Unpossible Downloads & RevenueUnpossible · App Store
Unpossible is #52 in Games › Racing Paid in Japan and charting in 13 of 30 countries we track.
Updated 8 Nov 2026 · rankings refresh through the day
Full timeline · 9 events in the last 12 months
- ✏️Unpossible: app got bigger139 MB → 154 MB (+11%)
- 📦Unpossible updated to version 1.4.1HOTFIX! Ugh!! Some silly bug in the track code needed squishing. Oddly-displaced obstacles, be gone!
Say hello to another Unpossible update! Here you go:
- Game Center improvements. Among other things, challenges work again.
- UI fixes (you know, pretty much a full rewrite to bring it up to date).
- Fixed & improved controller support. New stick response curve - especially near the center for more precise control through the crazy obstacles.
- Fixed Cruise hoops so they stay centered around the track.
- Improved tracking for multi-day achievements.
- Updated for newer iPhone and iPad devices.… more - 📦Unpossible: first update in 555 days
- 📦Unpossible updated to version 1.4Say hello to another Unpossible update! Here you go:
- Game Center improvements. Among other things, challenges work again.
- UI fixes (you know, pretty much a full rewrite to bring it up to date).
- Fixed & improved controller support. New stick response curve - especially near the center for more precise control through the crazy obstacles.
- Fixed Cruise hoops so they stay centered around the track.
- Improved tracking for multi-day achievements.
- Updated for newer iPhone and iPad devices.… more - 📈Unpossible entered the top 100 in 2 chartsTop Paid · Action · IN · Top Grossing · Racing · IN
- 🆕Unpossible first spotted by AppInsider#79 in Top Paid · Racing · Saudi Arabia
- 🆕Unpossible released on the App Store
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Unpossible at a glance
AI summary written from our chart and store data. It can be wrong: check the numbers above.
Twitch Runner Minimalist Abstract short sessions Premium
#hardcore #reflex #obstacle course #single player #arcade #difficult
Unpossible on the App Store
App details
Unpossible downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Active users
All platforms, worldwide. Free with an account.
How this is calculated
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › RacingPaid | #52 | |
| Games › RacingPaid | #76 | |
| Games › RacingPaid | #68 | |
| Games › RacingPaid | #70 | |
| Games › RacingPaid | #60 | |
| Games › RacingPaid | #51 | |
| Games › RacingPaid | #59 | |
| Games › RacingPaid | #63 | |
| Games › RacingPaid | #71 | |
| Games › RacingPaid | #67 | |
| Games › RacingPaid | #64 | |
| Games › RacingPaid | #81 | |
| Games › RacingPaid | #72 |
Apps near Unpossible on the chart
Games › Racing Paid, around #52.
Ratings
App Store, worldwide.
Review momentum
ⓘ How we measure thisReview momentum (0-100) blends how fast the app collects ratings compared with other apps in its category (60%), whether that pace is speeding up (25%) and what recent raters give it (15%; recent stars well below lifetime pull it down). Ratings counts are read daily. A jump usually means a launch, a feature, ads or a new review prompt.
What users say about Unpossible
From the 50 most recent App Store reviews in the US.
Mixed but leaning positive (74% of recent reviews give 4–5 stars). People like it for being fun, and regular updates. The main complaints are about crashes and bugs, and recent updates. Recent reviews are more negative than earlier ones.
What people like
- Fun: “Simple yet super challenging”
- Updates: “Updated for iOS 11, finally!”
- Design: “Awesome graphics, seem less interface”
- Crashes & bugs: “Stopped working after IOS 11 install”
Common complaints
- Crashes & bugs: “Controller support is broken”
- Updates: “Unless the developer updates this app, it will not work”
About Unpossible
"Best New Games" - Apple
"App Pick of the Week...An unpossibly entertaining twitch game" - Starbucks
"Editors Choice - Unpossible is a wonderful example of its genre and is a must-buy." - 148 Apps
"Game of the Week" - TouchArcade
"Unpossible will be your next twitch game obsession...Playing Unpossible is a total rush." - TouchArcade
"Whoa. Whhoooooaaaaa!" - Jared Nelson, TouchArcade
"A menacingly tough twitch runner, Unpossible is a highly polished, highly enjoyable addition to the genre" - Pocket Gamer
"Super Highly Recommended! - 5 stars" - The Chatroom
"Unpossible is unpossibly brilliant" - Sirloin Apple
"Wenn man anfängt zu überlegen, hat man schon längst verloren" - AppGefahren.de
"Sin duda este juego es excelente, mostrando buenos gráficos, buena jugabilidad y una excelente dificultad." - Apple5x1.es
Unpossible is played with easy to learn controls with options for touch, tilt and external controllers. Each control scheme is designed so the controls get out of your way. You'll feel at one with the game.
Gameplay levels:
Simplicity: Super approachable introduction to the Unpossible world. Hone your skills here. Last 60 seconds in Simplicity to unlock Futile and Daily Futile.
Futile: Where most people will spend their time. Faster than Simplicity, Futile will find your weakness and make you conquer it. Survive for 60 seconds in Futile to unlock Ultra and Daily Ultra.
Ultra: It's Ultra Unpossible. This is the pinnacle of Unpossible. The obstacles spin, the sequences you learned before will need to be unlearned. You will be challenged all the way to your soul. Ultra is hardcore. Masocore even. Only the strongest will make it through Ultra.
Daily gameplay levels:
Daily Simplicity, Daily Futile and Daily Ultra. If you like to practice the same level, these levels are for you. These levels are the same difficulty as their namesakes except the levels stay the same for a full day. There are also special achievements for the daily levels - beat them every day to find out!
Special mode:
Cruise: This is the zen level. You can’t die. Practice your turns if you’d like or hang your device on a wall to make a live-action art piece. It’s chill.
The Unpossible hand-picked, award-winning development team:
Game design & programming: Bryan Duke, Acceleroto
CFO: Tanya Duke, Acceleroto
Art director: Michael Heald, Fully Illustrated
Artist: Mike Berg, We Heart Games
Composer/musician: Mark Cook
Sound effects: Matt Piersall, Gl33k
Latest updates
Store changes
What Unpossible changed on its store page: name, icon, screenshots, price, size, languages, requirements.