Worm Arrow Downloads & RevenueWorm Arrow: Maze Puzzle · App Store
Not in any tracked top chart right now.
Updated 6 Nov 2026 · rankings refresh through the day
Worm Arrow: Maze Puzzle update history & changes
Last change · 3 events since 5 Feb 2026Full timeline ↓Full timeline · 3 events
- 🆕Worm Arrow: Maze Puzzle first spotted by AppInsiderUnited States (found via developer)
- 📦Worm Arrow: Maze Puzzle version 1.0.2Fix bugs.
- 🆕Worm Arrow: Maze Puzzle released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Worm Arrow: Maze Puzzle on the App Store
App details
Worm Arrow: Maze Puzzle downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Active users
All platforms, worldwide. Free with an account.
How this is calculated
Business model: Ad-led
How Worm Arrow: Maze Puzzle makes money: subscriptions, one-off purchases and ads.
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Review momentum
ⓘ How we measure thisReview momentum (0-100) blends how fast the app collects ratings compared with other apps in its category (60%), whether that pace is speeding up (25%) and what recent raters give it (15%; recent stars well below lifetime pull it down). Ratings counts are read daily. A jump usually means a launch, a feature, ads or a new review prompt.
About Worm Arrow: Maze Puzzle
This is a puzzle game that focuses on logic and route planning. You read the maze, notice the arrows and decide the order of moves. Some worms need to move first to open space for others. Some paths look open at first but become blocked after a wrong turn. The challenge is understanding how movement order changes the maze and how each worm affects the available routes.
Arrow movement is the core mechanic. Worms travel through the maze following arrow directions and path lanes. Because each move changes the board state, solving a level often requires thinking several steps ahead. If you move the wrong worm too early, you may trap another worm behind it. If you choose the wrong route, you may create a dead end that wastes time. This makes each level a brain puzzle that rewards planning, observation and step by step thinking.
The game uses colorful worms to keep the board readable. Different worm colors help you track each path and understand how the maze is divided. Visual clarity is part of the puzzle design so you can focus on decision making rather than searching for elements. The maze layout is clean and compact, helping you see long routes and tight loops at a glance.
Levels are designed around maze patterns and puzzle variety. You will play through boards that feel like classic maze puzzles and escape puzzle layouts, where the solution depends on reading the path and choosing the right move order. Some boards form dense labyrinth shapes, while others build pictures and silhouettes from maze lines. This creates a mix of puzzle game styles within the same arrow maze concept.
Many levels include a time limit. Time adds pressure but keeps the same logic rules. You still solve by planning and correct sequencing, but you also need to avoid wasted moves. In timed levels, reading the maze quickly and choosing efficient routes becomes an important skill. The timer turns each maze puzzle into a focused challenge where timing and logic work together.
The game includes in game tools that support puzzle flow. These tools can help you adjust your plan when the maze becomes more complex or when you want a different approach. They support strategy without removing the need to understand arrow paths and worm order. You can still solve each level by reading the maze and planning moves as part of the puzzle experience.
Progression is structured to help you learn. Early levels teach the basics of arrow movement and maze reading. As you advance, puzzles add more worms, longer paths and tighter spaces. Later levels require you to consider multipl