三國志天下布武 - 單機戰棋策略遊戲: iPhone vs Android
三國志天下布武 - 單機戰棋策略遊戲 gets 100+ downloads a day worldwide (AppInsider estimate, October 2026, rounded down to a band).
三國志天下布武 - 單機戰棋策略遊戲 by Yanyue Games is on both the App Store and Google Play. Here are both versions together: downloads, users, revenue, ratings and chart positions, store by store with totals.
三國志天下布武 - 單機戰棋策略遊戲 at a glance
AI summary written from our chart and store data, 2026-09-28. It can be wrong: check the numbers above.
A premium, single-player turn-based strategy game set in the Three Kingdoms era, designed for hardcore fans of classic tactical simulations who prefer deep gameplay over monetization. The app holds strong positions in paid strategy and simulation charts in South Korea (#5 and #10 respectively) and maintains visibility in Taiwan's paid games rankings (#26), indicating sustained demand for niche, high-quality paid titles in these markets.
Similar apps: Romance of the Three Kingdoms, Ba Wang De Da Lu (Overlord), Han Mo Ba Ye
4X Strategy Realistic Historical long sessions Premium IAP
#single-player #turn-based #chinese-history #tactical-rpg #offline #strategy
App Store
App details
App privacy Measured
三國志天下布武 - 單機戰棋策略遊戲’s App Store privacy label declares 1 data category used to track you across other companies’ apps and websites, 5 linked to your identity and 0 collected anonymously.
As declared by the developer on the App Store — Apple requires every app to publish this label. We track changes over time.
Google Play
App details
三國志天下布武 - 單機戰棋策略遊戲 downloads & installs
Both stores, worldwide. Bands are open; exact numbers are free with an account.
| Store | Downloads / day | Lifetime installs |
|---|---|---|
| iPhone | 100+ | 500k+ |
| Google Play | 10+ | 100k+ Measured |
| Total | 100+ Confidence | 500k+ Confidence |
How this is calculated
Where 三國志天下布武 - 單機戰棋策略遊戲's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Retention · share of new users still active
Time spent · per daily user
How this is calculated
In-app revenue
Worldwide, what users spend before Apple and Google take their fee.
| Store | Per day | Per month | Share |
|---|---|---|---|
| App Store | |||
| Google Play | |||
| Total | Confidence | 100% |
Business model: In-app purchase-led
How 三國志天下布武 - 單機戰棋策略遊戲 makes money: subscriptions, one-off purchases and ads.
Top in-app purchases · App Store US, most popular first
| 1 | 68金玉 | |
| 2 | 30金玉 | |
| 3 | 648金玉 | |
| 4 | 198金玉 | |
| 5 | 禮包5 | |
| 6 | 禮包6 | |
| 7 | 6金玉 | |
| 8 | 328金玉 | |
| 9 | 禮包7 | |
| 10 | 尊享月俸 |
Where it ranks now
Both stores, across every country we track.
Ratings
Both stores. Store data, measured.
| Store | Rating | Ratings |
|---|---|---|
| App Store | 4.9 ★ | 35 |
| Google Play | 4.5 ★ | 15k 31 written reviews |
| Both stores | 4.5 ★ weighted by ratings | 15k |
What users say about 三國志天下布武 - 單機戰棋策略遊戲
From the 41 most recent App Store reviews in the US.
Users highly praise the game for its nostalgic value and authentic Three Kingdoms strategy mechanics, often comparing it favorably to classic PC titles. However, complaints focus on language barriers for non-Chinese speakers, occasional audio bugs, and perceived difficulty imbalances.
Mostly positive (93% of recent reviews give 4–5 stars). People like it for good value, and being easy to use. Recent reviews are more positive than earlier ones.
