Stradale Racing Simulator
Stradale Racing Simulator is #151 in Games › Racing Paid in United States and charting in 5 of 24 countries we track.
Updated 27 Sep 2026 · rankings refresh through the day
DeveloperLaminar Research
CategoryGames
Price199.00 INR
Released
Rating★ 4.0 (2)
Version1.19
Age rating9+
First seen by us
25 Sep 2026
Installs (est.)1k+ worldwide
Rating
4.0 ★
2 ratings
Measured
Best rank now
#151
Measured
Stradale Racing Simulator on the App Store
App details
App ID
897690207
Publisher
Laminar Research
Content rating
9+
Stradale Racing Simulator downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. iPhone downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Where it ranks now
Every top chart it appears in across 24 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › RacingPaid | #151 | |
| Games › RacingPaid | #131 | |
| Games › RacingPaid | #138 | |
| Games › RacingPaid | #149 | |
| Games › RacingPaid | #132 |
Apps near Stradale Racing Simulator on the chart
Games › Racing Paid, around #151.
Ratings
App Store, worldwide.
Rating
4.0 ★
2 ratings
Measured
Ratings
2
Measured
About Stradale Racing Simulator
This is the racing sim that >I< think we need.
The physics are as realistic as those in X-Plane, with engine power, tire cohesion, and aerodynamic drag and downforce all accurately modeled.
The tracks are the most fantastic things I could dream up... tracks that... COULD exist.
Now, with 500+ horsepower supercars and realistic physics, you can tackle those tracks that only exist in our imagination, but COULD be built in reality if we ever dared...
And, with in iPhone 6+ and a cheap Google Cardboard headset, you can do the whole thing in 3-D VR... which is really quite amazing. The world looks HUGE in there!
The physics are as realistic as those in X-Plane, with engine power, tire cohesion, and aerodynamic drag and downforce all accurately modeled.
The tracks are the most fantastic things I could dream up... tracks that... COULD exist.
Now, with 500+ horsepower supercars and realistic physics, you can tackle those tracks that only exist in our imagination, but COULD be built in reality if we ever dared...
And, with in iPhone 6+ and a cheap Google Cardboard headset, you can do the whole thing in 3-D VR... which is really quite amazing. The world looks HUGE in there!
Latest updates
1.19
New physics:
DRAFTING! Based on research papers on drafting to reduce drag, we now have lower drag behind other cars... time to slingshot!
Now here is where things gets interesting: Drafting also reduces the drag of the car in FRONT as long as the cars are very close, so you can also get a push by having someone tailgating you, as you ride their bow wave! Drag reduction can be up to 30% by drafting the guy in front, and up to 40% by riding the bow wave of the guy behind you... but the cars must be VERY close for this bow wave effect to happen! Can you use this drag reduction to get faster lap times?
Physics-tweak:
Car moments of inertia are a bit refined to be a bit more accurate... this reduces tumble rates after accidents as well.
Bug-fix:
Post-race on-screen score now shows the score you just got on that lap, not your current BEST score!
This lets you see if you just set a personal record the moment you cross the line.
BEST score remains displayed on the mission cards as always.