LowPoly 3D Modeling Downloads & RevenueLowPoly 3D Modeling · App Store
Not in any tracked top chart right now.
Updated 9 Nov 2026 · rankings refresh through the day
DeveloperLeonardo Amora
CategoryGraphics & Design
Price14.99 EUR
Released
Rating★ 0.0 (0)
Version2.0
Age rating4+
First seen by us
27 Sep 2026
LowPoly 3D Modeling update history & changes
Last change · 13 events since 16 Jul 2026Full timeline ↓📦Updated to version 2.0📦Updated to version 1.9.1🆕First spotted by AppInsider🆕Released on the App Store
Full timeline · 13 events
- ✏️LowPoly 3D Modeling: app got bigger15 MB → 22 MB (+49%)
- 📦LowPoly 3D Modeling updated to version 2.0THE BIG TURN
LowPoly now animates: the model you built gets bones, moves like a character and leaves the app animated, ready for Unity and Blender.
NEW
- Bones: draw the skeleton inside the piece, bind it and pose it with IK and rings.
- Ready-made animations: hundreds to apply in one tap, or bring your own in FBX, BVH or glTF, Mixamo included.
- Mannequin and Quadruped: two ready-made characters by Quaternius, male or female and a husky, to shape with sliders and give a skeleton in one tap.
- Materials: ten materials, from metal and glass to wood, stone and fur, with your own textures.
- Camera: animates like a piece, lens included, and the exports come out through it.
- The light animates too: intensity, color, cone angle and ambient light, like a sunset.
- A precise timeline in seconds and frames, with zoom, loops for pieces and layers, and handles to stretch or squeeze part of an animation.
- Influence for each bone, and a list to map the bones of an animation onto your own skeleton.
CHANGES
- The layer row no longer repeats the keyframes of the pieces inside it.
- The triangle count follows the selection.
- Type the animation time straight on the number pad.
- Ready to print moved into the Print in 3D tab of Export.
FIXES
- Fur and textures now move with the bones.
- Exports with ambient occlusion keep the pose of each frame.
- Ready-made animations that touch the ground no longer jump.
And there you were, thinking you'd have to pay again for version 2.0. Not a cent! We're on our way to becoming the best 3D app on the market, and you, who bought LowPoly back at the beginning, helped us immensely to get here. Thank you!
Maximum effort!… more - ✏️LowPoly 3D Modeling added 1 language+ PT
- 📦LowPoly 3D Modeling updated to version 1.9.1NEW
- Slide works on a vertex too: it rides the edge you aim at, without leaving the surface.
- Subdivide a single edge into up to eight pieces, with dots showing where the new vertices land.
- Show vertices, in the View panel: a dot on every vertex of every piece.
CHANGES
- One window, one project: the same project is never open twice.
- Community: declining to share your age range now explains why and offers to ask again.
FIXES
- The app reopens in the project you were working on.
- Symmetry mirrors every Edit Form tool: Loop, Slide, Arc, Subdivide edge, Knife, Bisect and Extrude with a locked axis.
- Shapes created on a face inside a rotated layer come out straight.
- Bisect with Cap on a tube closes only the wall and leaves the hole open.
- OBJ, FBX and 3DS: the right size, pieces in place, UVs and textures kept.
- Stickers keep their color and a clean edge while you drag them.
- Imported vectors with crossing outlines or touching holes come out closed.
- Bevel, Slide and Split are many times faster on heavy meshes, and playback with the timeline open is smoother.
- Render shadow has the strength you set.
- Stacks in the gallery drag like projects.
- New projects start with the heavy render options off.
Maximum effort!… more - ✏️LowPoly 3D Modeling: app got bigger13 MB → 15 MB (+13%)
- 📦LowPoly 3D Modeling: now updating weekly4 updates in 30 days, after a quiet two months
- 📦LowPoly 3D Modeling updated to version 1.9LowPoly 1.9 — It's showtime!
COMMUNITY
Share your models with everyone using LowPoly. From Export, post a still from
your camera or a spinning GIF, browse what others are making, give stars and
open any model right in your own gallery.
MIRROR TO THE CLOUD
Touch and hold a project and pick Mirror to the cloud: the same project lives
on your Mac and your iPad. Start on one, finish on the other.
HANDMADE
One slider takes the whole model out of square: walls, roof and boards bend
and tilt a little, the way a thing built by hand does. Instant charm.
GLASS
Any piece can be glass now. The body turns see-through while the rim and the
highlight close back in, so what is inside keeps showing through: the milk in
the bottle, the water in the glass.