What people like
- Price & subscription: “It is free but I did pay 0.99 for cheating”
- Ease of use: “A man’s simple happiness: this game and endless YouTube videos”
- Fun
About 三國志天下布武 - 單機戰棋策略遊戲
這是我們開發的一款單機向SLG
借鑒和學習了《三國志》、《霸王的大陸》系列,
內容豐富耐玩,上手後極易沉迷,
遊戲沒有大額付費,就算不付費也可以愉快的玩幾十個小時。
但由於難度較高,強烈不建議新手上來就挑戰困難難度。
【遊戲特點】
豐富的戰鬥陣形和技能,
在戰斗場景中山河、湖泊、城關等不同地形上有變化多端的戰術組合,
加上天氣系統對戰局的影響,使得戰場玩法極具特色。
根據面對敵人的情況不同,
不同戰術可以形成各自的打法流派,
常見的如搶城速攻流、近戰突擊流,單挑控制流、遠射連珠流等等。
數十萬字原創遊戲文本,全部源自製作團隊對相關史料的分析提煉,
各種武將列傳、軼事;各地的背景介紹,皆有可靠的依據出處。
玩家玩遊戲的同時能感受到那個時代的文化氣息、社會風貌,
從更豐富的層面帶玩家領略濃厚的歷史人文精神。
【玩家攻略社区】
Facebook:三國志天下布武
Line:sanguo15
【為什麼選擇開發這款遊戲】
我從小便沉迷於《霸王的大陸》和光榮的《三國志》,
但市面上很難找到類似玩法的手機遊戲。
於是我做了一個,只是沒想到,這個歷程是如此的艱難。
我常常跟同是做這類產品的朋友浪子交流,他說《漢末霸業》一路走來,一樣殊為不易,在這個年代想要有自己的堅持,必須付出相當的代價。
經常有朋友問我,“為什麼不去做別的更賺錢的遊戲?”
的確,我們的這款遊戲不怎麼賺錢,
不充值都可以玩的很開心,充個幾十能嗨皮幾個月。
朋友的這個問題,是對我的靈魂拷問。
因為我的年紀已經不小了,拖家帶口的,這個問題必須正視。
但朋友說的“那種賺錢的遊戲”,我不喜歡。
朋友不理解我對這種遊戲的感情。
在那個網吧還只有局域網的年代,
這個品類的遊戲伴著我度過了無數個日日夜夜。
為了統一全國殫精竭慮,以至於茶飯不思、夙夜難眠。
那時的我,是沉浸的,是幸福的。
而現在,我有機會能利用我的專業技能把這種感受發揚光大。
把我自己對這種遊戲的理解傾注到產品之中,
置於更大的平台之上,
讓更多跟我同樣喜歡這類游戲的玩家體會到這種快樂,
這是一種使命,一種榮譽。
能做這個遊戲,是我人生中最幸福的事情。
我還有很多關於它的想法,已經在心頭縈繞多年,
我想要呈現的,還遠不止之前大家曾看到的。
如果能賺錢,我會把這個遊戲一直做下去。
如果賺不到,我就先去做點別的,用賺來的錢把這個遊戲繼續做下去。
逝水東流,青山依舊,是非成敗,任人評說。
我素未謀面的朋友們,祝你們玩得開心。
——遊戲製作人:奶牛
三國志天下布武 - 單機戰棋策略遊戲 iPhone
三國志天下布武 - 單機戰棋策略遊戲 gets 100+ downloads a day worldwide (AppInsider estimate, October 2026, rounded down to a band).
三國志天下布武 - 單機戰棋策略遊戲 is #6 in Games › Strategy Paid in South Korea and charting in 4 of 30 countries we track.
Updated 25 Oct 2026 · rankings refresh through the day
三國志天下布武 - 單機戰棋策略遊戲 at a glance
AI summary written from our chart and store data, 2026-09-28. It can be wrong: check the numbers above.
A premium, single-player turn-based strategy game set in the Three Kingdoms era, designed for hardcore fans of classic tactical simulations who prefer deep gameplay over monetization. The app holds strong positions in paid strategy and simulation charts in South Korea (#5 and #10 respectively) and maintains visibility in Taiwan's paid games rankings (#26), indicating sustained demand for niche, high-quality paid titles in these markets.
