Survive Alone - Survival Sim
Not in any tracked top chart right now.
Updated 21 Oct 2026 · rankings refresh through the day
DeveloperChimpanzee, LLC
CategoryGames
PriceFree
Released
Rating★ 0.0 (0)
Version1.0.6
Age rating9+
First seen by us
30 Sep 2026
Installs (est.)10k+ worldwide
Rating
0.0 ★
0 ratings
Measured
Survive Alone - Survival Sim on the App Store
App details
App ID
6767737056
Publisher
Chimpanzee, LLC
On the store since
May 2026
Under a year
Minimum OS
iOS 17.0+
iPhone XS and later
Devices
iPhone · iPad
Universal purchase · Game Center
Content rating
9+
1 content note below
Languages
1
EN
Size
33 MB
Also listed in
Entertainment, Adventure, Word
Content notesInfrequent/Mild Horror/Fear Themes
Survive Alone - Survival Sim downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. iPhone downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Where Survive Alone - Survival Sim's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About Survive Alone - Survival Sim
You wake up in the woods. You don't know how long you've been walking. The trail behind you has faded. The light won't last. What's in your pack is what you have.
Survive Alone is an immersive survival game about staying alive in the wilderness, one decision at a time. Manage your body heat, hunger and thirst as you fight to survive.
You will get lost. You will run out of water. You will spend a night under thin cover in driving rain and feel it in your bones the next morning. You will learn, slowly, what the woods will and won't forgive.
THREE STORIES. ONE WILDERNESS.
Wrong Turn - A hike that didn't end where it should have. Find your way back to the trailhead before something stops you.
Crash Landed - The plane came down in the alpine. There are no rescue teams looking yet. Survive until they come.
The Will to Live - No destination. No rescue. Just the Pacific Northwest, the rain, and how long you can last.
STAY WARM
Build a fire when the weather lets you. Improve the shelter where you slept last. A rain-soaked night under thin cover costs you more than a hard day's walk.
EAT & DRINK
Spear a fish from the lakeshore. Set snares overnight. Forage for berries, mushrooms, edible roots, and learn the difference between what feeds you and what doesn't.
Find a creek. Boil what's unsafe. Melt snow when nothing else is running. Carry empty bottles for the next leg.
CRAFT
Strip cedar bark and weave it into cordage. Lash hardwood and sinew into a bow, a spear, a fishing rod. Hammer salvaged scrap into something that holds water. Every tool starts somewhere in the world.
HIKE
Pick a direction. Every step costs hours and calories. A heavier pack costs more. The trail ahead is only a hint of brush, of stone, of running water.
The world keeps going
Day breaks. Rain falls. Snow drives sideways. A creek runs cold over stones. The deer leaves prints in soft soil. The weather decides what kind of day this is.
The journal remembers what you did. It also remembers what you couldn't.
It's just you, the woods, and whatever you do next.
Survive Alone is an immersive survival game about staying alive in the wilderness, one decision at a time. Manage your body heat, hunger and thirst as you fight to survive.
You will get lost. You will run out of water. You will spend a night under thin cover in driving rain and feel it in your bones the next morning. You will learn, slowly, what the woods will and won't forgive.
THREE STORIES. ONE WILDERNESS.
Wrong Turn - A hike that didn't end where it should have. Find your way back to the trailhead before something stops you.
Crash Landed - The plane came down in the alpine. There are no rescue teams looking yet. Survive until they come.
The Will to Live - No destination. No rescue. Just the Pacific Northwest, the rain, and how long you can last.
STAY WARM
Build a fire when the weather lets you. Improve the shelter where you slept last. A rain-soaked night under thin cover costs you more than a hard day's walk.
EAT & DRINK
Spear a fish from the lakeshore. Set snares overnight. Forage for berries, mushrooms, edible roots, and learn the difference between what feeds you and what doesn't.
Find a creek. Boil what's unsafe. Melt snow when nothing else is running. Carry empty bottles for the next leg.
CRAFT
Strip cedar bark and weave it into cordage. Lash hardwood and sinew into a bow, a spear, a fishing rod. Hammer salvaged scrap into something that holds water. Every tool starts somewhere in the world.
HIKE
Pick a direction. Every step costs hours and calories. A heavier pack costs more. The trail ahead is only a hint of brush, of stone, of running water.
The world keeps going
Day breaks. Rain falls. Snow drives sideways. A creek runs cold over stones. The deer leaves prints in soft soil. The weather decides what kind of day this is.
The journal remembers what you did. It also remembers what you couldn't.
It's just you, the woods, and whatever you do next.
Latest updates
1.0.6
Hey Survivors! Small update to fix a couple bugs:
• The feedback button works again. Tap it to reach us by email with bugs and ideas.
• Sinew has a purpose now. Use it as cordage and binding in Wrong Turn.