Tenmillion ZERO Downloads & RevenueTenmillion ZERO · App Store
Not in any tracked top chart right now.
Updated 6 Nov 2026 · rankings refresh through the day
DeveloperYutaka Aoki
CategoryGames
PriceFree
Released
Rating★ 4.6 (36)
Version1.3.4
Age rating9+
First seen by us
24 Oct 2026
Full timeline · 3 events
- 🆕Tenmillion ZERO first spotted by AppInsiderUnited States (found via developer)
- 📦Tenmillion ZERO version 1.3.4Fixed a bug.
- 🆕Tenmillion ZERO released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
4.6 ★
36 ratings
Measured
Tenmillion ZERO on the App Store
App details
App ID
1440983660
Publisher
Yutaka Aoki
On the store since
Nov 2018
8 years on the store
Minimum OS
iOS 9.0+
iPhone 4s and later
Devices
iPhone · iPad
Universal purchase
Content rating
9+
1 content note below
Languages
4
EN JA ZH ZH
Size
34 MB
Also listed in
Roleplaying, Simulation
Content notesInfrequent/Mild Cartoon or Fantasy Violence
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
4.6 ★
36 ratings
Measured
Ratings
36
Measured
About Tenmillion ZERO
Story:
The stage is a magical fantasy world. The power balance of the six spirits gets broken and the world is about to be covered with darkness. A few adventurers arrived at the continent where the demon exists. This is a story they challenge the demon.
Battle:
- It is a turn-based tactics battle. All of your units can act once during the turn
- Units can move, attack, and recover. Sometimes the attacked side be counterattacked
- Although victory conditions may vary from stage, basically it is to defeat the enemy's leader before your leader is defeated
- Every time attacks and recoveries are done, EXP will be raised and the level will be raised. The same applies to enemies.
Operation:
- Tap the unit you want to act on or press the "Next unit" button
- Since the movable range is displayed, you can move the unit by tapping the destination
- After moving, tap when the range of attack and recovery is displayed, or press "Complete" button
- When attacks and recoverable equipment are displayed, please tap the equipment to use
- Screen is scrollable with fingers
- If you leave a unit and equipment touching with your fingers, you can see details
Tips:
- The unit gets more EXP (experience value) as the enemy level is higher. Let's raise the level of each character evenly in consideration of it
- Considering the range of the enemy's equipment, If you attack from outside the range you will not receive a counterattack
- If you capture only the base, you can clear the game in the shortest, but if it is difficult, let's raise the level on the way off the way
More:
- Let's complete the war history
- When you defeat the demon, places you can go will unlock. All bases other than Demon's castle become rematchable, and if you capture them again, you can rematch the demon
- Each time you defeat the demon, the level of the enemies rise. Let's try challenging how many times.
- There are many nice illustrations, videos, novels, music, doujinshi goods etc. by the artists on the net. Let's search with "Tenmillion"
Special thanks:
- First Seed Material http://refmap.wixsite.com/fsm-material - Unit and Map tip images
- Twelve constellation fragments - Effect images
- https://ki-rokoubou.booth.pm/ - Face images, etc
- Escape http://escape.client.jp/index.html - Item icon images
- http://fayforest.sakura.ne.jp/ - Button UI images
- Rittor Music, others - Sounds
- Powerd by Cocos 2d-x
The stage is a magical fantasy world. The power balance of the six spirits gets broken and the world is about to be covered with darkness. A few adventurers arrived at the continent where the demon exists. This is a story they challenge the demon.
Battle:
- It is a turn-based tactics battle. All of your units can act once during the turn
- Units can move, attack, and recover. Sometimes the attacked side be counterattacked
- Although victory conditions may vary from stage, basically it is to defeat the enemy's leader before your leader is defeated
- Every time attacks and recoveries are done, EXP will be raised and the level will be raised. The same applies to enemies.
Operation:
- Tap the unit you want to act on or press the "Next unit" button
- Since the movable range is displayed, you can move the unit by tapping the destination
- After moving, tap when the range of attack and recovery is displayed, or press "Complete" button
- When attacks and recoverable equipment are displayed, please tap the equipment to use
- Screen is scrollable with fingers
- If you leave a unit and equipment touching with your fingers, you can see details
Tips:
- The unit gets more EXP (experience value) as the enemy level is higher. Let's raise the level of each character evenly in consideration of it
- Considering the range of the enemy's equipment, If you attack from outside the range you will not receive a counterattack
- If you capture only the base, you can clear the game in the shortest, but if it is difficult, let's raise the level on the way off the way
More:
- Let's complete the war history
- When you defeat the demon, places you can go will unlock. All bases other than Demon's castle become rematchable, and if you capture them again, you can rematch the demon
- Each time you defeat the demon, the level of the enemies rise. Let's try challenging how many times.
- There are many nice illustrations, videos, novels, music, doujinshi goods etc. by the artists on the net. Let's search with "Tenmillion"
Special thanks:
- First Seed Material http://refmap.wixsite.com/fsm-material - Unit and Map tip images
- Twelve constellation fragments - Effect images
- https://ki-rokoubou.booth.pm/ - Face images, etc
- Escape http://escape.client.jp/index.html - Item icon images
- http://fayforest.sakura.ne.jp/ - Button UI images
- Rittor Music, others - Sounds
- Powerd by Cocos 2d-x
Latest updates
1.3.4
Fixed a bug.