Trivial Trivialities
45 days old
Not in any tracked top chart right now.
Updated 27 Sep 2026 · rankings refresh through the day
DeveloperNope Dragon LC
CategoryGames
Price0.99 EUR
Released
Rating★ 0.0 (0)
Version1.5
Age rating9+
First seen by us
27 Sep 2026
Rating
0.0 ★
0 ratings
Measured
Trivial Trivialities on the App Store
App details
App ID
6778941429
Publisher
Nope Dragon LC
Minimum OS
iOS 18.0+
Content rating
9+
Languages
1
EN
Size
28 MB
Where it ranks now
Every top chart it appears in across 24 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About Trivial Trivialities
The party game night that lives around you, not the cloud.
Trivial Trivialities turns the devices you already own into a full game night. One person hosts, everyone else with the Trivial Trivialities app installed joins from their iPhone, iPad, Mac, Apple Vision Pro — or gathers around the Apple TV. Games run on a spontaneous network: no accounts, no sign-ups, no internet required. You don't have to be on the same network — just have Wi-Fi and Bluetooth on, though the same network is more reliable.
SEVEN GAMES IN THE BOX
• TRIVIA — Nearly 12,000 questions across all subjects, from geography and science to the '80s, '90s, and 2000s.
• SKETCH — Draw it, guess it. Rotating artists, team play, and a word pool with themes for kids, grown-ups, holidays, and everything in between. Objections are settled the old-fashioned way: by the people in the room. Only one phone between you? With the Apple TV hosting, pass it around and everybody plays under their own name.
• BLUFF — A question with an answer almost nobody knows. Everyone secretly writes a convincing fake, the truth hides among them, and the room votes for what's real. Score for finding the truth — and for every friend who falls for your lie. Big parties take turns: a few write while the rest pick, then swap.
• OPPOSITES — What's the opposite of a tree? Of zero? Of Tuesday? There's no right answer, so everyone writes one anyway — then a couple of judges spend their points on the answers they love. Roles rotate, so everyone gets a turn on the bench.
• BRACKET — Tournament packs full of contenders worth fighting over. Everyone votes blind each round, and the room's true favorite emerges from fields of 8 to 64. Or bring your own: type a list of anything and let the room settle it.
• WOULD YOU RATHER — Impossible choices, no points, no winners. The split of the room IS the scoreboard. Dilemmas designed to start conversations.
• SORT OF — Does it belong or doesn't it? Vote on the items that sit right on the edge of a category, then defend your answer to a skeptical jury.
BUILT FOR THE LIVING ROOM (or CAMPSITE)
• KID MODE — Filters out some grown-up topics (nothing here is graphic, but still) and levels the playing field so kids can score right alongside the adults (it will not filter custom brackets).
• TEAM UP — split the room into couches in the lobby, and every game's leaderboard tracks the team race across the whole night, on every screen including the TV
• Everyone plays on their own device — answers stay secret until the reveal
• Apple TV joins as a playable host: it runs the game on the big screen with stages, team boards, and callouts, while someone drives it from the couch. For Sketch, Bluff, and Opposites it's the stage — the drawing, the ballot, and the big reveal up where everyone can see
• Game archive keeps recent rounds (expire in 7 days unless saved) — replay the sketches as a slideshow, or relive every reveal, Bluff's and Opposites' alike
• 19 GAME CENTER ACHIEVEMENTS to chas
Trivial Trivialities turns the devices you already own into a full game night. One person hosts, everyone else with the Trivial Trivialities app installed joins from their iPhone, iPad, Mac, Apple Vision Pro — or gathers around the Apple TV. Games run on a spontaneous network: no accounts, no sign-ups, no internet required. You don't have to be on the same network — just have Wi-Fi and Bluetooth on, though the same network is more reliable.
SEVEN GAMES IN THE BOX
• TRIVIA — Nearly 12,000 questions across all subjects, from geography and science to the '80s, '90s, and 2000s.
• SKETCH — Draw it, guess it. Rotating artists, team play, and a word pool with themes for kids, grown-ups, holidays, and everything in between. Objections are settled the old-fashioned way: by the people in the room. Only one phone between you? With the Apple TV hosting, pass it around and everybody plays under their own name.
• BLUFF — A question with an answer almost nobody knows. Everyone secretly writes a convincing fake, the truth hides among them, and the room votes for what's real. Score for finding the truth — and for every friend who falls for your lie. Big parties take turns: a few write while the rest pick, then swap.
• OPPOSITES — What's the opposite of a tree? Of zero? Of Tuesday? There's no right answer, so everyone writes one anyway — then a couple of judges spend their points on the answers they love. Roles rotate, so everyone gets a turn on the bench.
• BRACKET — Tournament packs full of contenders worth fighting over. Everyone votes blind each round, and the room's true favorite emerges from fields of 8 to 64. Or bring your own: type a list of anything and let the room settle it.
• WOULD YOU RATHER — Impossible choices, no points, no winners. The split of the room IS the scoreboard. Dilemmas designed to start conversations.
• SORT OF — Does it belong or doesn't it? Vote on the items that sit right on the edge of a category, then defend your answer to a skeptical jury.
BUILT FOR THE LIVING ROOM (or CAMPSITE)
• KID MODE — Filters out some grown-up topics (nothing here is graphic, but still) and levels the playing field so kids can score right alongside the adults (it will not filter custom brackets).
• TEAM UP — split the room into couches in the lobby, and every game's leaderboard tracks the team race across the whole night, on every screen including the TV
• Everyone plays on their own device — answers stay secret until the reveal
• Apple TV joins as a playable host: it runs the game on the big screen with stages, team boards, and callouts, while someone drives it from the couch. For Sketch, Bluff, and Opposites it's the stage — the drawing, the ballot, and the big reveal up where everyone can see
• Game archive keeps recent rounds (expire in 7 days unless saved) — replay the sketches as a slideshow, or relive every reveal, Bluff's and Opposites' alike
• 19 GAME CENTER ACHIEVEMENTS to chas
Latest updates
1.5
Lobby and UX overhaul
• Tonight's game now fills the top of the lobby.
• The game's rules sit on that billboard.
• A more unified theme.
• The game name tile wears the host's emoji over a gradient drawn from it; players see the name large on one line.
• Tighter player list, and swiping a player now works like Mail.
New-user tutorials
• Welcome, found-a-game, create-a-game and joined-a-game pop-ups in one voice, built so they can never get in the lobby's way.
• Hosts get their own three-step tutorial the first time they run a game.
Hosting and reliability
• A host can find the way back to a large game: the session remembers them, returning reclaims the seat, and a stand-in host hands it back. Stepping away from a fixed-host game holds the seat.
• Nearby games notice when a small game changes its settings.
• More responsive client-side 'ready' check mark.
Games and content
• Sketch pass-the-phone hand-off is a shared "Up next" card with a two-tap reveal. Abandoned games keep the turns that finished, and keepsakes now save on Apple TV.
• Abandoned games no longer feed their prompts back into the next draw, so fewer repeats.
• Bluff's grab bag grew adds over 100 prompts, some more ambiguous Would You Rather dilemmas were rewritten.