Similar apps: Romance of the Three Kingdoms, Ba Wang De Da Lu (Overlord), Han Mo Ba Ye
4X Strategy Realistic Historical long sessions Premium IAP
#single-player #turn-based #chinese-history #tactical-rpg #offline #strategy
三國志天下布武 - 單機戰棋策略遊戲 on the App Store
App details
App privacy Measured
三國志天下布武 - 單機戰棋策略遊戲’s App Store privacy label declares 1 data category used to track you across other companies’ apps and websites, 5 linked to your identity and 0 collected anonymously.
As declared by the developer on the App Store — Apple requires every app to publish this label. We track changes over time.
三國志天下布武 - 單機戰棋策略遊戲 downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Where 三國志天下布武 - 單機戰棋策略遊戲's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Retention · share of new users still active
Time spent · per daily user
How this is calculated
In-app revenue
Worldwide, what users spend in 三國志天下布武 - 單機戰棋策略遊戲 before Apple and Google take their fee.
How this is calculated
Business model: In-app purchase-led
How 三國志天下布武 - 單機戰棋策略遊戲 makes money: subscriptions, one-off purchases and ads.
Top in-app purchases · App Store US, most popular first
| 1 | 68金玉 | |
| 2 | 30金玉 | |
| 3 | 648金玉 | |
| 4 | 198金玉 | |
| 5 | 禮包5 | |
| 6 | 禮包6 | |
| 7 | 6金玉 | |
| 8 | 328金玉 | |
| 9 | 禮包7 | |
| 10 | 尊享月俸 |
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › StrategyPaid | #6 | |
| GamesPaid | #25 | |
| All AppsPaid | #38 | |
| GamesPaid | #12 | |
| All AppsPaid | #17 | |
| Games › SimulationPaid | #17 | |
| Games › SimulationGrossing | #80 | |
| Games › StrategyGrossing | #88 | |
| Games › StrategyPaid | #74 | |
| Games › SimulationPaid | #75 | |
| Games › StrategyPaid | #167 |
Apps near 三國志天下布武 - 單機戰棋策略遊戲 on the chart
Games › Strategy Paid, around #6.
Ratings
App Store, worldwide.
What users say about 三國志天下布武 - 單機戰棋策略遊戲
From the 41 most recent App Store reviews in the US.
Users highly praise the game for its nostalgic value and authentic Three Kingdoms strategy mechanics, often comparing it favorably to classic PC titles. However, complaints focus on language barriers for non-Chinese speakers, occasional audio bugs, and perceived difficulty imbalances.
Mostly positive (93% of recent reviews give 4–5 stars). People like it for good value, and being easy to use. Recent reviews are more positive than earlier ones.
What people like
- Price & subscription: “It is free but I did pay 0.99 for cheating”
- Ease of use: “A man’s simple happiness: this game and endless YouTube videos”
- Fun
About 三國志天下布武 - 單機戰棋策略遊戲
這是我們開發的一款單機向SLG
借鑒和學習了《三國志》、《霸王的大陸》系列,
內容豐富耐玩,上手後極易沉迷,
遊戲沒有大額付費,就算不付費也可以愉快的玩幾十個小時。
但由於難度較高,強烈不建議新手上來就挑戰困難難度。
【遊戲特點】
豐富的戰鬥陣形和技能,
在戰斗場景中山河、湖泊、城關等不同地形上有變化多端的戰術組合,
加上天氣系統對戰局的影響,使得戰場玩法極具特色。
根據面對敵人的情況不同,
不同戰術可以形成各自的打法流派,
常見的如搶城速攻流、近戰突擊流,單挑控制流、遠射連珠流等等。
數十萬字原創遊戲文本,全部源自製作團隊對相關史料的分析提煉,
各種武將列傳、軼事;各地的背景介紹,皆有可靠的依據出處。
玩家玩遊戲的同時能感受到那個時代的文化氣息、社會風貌,
從更豐富的層面帶玩家領略濃厚的歷史人文精神。
【玩家攻略社区】
Facebook:三國志天下布武
Line:sanguo15
【為什麼選擇開發這款遊戲】
我從小便沉迷於《霸王的大陸》和光榮的《三國志》,
但市面上很難找到類似玩法的手機遊戲。
於是我做了一個,只是沒想到,這個歷程是如此的艱難。
我常常跟同是做這類產品的朋友浪子交流,他說《漢末霸業》一路走來,一樣殊為不易,在這個年代想要有自己的堅持,必須付出相當的代價。
經常有朋友問我,“為什麼不去做別的更賺錢的遊戲?”
