Trism II
Trism II is #144 in Games › Puzzle Paid in Germany and charting in 1 of 24 countries we track.
Updated 27 Sep 2026 · rankings refresh through the day
DeveloperDemiforce LLC
CategoryGames
Price2.99 EUR
Released
Rating★ 3.5 (11)
Version1.2
Age rating9+
First seen by us
25 Sep 2026
Installs (est.)5k+ worldwide
Rating
3.5 ★
11 ratings
Measured
Best rank now
#144
Measured
Trism II on the App Store
App details
App ID
982004617
Publisher
Demiforce LLC
Content rating
9+
Trism II downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. iPhone downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Where Trism II's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Where it ranks now
Every top chart it appears in across 24 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › PuzzlePaid | #144 |
Apps near Trism II on the chart
Games › Puzzle Paid, around #144.
Ratings
App Store, worldwide.
Rating
3.5 ★
11 ratings
Measured
Ratings
11
Measured
About Trism II
Return to the world of TRISM.
In July 2008, Steve Demeter launched his indie game TRISM the first day the AppStore opened. TRISM went on to chart in the Top 10 overall for many months, winning a landslide of industry awards. Among a number of media appearances, Apple featured Steve in an Apple keynote as the first of their AppStore developer showcase documentaries.
Released ten years to the day since TRISM and the AppStore first launched, TRISM 2 is a return to form in AppStore gaming. Offering a level of vision and uniqueness that could only be achieved via an indie passion project, TRISM 2 boasts a fully interactive open world, deep narrative storyline, branching subquests, multiple endings, and episodic content.
In July 2008, Steve Demeter launched his indie game TRISM the first day the AppStore opened. TRISM went on to chart in the Top 10 overall for many months, winning a landslide of industry awards. Among a number of media appearances, Apple featured Steve in an Apple keynote as the first of their AppStore developer showcase documentaries.
Released ten years to the day since TRISM and the AppStore first launched, TRISM 2 is a return to form in AppStore gaming. Offering a level of vision and uniqueness that could only be achieved via an indie passion project, TRISM 2 boasts a fully interactive open world, deep narrative storyline, branching subquests, multiple endings, and episodic content.
Latest updates
1.2