Otherworld Oddball Dungeon
異世界ヘンテコダンジョン
24 days old
Not in any tracked top chart right now.
Updated 25 Oct 2026 · rankings refresh through the day
Developermasimaro
CategoryGames
Price120 JPY
Released
Rating★ 4.0 (1)
Version1.0
Age rating12+
First seen by us
4 Oct 2026
Rating
4.0 ★
1 ratings
Measured
Otherworld Oddball Dungeon on the App Store
App details
App ID
6816691490
Publisher
MASAAKI NISHIKAWA
On the store since
Oct 2026
Under a year
Minimum OS
iOS 15.0+
iPhone 6s and later
Devices
iPhone · iPad
Universal purchase
Content rating
12+
1 content note below
Languages
3
EN JA ZH
Size
8 MB
Also listed in
Roleplaying
Content notesFrequent/Intense Cartoon or Fantasy Violence
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Not charting right now. | ||
Ratings
App Store, worldwide.
Rating
4.0 ★
1 ratings
Measured
Ratings
1
Measured
About Otherworld Oddball Dungeon
Grab your pickaxe and head into a wonderfully weird dungeon in another world!
Otherworld Oddball Dungeon is a turn-based roguelike RPG where the dungeon changes every time you dive in. Every step you take, the monsters take one too, so you can think each move through. Play a few floors on a coffee break, or settle in for a long expedition.
What makes it different: Dig, Craft, and Grow. Tunnel through walls to make your own paths, craft tools from the materials you find, and bring your haul home to build up your town.
- DIG YOUR OWN WAY
Every dungeon wall can be dug out with your pickaxe. Turn dead ends into shortcuts, or tunnel your way out when monsters surround you.
The dirt and stone you dig up can be placed as blocks: seal off corridors to hold enemies back, or fill in water and lava to cross.
Copper, iron, silver, gold ore and crystals lie hidden in the rock.
- GATHER AND CRAFT
Set down a Workbench and a Furnace right in the dungeon and craft on the spot.
• Smelt ore into ingots
• Boards, string, torches, keys and pickaxes
• Beds, Magic Mirrors, the Scorpio (a mounted ballista), and Mine Carts that ride on rails
• Cook bread from wheat, stew from mushrooms and jelly, and grilled meat
Forging weapons and shields is the Blacksmith's specialty.
- 14 CLASSES TO MASTER
Warrior, Mage, Priest, Thief, Monk, Hunter, Miner, Sage, Blacksmith, Appraiser, Spellblade, Ninja, Samurai and Hero.
Each class has its own stats and skills.
• Mages sweep enemies away with fireballs and explosions
• Spellblades strike with a blade wrapped in whatever element the enemy is weak to
• Appraisers see through unidentified items
• Miners find more materials when digging
Equip a class bracelet to use another class's skills.
At the Summoning Hall, use Summon Stones to welcome new adventurers to your party.
- 4 DIFFICULTIES, 4 DUNGEONS
• Easy: Sunny Hollow, 10 floors. Perfect for your first run.
• Normal: Echo Mine, 30 floors. The real adventure begins.
• Hard: Crimson Cavern, 50 floors. Items are unidentified, and their looks and names are shuffled every run.
• Very Hard: Roots of the Abyss, 99 floors. You can't bring any items in. Only your own skill can carry you.
A mighty boss awaits at the bottom of each dungeon.
- ODDBALL MONSTERS
Squishy, Batty, Blazelizard, Flinger Imp, Hex Shroom, Bone Knight, Nightmare Wing and many more.
Some knock your weapon or shield right out of your hands, some curse your gear, some drift through walls, and some cross water and lava to reach you. There are mushrooms that call for backup, and monsters disguised as treasure chests.
Find their weakness to fire, thunder, wind or ice and turn the fight in your favor.
- TONS OF ITEMS
Weapons, shields, bracelets, herbs, scrolls, spellbooks, staves, pots, arrows and more.
• Gale, Frost, Swift Thunder and Scorching Spellbooks
• Warp Staff, Knockback Staff, Staff of Confusion, Staff of Level Up
• Keeping Pot, Merge Pot, Doubling Pot
• Upgrade scrolls that push your gear all the way to +99
Combi
Otherworld Oddball Dungeon is a turn-based roguelike RPG where the dungeon changes every time you dive in. Every step you take, the monsters take one too, so you can think each move through. Play a few floors on a coffee break, or settle in for a long expedition.
What makes it different: Dig, Craft, and Grow. Tunnel through walls to make your own paths, craft tools from the materials you find, and bring your haul home to build up your town.
- DIG YOUR OWN WAY
Every dungeon wall can be dug out with your pickaxe. Turn dead ends into shortcuts, or tunnel your way out when monsters surround you.
The dirt and stone you dig up can be placed as blocks: seal off corridors to hold enemies back, or fill in water and lava to cross.
Copper, iron, silver, gold ore and crystals lie hidden in the rock.
- GATHER AND CRAFT
Set down a Workbench and a Furnace right in the dungeon and craft on the spot.
• Smelt ore into ingots
• Boards, string, torches, keys and pickaxes
• Beds, Magic Mirrors, the Scorpio (a mounted ballista), and Mine Carts that ride on rails
• Cook bread from wheat, stew from mushrooms and jelly, and grilled meat
Forging weapons and shields is the Blacksmith's specialty.
- 14 CLASSES TO MASTER
Warrior, Mage, Priest, Thief, Monk, Hunter, Miner, Sage, Blacksmith, Appraiser, Spellblade, Ninja, Samurai and Hero.
Each class has its own stats and skills.
• Mages sweep enemies away with fireballs and explosions
• Spellblades strike with a blade wrapped in whatever element the enemy is weak to
• Appraisers see through unidentified items
• Miners find more materials when digging
Equip a class bracelet to use another class's skills.
At the Summoning Hall, use Summon Stones to welcome new adventurers to your party.
- 4 DIFFICULTIES, 4 DUNGEONS
• Easy: Sunny Hollow, 10 floors. Perfect for your first run.
• Normal: Echo Mine, 30 floors. The real adventure begins.
• Hard: Crimson Cavern, 50 floors. Items are unidentified, and their looks and names are shuffled every run.
• Very Hard: Roots of the Abyss, 99 floors. You can't bring any items in. Only your own skill can carry you.
A mighty boss awaits at the bottom of each dungeon.
- ODDBALL MONSTERS
Squishy, Batty, Blazelizard, Flinger Imp, Hex Shroom, Bone Knight, Nightmare Wing and many more.
Some knock your weapon or shield right out of your hands, some curse your gear, some drift through walls, and some cross water and lava to reach you. There are mushrooms that call for backup, and monsters disguised as treasure chests.
Find their weakness to fire, thunder, wind or ice and turn the fight in your favor.
- TONS OF ITEMS
Weapons, shields, bracelets, herbs, scrolls, spellbooks, staves, pots, arrows and more.
• Gale, Frost, Swift Thunder and Scorching Spellbooks
• Warp Staff, Knockback Staff, Staff of Confusion, Staff of Level Up
• Keeping Pot, Merge Pot, Doubling Pot
• Upgrade scrolls that push your gear all the way to +99
Combi
Latest updates
1.0