的確,我們的這款遊戲不怎麼賺錢,
不充值都可以玩的很開心,充個幾十能嗨皮幾個月。
朋友的這個問題,是對我的靈魂拷問。
因為我的年紀已經不小了,拖家帶口的,這個問題必須正視。
但朋友說的“那種賺錢的遊戲”,我不喜歡。
朋友不理解我對這種遊戲的感情。
在那個網吧還只有局域網的年代,
這個品類的遊戲伴著我度過了無數個日日夜夜。
為了統一全國殫精竭慮,以至於茶飯不思、夙夜難眠。
那時的我,是沉浸的,是幸福的。
而現在,我有機會能利用我的專業技能把這種感受發揚光大。
把我自己對這種遊戲的理解傾注到產品之中,
置於更大的平台之上,
讓更多跟我同樣喜歡這類游戲的玩家體會到這種快樂,
這是一種使命,一種榮譽。
能做這個遊戲,是我人生中最幸福的事情。
我還有很多關於它的想法,已經在心頭縈繞多年,
我想要呈現的,還遠不止之前大家曾看到的。
如果能賺錢,我會把這個遊戲一直做下去。
如果賺不到,我就先去做點別的,用賺來的錢把這個遊戲繼續做下去。
逝水東流,青山依舊,是非成敗,任人評說。
我素未謀面的朋友們,祝你們玩得開心。
——遊戲製作人:奶牛
Latest updates
More from Yanyue Games
三國志天下布武 Android
三國志天下布武 gets 100+ downloads a day worldwide (AppInsider estimate, October 2026, rounded down to a band).
三國志天下布武 is #3 in Games › Strategy Paid on Google Play in South Korea and charting in 11 of 23 countries we track.
Updated 25 Oct 2026 · rankings refresh through the day
三國志天下布武 at a glance
AI summary written from our chart and store data, 2026-10-25. It can be wrong: check the numbers above.
A low-cost, single-player strategy game focused on Three Kingdoms historical simulation with complex tactical combat and minimal monetization pressure. The app holds the #1 position in South Korea's paid strategy charts and appears in top-50 paid strategy rankings across multiple Asian and European markets, indicating strong niche appeal despite a modest 2.8 user rating.
Similar apps: Romance of the Three Kingdoms, Total War: Rome II, Crusader Kings III
4X Strategy Realistic Historical long sessions Premium IAP
#three kingdoms #turn-based #tactical #single-player #historical simulation #low difficulty barrier
三國志天下布武 on Google Play
App details
三國志天下布武 downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Where 三國志天下布武's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
How this is calculated
In-app revenue
Worldwide, what users spend in 三國志天下布武 before Apple and Google take their fee.
How this is calculated
Business model: In-app purchase-led
How 三國志天下布武 makes money: subscriptions, one-off purchases and ads.