RENDER SHADOW
A new shadow drawn like a render: the silhouette is projected on the floor and
blurred for real, dark where the piece touches the ground and melting away as
it rises. It takes the color of your background instead of laying grey over it,
and your exported pictures and videos come out with exactly the same shadow.
Shadow quality (Light, Medium, High) keeps the cost in your hands.
STUDIO LIGHTING
3-Point Light builds the whole studio rig around your piece in one touch, and
every light now has Shadow softness, from a hard edge to a wide studio penumbra.
MODELLING
Bridge joins two open borders, like the two ends of a tire. Select several
nodes at once in Lathe, Profile extrude, Walls and Skeleton. The Knife prefers
vertices and welds to them, so no more stray vertices a hair apart.
FIXES
Chamfering a ridge no longer leaves ears at the ends. Stickers stay where you
put them, with no white hairline along the seams. Scaled lights cast their
shadow again. Changing the atlas resolution no longer freezes the app, and now
shows a progress bar. Plus the usual round of polish across panels and windows.
Maximum effort!… more - 📦LowPoly 3D Modeling updated to version 1.8.3LowPoly 1.8.3
Who you gonna call? BUG BUSTERS! Part 2
The ghost hunt goes on. This time we went after every tap and every pencil stroke, so LowPoly does exactly what your hand means.
NEW
- Ambient light on every light. One amount and one color square lift the dark side of your scene with a soft, even fill, no shadows, no fuss. It starts at zero, so nothing changes until you want it to.
- Face loops. In face mode, double tap a face and the whole ring around the model is selected, like the rim of a vase. Double tap again to switch direction.
- Your camera stays where you left it. Every project reopens with the same angle, distance and framing, in perspective or orthographic.
- See what Magnetic grabs. While you drag, the target lights up in yellow: the vertex, the edge or the face your piece is snapping to.
- Bridge anything. Join a round face to a square one: the sides are stitched by length, with quads where they match and triangles where they don't, just like Blender's Bridge Edge Loops.
- The selection cage picks vertices, edges and faces on any visible piece, selected or not, and it respects what's in front: a cage over a window leaves the wall behind it alone.
FEELS RIGHT IN YOUR HAND
- One simple rule for selecting, in every mode: tap or cage to replace, rest a finger (or hold Shift) to add.
- The resting finger works anywhere on the screen, over panels and in the corners, and it keeps holding even when iPadOS palm rejection gets in the way.
- The gizmo steps out of the way: a tap on it selects what's behind, and finishing a move never selects a face by accident.
- New shapes arrive ready to tweak, in object mode with their settings right in More options.
- The Create button shows what's armed.
- The layers panel resizes freely, even with a long list.
- Light color is a single square that opens the full spectrum.
- Knife, Lattice and sketch handles keep the same size on screen at any zoom.
GHOSTS BUSTED
- The Knife cuts through anything: hidden seams, folded faces and strokes that start right on an edge.
- Clay renders show real shadows on the pieces, and spot lights stay inside their cone.
- Rotating a tilted piece no longer jumps to the other side near a quarter turn.
- Zooming in close in orthographic view no longer cuts into your model.
Maximum effort!… more - ✏️LowPoly 3D Modeling: app got bigger12 MB → 13 MB (+13%)
- 📦LowPoly 3D Modeling updated to version 1.8.2LowPoly 1.8.2
Who you gonna call? BUG BUSTERS!
We went ghost hunting through every corner of LowPoly and came back with a bag full of new tools. Here is what is waiting for you.
NEW
- Type it, extrude it. Convert text to curves in your vector app, paste it into Profile extrude and every letter comes in, holes and all: the middle of an o or an e stays open. Instant 3D logos.
- Arc, a brand new Edit Form tool. Pull the middle of an edge and it becomes a smooth curve. Window arches in seconds, and with several faces selected each one gets its own arc in a single gesture.
- Hollow and arched cylinders. Give any cylinder a real wall thickness and cut it to any angle. 180 degrees on a tube is a window arch, ready to go.
- Make Planar flattens twisted faces onto their own plane, keeps right angles crisp and lands nearly straight faces exactly on the axis.
- Connect bridges two edges of a face into a strip, or four into a cross for window bars.
- Line things up: scale vertices, edges or faces on one axis down to the center of the gizmo and they snap perfectly flat.
- Fill hole closes openings too. Select the loop around a window and the glass is one tap away.
- Slide and Edge Loop work on many edges at once.
- Edit vertices, edges and faces on several objects at the same time, without merging anything.
