The Sandbox EDU Downloads & RevenueThe Sandbox EDU · App Store
Not in any tracked top chart right now.
Updated 3 Nov 2026 · rankings refresh through the day
DeveloperPIXOWL INC.
CategoryEducation
Price199.00 RUB
Released
Rating★ 3.3 (3)
Version1.0
Age rating4+
First seen by us
27 Sep 2026
Full timeline · 3 events in the last 12 months
- 📈The Sandbox EDU dropped out of every chart we trackLast seen 27 Sep
- 🆕The Sandbox EDU first spotted by AppInsider#19 in Top Paid · All Apps · Russia
- 🆕The Sandbox EDU released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
3.3 ★
3 ratings
Measured
The Sandbox EDU on the App Store
App details
App ID
858130725
Publisher
PIXOWL INC.
On the store since
Nov 2014
11 years on the store
Minimum OS
iOS 5.1.1+
Devices
iPhone · iPad
Universal purchase
Content rating
4+
Languages
6
EN FR DE IT PT ES
Size
104 MB
Also listed in
Games, Simulation
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
3.3 ★
3 ratings
Measured
Ratings
3
Measured
About The Sandbox EDU
The Sandbox EDU is the perfect educational game for the “Maker” in you and your child.
Specifically adapted for kids ages 6 to 12 and developed with classroom teachers as a complementary version of the popular game, The Sandbox (played by over 13 million people worldwide), The Sandbox EDU features original educative content supporting the experiential learning of science, technology, art and music!
Your child can play, build and craft - whatever he/she wants - and learn to conduct scientific investigations and engineering design through inquiry-based problem solving in an open-ended world grounded by the laws of the universe.
-= KEY FEATURES =-
1. Easy to install on your iPhone or iPad
2. Full Featured version with no additional in-app purchases or advertisements
3. 50+ lessons in Earth science ("Saving the EARTH"), lab science ("Inside the LAB"), electronic circuits ("Crazy Circuits"), pixel art ("Learn pixel ART") and music ("School of MUSIC")
4. Lessons designed with classroom teachers
5. Save and share your work in the online gallery
6. Explore 150+ elements in the open-ended CREATE mode
-= WHAT CAN I LEARN WITH THE SANDBOX EDU? =-
The Sandbox EDU can be used to support learning the following subjects: Environmental Science, Physics, Geology, Biology, Engineering, Mathematics, Electronics and Circuits, Pixel Art, Music, and Game Design.
The Sandbox EDU promotes experiential learning, which is the process of making meaning from direct experience. Elemental interactions in the game serve as a foundation to enhance player understanding of the physical world.
Some of the many reinforced concepts include:
- Functions
. Relationships between elements
. Inputs and outputs for elementary reactions
. Input/output machines
- Chemistry experiments
. States of matter: steam, water, ice
. Water pollution: acid + water
- Elemental reactions: climate change, pollution
- Automated factories and clever contraptions with conveyor belts, lasers with many effects, pipes to move liquids, and led indicators.
- Art projects
. Pixel Art using 11 types of colored gems
. Music using 5 different instruments: Piano, Guitar, Drums, Trumpet, Bass
. Amazing light shows: with leds, metal and electrons, bright and bulbs, sensors that pulsate, and gamewall that changes colors.
- Functional electronics projects with wireworld compliant rules (http://en.wikipedia.org/wiki/Wireworld)
. Gates: and, or, xor, not, and more
. More complex circuits: diodes, counters and memory
- Probability/Random machines
- Batteries — and battery chargers
- Oil Lamps & Refineries
- Operational Ecosystems: predator/prey relationships, habitats
- Natural Phenomena: the water cycle, the weather system, erosion
- Natural Disasters: volcanoes, earthquakes, tornados, tsunamis
- Heat exchange: heating and cooling elements
-= CRAFT, LEARN, PLAY AND SHARE! =-
The open-ended nature of the game is reflected in the title. By enabling almost anyone
Specifically adapted for kids ages 6 to 12 and developed with classroom teachers as a complementary version of the popular game, The Sandbox (played by over 13 million people worldwide), The Sandbox EDU features original educative content supporting the experiential learning of science, technology, art and music!
Your child can play, build and craft - whatever he/she wants - and learn to conduct scientific investigations and engineering design through inquiry-based problem solving in an open-ended world grounded by the laws of the universe.
-= KEY FEATURES =-
1. Easy to install on your iPhone or iPad
2. Full Featured version with no additional in-app purchases or advertisements
3. 50+ lessons in Earth science ("Saving the EARTH"), lab science ("Inside the LAB"), electronic circuits ("Crazy Circuits"), pixel art ("Learn pixel ART") and music ("School of MUSIC")
4. Lessons designed with classroom teachers
5. Save and share your work in the online gallery
6. Explore 150+ elements in the open-ended CREATE mode
-= WHAT CAN I LEARN WITH THE SANDBOX EDU? =-
The Sandbox EDU can be used to support learning the following subjects: Environmental Science, Physics, Geology, Biology, Engineering, Mathematics, Electronics and Circuits, Pixel Art, Music, and Game Design.
The Sandbox EDU promotes experiential learning, which is the process of making meaning from direct experience. Elemental interactions in the game serve as a foundation to enhance player understanding of the physical world.
Some of the many reinforced concepts include:
- Functions
. Relationships between elements
. Inputs and outputs for elementary reactions
. Input/output machines
- Chemistry experiments
. States of matter: steam, water, ice
. Water pollution: acid + water
- Elemental reactions: climate change, pollution
- Automated factories and clever contraptions with conveyor belts, lasers with many effects, pipes to move liquids, and led indicators.
- Art projects
. Pixel Art using 11 types of colored gems
. Music using 5 different instruments: Piano, Guitar, Drums, Trumpet, Bass
. Amazing light shows: with leds, metal and electrons, bright and bulbs, sensors that pulsate, and gamewall that changes colors.
- Functional electronics projects with wireworld compliant rules (http://en.wikipedia.org/wiki/Wireworld)
. Gates: and, or, xor, not, and more
. More complex circuits: diodes, counters and memory
- Probability/Random machines
- Batteries — and battery chargers
- Oil Lamps & Refineries
- Operational Ecosystems: predator/prey relationships, habitats
- Natural Phenomena: the water cycle, the weather system, erosion
- Natural Disasters: volcanoes, earthquakes, tornados, tsunamis
- Heat exchange: heating and cooling elements
-= CRAFT, LEARN, PLAY AND SHARE! =-
The open-ended nature of the game is reflected in the title. By enabling almost anyone
Latest updates
1.0