SpriteTailor Downloads & RevenueSpriteTailor · App Store
5 days old
SpriteTailor is #40 in Graphics & Design Paid in United States and charting in 1 of 30 countries we track.
Updated 8 Nov 2026 · rankings refresh through the day
DeveloperEdward Binninger
CategoryGraphics & Design
Price4.99 USD
Released
Rating★ 0.0 (0)
Version1.0
Age rating4+
First seen by us
7 Nov 2026
Full timeline · 3 events
- 🆕SpriteTailor first spotted by AppInsider#15 in Top Paid · Graphics & Design · United States
- 📦SpriteTailor version 1.0No release notes
- 🆕SpriteTailor released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
0.0 ★
0 ratings
Measured
Best rank now
#40
Measured
SpriteTailor on the App Store
App details
App ID
6826717528
Publisher
Edward Binninger
On the store since
Nov 2026
Under a year
Minimum OS
iOS 17.0+
iPhone XS and later
Devices
iPhone · iPad
Universal purchase
Content rating
4+
Languages
1
EN
Size
10 MB
Also listed in
Developer Tools
Where SpriteTailor's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Graphics & DesignPaid | #40 |
Apps near SpriteTailor on the chart
Graphics & Design Paid, around #40.
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About SpriteTailor
Prepare your artwork with precision. SpriteTailor combines edge-alpha blending, individual image adjustments, and editable polygon selections with sprite slicing, trimming, resizing, and texture atlas packing.
EDGE-ALPHA BLENDING
Control how image edges fade into transparency to prepare tiles and sprites for smoother blending. Adjust edge-alpha settings and feathering to soften boundaries without having to edit every edge by hand.
ADJUST INDIVIDUAL SELECTIONS
Fine-tune selected images and slices with easy-to-use saturation, brightness, sharpness, and contrast sliders. Adjust individual assets independently, or apply the same adjustments across multiple images for a consistent look.
PRECISE POLYGON CUTOUTS
Go beyond rectangular slicing. Place polygon points around difficult boundaries, then drag the points to refine your selection before applying it. Isolate tightly packed artwork and remove neighboring fragments that a rectangular crop would include.
SLICE AND REFINE
Detect sprites in transparent PNG sheets, split connected regions, erase unwanted pixels, restore details, merge pieces, and remove unwanted slices. Export isolated, tightly trimmed PNGs.
TRIM, RESIZE, AND PACK
Batch-process PNGs with configurable padding and output scales. Build texture atlases with recommended layout settings, then customize dimensions, grids, padding, and alignment. Export PNG atlases, Tiled TSX tilesets, and JSON project data.
SAVE YOUR PROGRESS
Save editable slicing projects—including unfinished polygon outlines—to continue complex refinements later. Import artwork from your files or Photos and create new outputs without overwriting your original images.
Built for game developers and artists on Mac, iPad, and iPhone.
EDGE-ALPHA BLENDING
Control how image edges fade into transparency to prepare tiles and sprites for smoother blending. Adjust edge-alpha settings and feathering to soften boundaries without having to edit every edge by hand.
ADJUST INDIVIDUAL SELECTIONS
Fine-tune selected images and slices with easy-to-use saturation, brightness, sharpness, and contrast sliders. Adjust individual assets independently, or apply the same adjustments across multiple images for a consistent look.
PRECISE POLYGON CUTOUTS
Go beyond rectangular slicing. Place polygon points around difficult boundaries, then drag the points to refine your selection before applying it. Isolate tightly packed artwork and remove neighboring fragments that a rectangular crop would include.
SLICE AND REFINE
Detect sprites in transparent PNG sheets, split connected regions, erase unwanted pixels, restore details, merge pieces, and remove unwanted slices. Export isolated, tightly trimmed PNGs.
TRIM, RESIZE, AND PACK
Batch-process PNGs with configurable padding and output scales. Build texture atlases with recommended layout settings, then customize dimensions, grids, padding, and alignment. Export PNG atlases, Tiled TSX tilesets, and JSON project data.
SAVE YOUR PROGRESS
Save editable slicing projects—including unfinished polygon outlines—to continue complex refinements later. Import artwork from your files or Photos and create new outputs without overwriting your original images.
Built for game developers and artists on Mac, iPad, and iPhone.
Latest updates
1.0