- Your palette is indexed. Tap a color, grab the eyedropper, pick anything in the scene or in a reference photo, and everything painted with that color changes with it.
- Hold an object's eye in the timeline to see only that object.
- Projects travel between your devices: Copy and Paste in the gallery, or one file per project.
- On the Mac, the preview opens as its own window you can send to another monitor.
- Spot and point lights cast steady shadows on the floor.
FASTER AND SMOOTHER
- On the Mac the viewport runs at the real resolution and full refresh rate of your monitor, and the trackpad glides when you let go, on rotation and on zoom.
- Moving the mouse is much lighter, even with long timelines.
- The gizmo steps out of the way while Create, Edit Form or Deform is armed.
- Edit Form tools are calmer and only grab edges you can actually see.
- Bridge is a single button now, and a double tap on an edge picks its loop without moving the camera.
GHOSTS BUSTED
- Three finger redo works every time after a two finger undo.
- The Local gizmo shows the right axes for pieces inside rotated layers.
- Bevel gives every edge of a window outline the same width, and the double tap loop goes all the way around window frames.
- Arc behaves on walls with cutouts and on stretched pieces.
- Every save keeps the previous one next to it, so a project never gets lost.
- Linked duplicates keep all their edits, layers keep their transform when copied or grouped, and a handful of crashes are gone for good.
- Dozens of smaller fixes all around the app.
Maximum effort!… more - 🆕LowPoly 3D Modeling first spotted by AppInsider#174 in Top Paid · All Apps · Germany
- 📦LowPoly 3D Modeling version 1.8I need more speed!
CLAY RENDER
A new render mode that turns your model into a soft clay toy: rounded edges, light that wraps around the corners and wide studio shadows. Your mesh stays low poly, and the exported image looks exactly like the screen.
MUCH FASTER
Clicks, selections and the gizmo respond the moment you touch them. Selecting, dragging pieces and editing big models feel light on the Mac and on the iPad.
FOLLOW FACES
With Magnetic on, a piece resting on another slides along its shape with the gizmo arrows: it climbs ramps, turns to stay flush and wraps around corners.
SKELETON
The fourth Sketch tool: draw a line and it becomes a tube. Grow branches from any node, joined as one surface, with radius per node, Bezier curves, auto elbows and round caps.
ALSO NEW
- Guided tutorial: pick Tutorial when creating a project and learn the app in three hands-on chapters.
- Groups: layers inside layers, with Command G, drag and drop, and Shift click ranges.
- Keyboard shortcuts for every button, shown right in the hover hints.
- Animation time box in the timeline, from 1 frame up to 3 minutes.
- Duplicate learns your last adjustment and repeats it.
- Bezier handles in Lathe, Extrude profile and Walls.
- Snap with separate grid, angle and percent steps.
- Option Space opens the special menu on the Mac.
- Each project keeps its own background.
- Plus many fixes and refinements.
Maximum effort!… more - 🆕LowPoly 3D Modeling released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Rating
0.0 ★
0 ratings
Measured
LowPoly 3D Modeling on the App Store
App details
App ID
6789991286
Publisher
Leonardo Amora
On the store since
Jul 2026
Under a year
Minimum OS
iOS 17.0+
Devices
iPad
Content rating
4+
Languages
2
EN PT
Size
22 MB
Also listed in
Developer Tools
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
0.0 ★
0 ratings
Measured
Ratings
0
Measured
About LowPoly 3D Modeling
The 3D studio that fits in your bag. And works on a Mac too! :D :D
LowPoly brings real 3D modeling and animation to iPad and Mac, with the fluidity you already love from drawing. Your finger navigates, the Apple Pencil builds. It is the Procreate feel applied to lowpoly 3D: direct, tactile and fast.
Draw it, build it
Sketch a line and watch it become geometry. Spin a profile on the Lathe for vases, bottles, wheels and chess pieces, or add pitch and turns for springs and spiral staircases. Draw a closed outline and pull it into thickness for logos, signs and gears. Draw a floor plan and raise real walls, with thickness, mitered corners and magnetic nodes. Freehand with the Pencil, then drag the nodes until it is exactly right. Every shape stays editable, so you can reopen the drawing that made it.
Already have the artwork? Import SVG, PDF, AI, EPS, DXF and PLT from Files or the clipboard, and it becomes a model.
