86'd: Zombie Survivors
42 days old
Not in any tracked top chart right now.
Updated 20 Oct 2026 · rankings refresh through the day
DeveloperMICHAEL DOUGLAS PAULEY
CategoryGames
PriceFree
Released
Rating★ 5.0 (5)
Version2.1
Age rating12+
First seen by us
14 Oct 2026
Installs (est.)100+ worldwide
Rating
5.0 ★
5 ratings
Measured
86'd: Zombie Survivors on the App Store
App details
App ID
6797138859
Publisher
MICHAEL DOUGLAS PAULEY
On the store since
Sep 2026
Under a year
Minimum OS
iOS 17.0+
iPhone XS and later
Devices
iPhone · iPad
Universal purchase · Game Center
Content rating
12+
3 content notes below
Languages
8
AR EN FR DE IT JA ZH ES
Size
187 MB
Also listed in
Casual, Entertainment, Action
Content notesFrequent/Intense ContestsFrequent/Intense Cartoon or Fantasy ViolenceFrequent/Intense Horror/Fear Themes
86'd: Zombie Survivors downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. iPhone downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Business model: Ad-led
How 86'd: Zombie Survivors makes money: subscriptions, one-off purchases and ads.
Ads · 1 ad networks
Ads
/mo
of revenue
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
5.0 ★
5 ratings
Measured
Ratings
5
Measured
About 86'd: Zombie Survivors
The dinner rush never ended.
You're a line cook working the graveyard shift when the customers turn. Now the only thing between you and the floor is whatever's within arm's reach — a chef's knife, a hot skillet, a brûlée torch, the fry oil itself.
Survive the shift. Get paid. Clock in again.
ONE THUMB
Move with your thumb. Everything swings on its own. Built to be played with one hand, standing up, in a bad mood.
BUILD YOUR SHIFT
Twelve weapons and twelve staff benefits, drafted a few at a time as you level. Push a single weapon far enough and it goes SUPER — and the kitchen stops being a fair fight.
THEY BRING FRIENDS
Regurgitators burst when they drop. Sanitation crews chase you down. And somewhere past midnight, management shows up.
SIX FLOORS, SIX BOSSES
A 24-hour family diner. A two-star dining room. Ninety feet of buffet. A dead mall's food court. All the same company. Then the company wins a county's emergency feeding contract, and Act 2 opens on its fairgrounds: Emergency Feeding Site 86. Every October, Hollow Grove, the cemetery over the fence, opens too. All different ways to get 86'd.
EASY TO INSANE
Four rungs on every map. EASY eases you in; INSANE pays double for a clear. An upgrade guide shows new cooks the way to SUPER.
WORK A DOUBLE
Online co-op for two cooks — share the chest, buy each other back off the floor, and find out whose build was actually carrying.
FREE TO CLOCK IN
Play the whole game for free. Ads pay for the shift. One purchase removes them for good, and takes the revive and the tip bonus off the ad entirely.
You're a line cook working the graveyard shift when the customers turn. Now the only thing between you and the floor is whatever's within arm's reach — a chef's knife, a hot skillet, a brûlée torch, the fry oil itself.
Survive the shift. Get paid. Clock in again.
ONE THUMB
Move with your thumb. Everything swings on its own. Built to be played with one hand, standing up, in a bad mood.
BUILD YOUR SHIFT
Twelve weapons and twelve staff benefits, drafted a few at a time as you level. Push a single weapon far enough and it goes SUPER — and the kitchen stops being a fair fight.
THEY BRING FRIENDS
Regurgitators burst when they drop. Sanitation crews chase you down. And somewhere past midnight, management shows up.
SIX FLOORS, SIX BOSSES
A 24-hour family diner. A two-star dining room. Ninety feet of buffet. A dead mall's food court. All the same company. Then the company wins a county's emergency feeding contract, and Act 2 opens on its fairgrounds: Emergency Feeding Site 86. Every October, Hollow Grove, the cemetery over the fence, opens too. All different ways to get 86'd.
EASY TO INSANE
Four rungs on every map. EASY eases you in; INSANE pays double for a clear. An upgrade guide shows new cooks the way to SUPER.
WORK A DOUBLE
Online co-op for two cooks — share the chest, buy each other back off the floor, and find out whose build was actually carrying.
FREE TO CLOCK IN
Play the whole game for free. Ads pay for the shift. One purchase removes them for good, and takes the revive and the tip bonus off the ad entirely.
Latest updates
2.1
EASY is open: a fourth rung, for anyone who wants to survive the shift.
EASY
First on the list, on every map. The first five minutes go soft, so you level up fast. After that it stays a little easier than NORMAL, with a gentler boss. EASY pays a quarter of the tips, and an EASY win still opens the next room.
THE UPGRADE GUIDE
How does a weapon go SUPER? The game shows you now. The minimap marks the next step, an arrow at the edge of the screen points the way, and the pick that gets you there says NEXT STEP. On for EASY and NORMAL, off for HARD and INSANE. Change it in SETTINGS.
BOSS CHESTS
Every mini boss carries one, and now you can't miss it: ten creepy animated chests, each with its own sound and a gold knife bobbing over it. Hollow Grove has its own three. Mini bosses draw over the horde now, too.
ALSO TONIGHT
- TOO HOT? Die early in a solo shift and the report offers one rung down.
- A best time for every map on every rung, in Game Center.
- THE HEADLESS HORSEMAN has 30% less health, and his head no longer stacks fire along the fence.
- The tips video plays in the co-op break room too, and no ad follows it straight away.
- Your own music keeps playing when the game opens, and the game goes quiet under ads.
- The shift report fits on small phones.
- Fixes for a Hollow Grove crash, co-op and the bosses.