go in-sync; if set to maximum value (shown as diagonal line with circles) - components are played sequentially
* all settings can be stored as "scene" and multiple scenes can be switched sequentially; there is a set of button to move, add and delete scenes. All scenes will be stored as machine state; it can be exported / imported as a single file or as separate file with current scene in the "setup" view
The standalone version always starts with output level set to -70 dB to avoid feedback
Latest updates
1.0.1
* added FFT synthesis mode for more balanced CPU load and different sound options
* improved file handling and compatibility for iOS17:
1. this build changes presets file names to .spectwhirlproject and .spectwhirlscene
2. the "Shared files" folder in app's documents folder is now used to share presets between standalone app and auv3. This folder syncronizes each time standalone is started
* fixed gesture recording in scenes
* "duplicate scene" now changes current scene number to a new one
* fixed timings gesture recording
* some more optimizations