Sculpt it for real
Start from a primitive and go: extrude, inset, bevel, subdivide, edge loop, slide, a knife that cuts as you draw, shell for thickness, boolean to merge and carve, bridge, live symmetry and smoothing groups. Bend, twist, taper and inflate the whole shape, or grab a lattice cage and push it around. A complete modeling kit with nothing buried in menus.
Give it bones
Draw a skeleton inside your model, bind it and pose it with IK and handy rings. Or start from a ready-made character: the Mannequin, male or female, and a husky Quadruped, both shaped with sliders and rigged in one tap. Then pick from hundreds of ready-made animations, or bring your own in FBX, BVH or glTF, Mixamo included, and watch your character walk, run and jump.
Animate it
A real keyframe timeline, right under the model, in seconds and frames. Animate position, rotation, scale, visibility, bones and even the deformers. Loop a piece or a whole layer, stretch part of the animation with handles, and animate a camera with its lens and lights that change like a sunset. Set easing per keyframe, choose your frame rate and duration, and scrub with the model moving live. Then export the animation with its skeleton to GLB or FBX for Unity and Blender, as a video, or as a PNG sequence with alpha to composite anywhere.
Bring your model to life
Ten materials, from metal and glass to wood, stone and fur, with your own textures. Paint per face or open the UV and take the texture to your favorite painting app. Flip on Cartoon mode for instant outlines, flat shading and a studio shadow, or bake ambient occlusion for depth.
Print it
Slice right here, send it over the network to Bambu Lab, OctoPrint, Klipper or PrusaLink, and watch the job from the app: progress, time left and temperatures, live.
Export anywhere
GLB and FBX with skeleton and animation for engines and AR, OBJ and 3DS for other software, STL in millimeters for 3D printing, and a 9:16 video, turntable or your animation, ready to post. Share your best work in the Community gallery, right inside the app.
LowPoly brings real 3D modeling and animation to iPad and Mac, with the fluidity you already love from drawing. Your finger navigates, the Apple Pencil builds. It is the Procreate feel applied to lowpoly 3D: direct, tactile and fast.
Draw it, build it
Sketch a line and watch it become geometry. Spin a profile on the Lathe for vases, bottles, wheels and chess pieces, or add pitch and turns for springs and spiral staircases. Draw a closed outline and pull it into thickness for logos, signs and gears. Draw a floor plan and raise real walls, with thickness, mitered corners and magnetic nodes. Freehand with the Pencil, then drag the nodes until it is exactly right. Every shape stays editable, so you can reopen the drawing that made it.
Already have the artwork? Import SVG, PDF, AI, EPS, DXF and PLT from Files or the clipboard, and it becomes a model.
Sculpt it for real
Start from a primitive and go: extrude, inset, bevel, subdivide, edge loop, slide, a knife that cuts as you draw, shell for thickness, boolean to merge and carve, bridge, live symmetry and smoothing groups. Bend, twist, taper and inflate the whole shape, or grab a lattice cage and push it around. A complete modeling kit with nothing buried in menus.
Give it bones
Draw a skeleton inside your model, bind it and pose it with IK and handy rings. Or start from a ready-made character: the Mannequin, male or female, and a husky Quadruped, both shaped with sliders and rigged in one tap. Then pick from hundreds of ready-made animations, or bring your own in FBX, BVH or glTF, Mixamo included, and watch your character walk, run and jump.
Animate it
A real keyframe timeline, right under the model, in seconds and frames. Animate position, rotation, scale, visibility, bones and even the deformers. Loop a piece or a whole layer, stretch part of the animation with handles, and animate a camera with its lens and lights that change like a sunset. Set easing per keyframe, choose your frame rate and duration, and scrub with the model moving live. Then export the animation with its skeleton to GLB or FBX for Unity and Blender, as a video, or as a PNG sequence with alpha to composite anywhere.
Bring your model to life
Ten materials, from metal and glass to wood, stone and fur, with your own textures. Paint per face or open the UV and take the texture to your favorite painting app. Flip on Cartoon mode for instant outlines, flat shading and a studio shadow, or bake ambient occlusion for depth.
Print it
Slice right here, send it over the network to Bambu Lab, OctoPrint, Klipper or PrusaLink, and watch the job from the app: progress, time left and temperatures, live.
Export anywhere
GLB and FBX with skeleton and animation for engines and AR, OBJ and 3DS for other software, STL in millimeters for 3D printing, and a 9:16 video, turntable or your animation, ready to post. Share your best work in the Community gallery, right inside the app.
Latest updates
2.0
THE BIG TURN
LowPoly now animates: the model you built gets bones, moves like a character and leaves the app animated, ready for Unity and Blender.