Top in-app purchases · App Store US, most popular first
| 1 | 68金玉 | |
| 2 | 30金玉 | |
| 3 | 648金玉 | |
| 4 | 198金玉 | |
| 5 | 禮包5 | |
| 6 | 禮包6 | |
| 7 | 6金玉 | |
| 8 | 328金玉 | |
| 9 | 禮包7 | |
| 10 | 尊享月俸 |
Where it ranks on Google Play
Every top 200 chart it appears in across 23 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › StrategyPaid | #3 | |
| All GamesPaid | #18 | |
| Games › StrategyGrossing | #129 | |
| Games › StrategyPaid | #44 | |
| Games › StrategyPaid | #37 | |
| Games › StrategyPaid | #38 | |
| Games › StrategyPaid | #45 | |
| Games › StrategyGrossing | #110 | |
| Games › StrategyPaid | #44 | |
| Games › StrategyPaid | #45 | |
| Games › StrategyPaid | #48 | |
| Games › StrategyPaid | #38 | |
| Games › StrategyPaid | #44 |
Apps near 三國志天下布武 on the chart
Games › Strategy Paid, around #3.
Ratings
Google Play, worldwide.
What users say about 三國志天下布武
From the 60 most recent Google Play reviews in the US.
Users generally praise the game's strategic depth and faithful Three Kingdoms theme, noting it is enjoyable even without spending money. However, a significant number of reviews are negative or mixed solely due to the lack of English localization, with many users explicitly withholding higher ratings until this feature is added.
Mostly positive (85% of recent reviews give 4–5 stars). People like it for good value, and being fun. Recent reviews are more negative than earlier ones.
What people like
- Price & subscription: “You can play without spending any in game money”
- Fun: “kinda pay to win but it's still very fun to play without pay,”
- Features & content: “Feels like an old school game but no English option”
- Useful
About 三國志天下布武
Borrowing and learning from the "Three Kingdoms" and "Overlord's Continent" series,
Rich in content and playable, easy to indulge after getting started,
There is no big payment for the game, even if you don’t pay, you can play for dozens of hours happily.
However, due to the high degree of difficulty, it is strongly not recommended to challenge the difficult difficulty for novices.
[Game Features]
Rich battle formations and skills,
In the battle scene, there are various tactical combinations on different terrains such as mountains, rivers, lakes, and cities.
Coupled with the influence of the weather system on the battle situation, the battlefield gameplay is very unique.
Depending on the situation facing the enemy,
Different tactics can form their own styles of play,
The common ones are the rapid attack flow of the city, the melee assault flow, the heads-up control flow, the long shot continuous flow and so on.
Hundreds of thousands of original game texts are all derived from the analysis and extraction of relevant historical materials by the production team.
Biographies and anecdotes of various generals; background introductions from various places have reliable sources.
Players can feel the cultural atmosphere and social outlook of that era while playing games.
From a richer level, players will appreciate the strong historical and humanistic spirit.
[Kuangfu Han room concentration camp]
Facebook fan page: Three Kingdoms
QQ group: 791429476
wechat: sky5303leon
[Why choose to develop this game]
I have been obsessed with "Overlord's Continent" and the glorious "Three Kingdoms" since I was young,
But it is difficult to find mobile games with similar gameplay on the market.
So I made one, but I didn't expect it to be so difficult.
I often communicate with the prodigal son who is also a friend of this type of product. He said that "The End of Han Dynasty" has been very difficult along the way. In this era, if you want to have your own persistence, you must pay a considerable price.
Friends often ask me, "Why don't you do other more profitable games?"
Indeed, our game is not very profitable,
You can play very happily without recharging, and you can enjoy it for a few months.
My friend’s question is to torture my soul.
Because I am not young anymore, this issue must be addressed squarely.
But I don't like the "that kind of money-making game" my friend said.
Friends do not understand my feelings for this game.
In the era when Internet cafes only had local area networks,
Games in this category have accompanied me through countless days and nights.
In order to reunify the country, I have been exhausted, so that I don't think about tea and rice, and I can't sleep at night.
At that time, I was immersed and happy.
And now, I have the opportunity to use my professional skills to carry forward this feeling.
Pour my own understanding of this game into the product,
Placed on a larger platform,
Let more players
What's new in 3.27.1
2、優化遊戲體驗;