NEW
- Bones: draw the skeleton inside the piece, bind it and pose it with IK and rings.
- Ready-made animations: hundreds to apply in one tap, or bring your own in FBX, BVH or glTF, Mixamo included.
- Mannequin and Quadruped: two ready-made characters by Quaternius, male or female and a husky, to shape with sliders and give a skeleton in one tap.
- Materials: ten materials, from metal and glass to wood, stone and fur, with your own textures.
- Camera: animates like a piece, lens included, and the exports come out through it.
- The light animates too: intensity, color, cone angle and ambient light, like a sunset.
- A precise timeline in seconds and frames, with zoom, loops for pieces and layers, and handles to stretch or squeeze part of an animation.
- Influence for each bone, and a list to map the bones of an animation onto your own skeleton.
CHANGES
- The layer row no longer repeats the keyframes of the pieces inside it.
- The triangle count follows the selection.
- Type the animation time straight on the number pad.
- Ready to print moved into the Print in 3D tab of Export.
FIXES
- Fur and textures now move with the bones.
- Exports with ambient occlusion keep the pose of each frame.
- Ready-made animations that touch the ground no longer jump.
And there you were, thinking you'd have to pay again for version 2.0. Not a cent! We're on our way to becoming the best 3D app on the market, and you, who bought LowPoly back at the beginning, helped us immensely to get here. Thank you!
Maximum effort!
1.9.1
NEW
- Slide works on a vertex too: it rides the edge you aim at, without leaving the surface.
- Subdivide a single edge into up to eight pieces, with dots showing where the new vertices land.
- Show vertices, in the View panel: a dot on every vertex of every piece.
CHANGES
- One window, one project: the same project is never open twice.
- Community: declining to share your age range now explains why and offers to ask again.
FIXES
- The app reopens in the project you were working on.
- Symmetry mirrors every Edit Form tool: Loop, Slide, Arc, Subdivide edge, Knife, Bisect and Extrude with a locked axis.
- Shapes created on a face inside a rotated layer come out straight.
- Bisect with Cap on a tube closes only the wall and leaves the hole open.
- OBJ, FBX and 3DS: the right size, pieces in place, UVs and textures kept.
- Stickers keep their color and a clean edge while you drag them.
- Imported vectors with crossing outlines or touching holes come out closed.
- Bevel, Slide and Split are many times faster on heavy meshes, and playback with the timeline open is smoother.
- Render shadow has the strength you set.
- Stacks in the gallery drag like projects.
- New projects start with the heavy render options off.
Maximum effort!
1.9
LowPoly 1.9 — It's showtime!
COMMUNITY
Share your models with everyone using LowPoly. From Export, post a still from
your camera or a spinning GIF, browse what others are making, give stars and
open any model right in your own gallery.
MIRROR TO THE CLOUD
Touch and hold a project and pick Mirror to the cloud: the same project lives
on your Mac and your iPad. Start on one, finish on the other.
HANDMADE
One slider takes the whole model out of square: walls, roof and boards bend
and tilt a little, the way a thing built by hand does. Instant charm.
GLASS
Any piece can be glass now. The body turns see-through while the rim and the
highlight close back in, so what is inside keeps showing through: the milk in
the bottle, the water in the glass.
RENDER SHADOW
A new shadow drawn like a render: the silhouette is projected on the floor and
blurred for real, dark where the piece touches the ground and melting away as
it rises. It takes the color of your background instead of laying grey over it,
and your exported pictures and videos come out with exactly the same shadow.
Shadow quality (Light, Medium, High) keeps the cost in your hands.
STUDIO LIGHTING
3-Point Light builds the whole studio rig around your piece in one touch, and
every light now has Shadow softness, from a hard edge to a wide studio penumbra.
MODELLING
Bridge joins two open borders, like the two ends of a tire. Select several
nodes at once in Lathe, Profile extrude, Walls and Skeleton. The Knife prefers
vertices and welds to them, so no more stray vertices a hair apart.
FIXES
Chamfering a ridge no longer leaves ears at the ends. Stickers stay where you
put them, with no white hairline along the seams. Scaled lights cast their
shadow again. Changing the atlas resolution no longer freezes the app, and now
shows a progress bar. Plus the usual round of polish across panels and windows.
Maximum effort!
Store changes
What LowPoly 3D Modeling changed on its store page: name, icon, screenshots, price, size, languages, requirements.
App got bigger
15 MB → 22 MB (+49%)
Added 1 language
+ PT
App got bigger
13 MB → 15 MB (+13%)